Package Summary

Tags No category tags.
Version 2.3.0
License BSD
Build type AMENT_CMAKE
Use RECOMMENDED

Repository Summary

Checkout URI https://github.com/swri-robotics/mapviz.git
VCS Type git
VCS Version ros2-devel
Last Updated 2024-03-29
Dev Status DEVELOPED
CI status No Continuous Integration
Released RELEASED
Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Package Description

Tile map provides a slippy map style interface for visualizing OpenStreetMap and GoogleMap tiles. A mapviz visualization plug-in is also implemented

Additional Links

Maintainers

  • Southwest Research Institute

Authors

  • Marc Alban
  • P. J. Reed
README
No README found. See repository README.
CHANGELOG

Changelog for package tile_map

2.3.0 (2023-08-24)

2.2.2 (2023-06-07)

  • Iron Compatibility (#779)
  • Contributors: David Anthony

2.2.1 (2023-05-30)

  • Updating maintainers list (#778)
  • Contributors: David Anthony

2.1.0 (2020-10-22)

2.0.0 (2020-05-13)

  • Port mapviz to ROS 2 (#672)
  • Remove OpenGL warning (#667)
  • Contributors: Daniel D\'Souza, P. J. Reed, Jacob Hassold, Kevin Nickels, Roger Strain, Matthew Bries

1.2.0 (2019-09-04)

1.1.1 (2019-05-17)

1.1.0 (2019-02-20)

  • Fix non-Bing sources (#615)
  • Contributors: P. J. Reed

1.0.1 (2019-01-25)

1.0.0 (2019-01-23)

  • Sharing tf_manager_ between main app and plugins (#555)
  • Fix issue with loading Bing map tiles (#599)
  • Contributors: Davide Faconti, P. J. Reed

0.3.0 (2018-11-16)

  • Merge all -devel branches into a single master branch
  • Contributors: P. J. Reed

0.2.6 (2018-07-31)

0.2.5 (2018-04-12)

  • Bug fix in TileMap. GenTexture was invoked over and over again (#559)
  • Improve tile loading prioritization.
  • Glew warning fixed (#539)
  • update to use non deprecated pluginlib macro
  • Contributors: Davide Faconti, Marc Alban, Mikael Arguedas, P. J. Reed

0.2.4 (2017-08-11)

  • add include for boost::algorithm::trim_copy to fix tile_map_plugin.cpp:408:31: error: 'trim_copy' is not a member of 'boost' (#497)
  • Contributors: Austin Deric

0.2.3 (2016-12-10)

0.2.2 (2016-12-07)

0.2.1 (2016-10-23)

  • Rewrite tile_map loading to be more reliable This changes how the tile_map plugin handles making network requires for tiles. It will now:

    • Use thread conditions to prompt loading rather than spinning
    • Prioritize loading tiles in the visible area
    • Retry a failed network request up to 5 times

    - Not discard tile requests if there are more than 100 in the queue This changes should significantly reduce (if not completely eliminate) the number of tiles that fail to load and hopefully make tiles within the visible area appear faster when there are many in the queue. Fixes #342 and #421.

  • Adding support for Bing Maps (#409) This makes a number of changes in the [tile_map]{.title-ref} plugin in order to support different types of tile servers, including Bing Maps. Notable changes include:

    • TileSource is now an abstract class
    • WMTS server-specific behavior has been moved into a new WmtsSource class
    • BingSource provides support for obtaining tiles from Bing Maps
    • The UI for specifying server URLs has changed
    • Prefix and coordinate order are no longer separate fields
    • In URLs for WMTS sources, the variables {level}, {x}, and {y} will be substituted with appropriate values when tiles are requested
    • Rather than generating hashes for image tiles based on their URLs, hashes are now generated by the TileSource implementations in order to support sources that can pull tiles from multiple servers
    • Idle performance has been improved by removing redundant recalculations of the map view

    - Added a dependency on libjsoncpp Resolves #227 Conflicts: tile_map/CMakeLists.txt tile_map/package.xml

  • Giving [tile_map]{.title-ref} an interface overhaul MapQuest has turned off their public API for map tiles, so this plugin needed some work. I have:

    • Removed the MapQuest sources
    • Made the interface for adding new sources more powerful
    • Overhauled how sources are saved and loaded under the hood

    - Added a button to reset the current tile cache Resolves #402 Conflicts: tile_map/CMakeLists.txt

  • Contributors: P. J. Reed

0.2.0 (2016-06-23)

  • Update tile_map to Qt5.
  • Contributors: Ed Venator

0.1.3 (2016-05-20)

  • Fix typo in tile map view size comparison.
  • Contributors: Marc Alban

0.1.2 (2016-01-06)

0.1.1 (2015-11-17)

  • Mark single argument constructors explicit.
  • Contributors: Marc Alban

0.1.0 (2015-09-29)

0.0.3 (2015-09-28)

0.0.2 (2015-09-27)

0.0.1 (2015-09-27)

  • Adds missing qt-opengl dependency to tile_map.
  • Renames all marti_common packages that were renamed. (See http://github.com/swri-robotics/marti_common/issues/231)
  • Fixes catkin_lint problems that could prevent installation.
  • updates cmake version to squash the CMP0003 warning
  • removes dependencies on build_tools
  • uses format 2 package definition
  • implements subdivision of map tiles at the highest zoom levels to correctly warp map to the canvas coordinate system
  • only transform tile map when the transform changes
  • fixes related to merging catkin branch into tile_map and building on Ubuntu 12.04
  • initial working implementation of tile map plugin
  • Contributors: Ed Venator, Edward Venator, Marc Alban, P. J. Reed

Wiki Tutorials

See ROS Wiki Tutorials for more details.

Source Tutorials

Not currently indexed.

Launch files

No launch files found

Messages

No message files found.

Services

No service files found

Plugins

Recent questions tagged tile_map at Robotics Stack Exchange

Package Summary

Tags No category tags.
Version 2.3.0
License BSD
Build type AMENT_CMAKE
Use RECOMMENDED

Repository Summary

Checkout URI https://github.com/swri-robotics/mapviz.git
VCS Type git
VCS Version ros2-devel
Last Updated 2024-03-29
Dev Status DEVELOPED
CI status No Continuous Integration
Released RELEASED
Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Package Description

Tile map provides a slippy map style interface for visualizing OpenStreetMap and GoogleMap tiles. A mapviz visualization plug-in is also implemented

Additional Links

Maintainers

  • Southwest Research Institute

Authors

  • Marc Alban
  • P. J. Reed
README
No README found. See repository README.
CHANGELOG

Changelog for package tile_map

2.3.0 (2023-08-24)

2.2.2 (2023-06-07)

  • Iron Compatibility (#779)
  • Contributors: David Anthony

2.2.1 (2023-05-30)

  • Updating maintainers list (#778)
  • Contributors: David Anthony

2.1.0 (2020-10-22)

2.0.0 (2020-05-13)

  • Port mapviz to ROS 2 (#672)
  • Remove OpenGL warning (#667)
  • Contributors: Daniel D\'Souza, P. J. Reed, Jacob Hassold, Kevin Nickels, Roger Strain, Matthew Bries

1.2.0 (2019-09-04)

1.1.1 (2019-05-17)

1.1.0 (2019-02-20)

  • Fix non-Bing sources (#615)
  • Contributors: P. J. Reed

1.0.1 (2019-01-25)

1.0.0 (2019-01-23)

  • Sharing tf_manager_ between main app and plugins (#555)
  • Fix issue with loading Bing map tiles (#599)
  • Contributors: Davide Faconti, P. J. Reed

0.3.0 (2018-11-16)

  • Merge all -devel branches into a single master branch
  • Contributors: P. J. Reed

0.2.6 (2018-07-31)

0.2.5 (2018-04-12)

  • Bug fix in TileMap. GenTexture was invoked over and over again (#559)
  • Improve tile loading prioritization.
  • Glew warning fixed (#539)
  • update to use non deprecated pluginlib macro
  • Contributors: Davide Faconti, Marc Alban, Mikael Arguedas, P. J. Reed

0.2.4 (2017-08-11)

  • add include for boost::algorithm::trim_copy to fix tile_map_plugin.cpp:408:31: error: 'trim_copy' is not a member of 'boost' (#497)
  • Contributors: Austin Deric

0.2.3 (2016-12-10)

0.2.2 (2016-12-07)

0.2.1 (2016-10-23)

  • Rewrite tile_map loading to be more reliable This changes how the tile_map plugin handles making network requires for tiles. It will now:

    • Use thread conditions to prompt loading rather than spinning
    • Prioritize loading tiles in the visible area
    • Retry a failed network request up to 5 times

    - Not discard tile requests if there are more than 100 in the queue This changes should significantly reduce (if not completely eliminate) the number of tiles that fail to load and hopefully make tiles within the visible area appear faster when there are many in the queue. Fixes #342 and #421.

  • Adding support for Bing Maps (#409) This makes a number of changes in the [tile_map]{.title-ref} plugin in order to support different types of tile servers, including Bing Maps. Notable changes include:

    • TileSource is now an abstract class
    • WMTS server-specific behavior has been moved into a new WmtsSource class
    • BingSource provides support for obtaining tiles from Bing Maps
    • The UI for specifying server URLs has changed
    • Prefix and coordinate order are no longer separate fields
    • In URLs for WMTS sources, the variables {level}, {x}, and {y} will be substituted with appropriate values when tiles are requested
    • Rather than generating hashes for image tiles based on their URLs, hashes are now generated by the TileSource implementations in order to support sources that can pull tiles from multiple servers
    • Idle performance has been improved by removing redundant recalculations of the map view

    - Added a dependency on libjsoncpp Resolves #227 Conflicts: tile_map/CMakeLists.txt tile_map/package.xml

  • Giving [tile_map]{.title-ref} an interface overhaul MapQuest has turned off their public API for map tiles, so this plugin needed some work. I have:

    • Removed the MapQuest sources
    • Made the interface for adding new sources more powerful
    • Overhauled how sources are saved and loaded under the hood

    - Added a button to reset the current tile cache Resolves #402 Conflicts: tile_map/CMakeLists.txt

  • Contributors: P. J. Reed

0.2.0 (2016-06-23)

  • Update tile_map to Qt5.
  • Contributors: Ed Venator

0.1.3 (2016-05-20)

  • Fix typo in tile map view size comparison.
  • Contributors: Marc Alban

0.1.2 (2016-01-06)

0.1.1 (2015-11-17)

  • Mark single argument constructors explicit.
  • Contributors: Marc Alban

0.1.0 (2015-09-29)

0.0.3 (2015-09-28)

0.0.2 (2015-09-27)

0.0.1 (2015-09-27)

  • Adds missing qt-opengl dependency to tile_map.
  • Renames all marti_common packages that were renamed. (See http://github.com/swri-robotics/marti_common/issues/231)
  • Fixes catkin_lint problems that could prevent installation.
  • updates cmake version to squash the CMP0003 warning
  • removes dependencies on build_tools
  • uses format 2 package definition
  • implements subdivision of map tiles at the highest zoom levels to correctly warp map to the canvas coordinate system
  • only transform tile map when the transform changes
  • fixes related to merging catkin branch into tile_map and building on Ubuntu 12.04
  • initial working implementation of tile map plugin
  • Contributors: Ed Venator, Edward Venator, Marc Alban, P. J. Reed

Wiki Tutorials

See ROS Wiki Tutorials for more details.

Source Tutorials

Not currently indexed.

Launch files

No launch files found

Messages

No message files found.

Services

No service files found

Plugins

Recent questions tagged tile_map at Robotics Stack Exchange

Package Summary

Tags No category tags.
Version 2.3.0
License BSD
Build type AMENT_CMAKE
Use RECOMMENDED

Repository Summary

Checkout URI https://github.com/swri-robotics/mapviz.git
VCS Type git
VCS Version ros2-devel
Last Updated 2024-03-29
Dev Status DEVELOPED
CI status No Continuous Integration
Released RELEASED
Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Package Description

Tile map provides a slippy map style interface for visualizing OpenStreetMap and GoogleMap tiles. A mapviz visualization plug-in is also implemented

Additional Links

Maintainers

  • Southwest Research Institute

Authors

  • Marc Alban
  • P. J. Reed
README
No README found. See repository README.
CHANGELOG

Changelog for package tile_map

2.3.0 (2023-08-24)

2.2.2 (2023-06-07)

  • Iron Compatibility (#779)
  • Contributors: David Anthony

2.2.1 (2023-05-30)

  • Updating maintainers list (#778)
  • Contributors: David Anthony

2.1.0 (2020-10-22)

2.0.0 (2020-05-13)

  • Port mapviz to ROS 2 (#672)
  • Remove OpenGL warning (#667)
  • Contributors: Daniel D\'Souza, P. J. Reed, Jacob Hassold, Kevin Nickels, Roger Strain, Matthew Bries

1.2.0 (2019-09-04)

1.1.1 (2019-05-17)

1.1.0 (2019-02-20)

  • Fix non-Bing sources (#615)
  • Contributors: P. J. Reed

1.0.1 (2019-01-25)

1.0.0 (2019-01-23)

  • Sharing tf_manager_ between main app and plugins (#555)
  • Fix issue with loading Bing map tiles (#599)
  • Contributors: Davide Faconti, P. J. Reed

0.3.0 (2018-11-16)

  • Merge all -devel branches into a single master branch
  • Contributors: P. J. Reed

0.2.6 (2018-07-31)

0.2.5 (2018-04-12)

  • Bug fix in TileMap. GenTexture was invoked over and over again (#559)
  • Improve tile loading prioritization.
  • Glew warning fixed (#539)
  • update to use non deprecated pluginlib macro
  • Contributors: Davide Faconti, Marc Alban, Mikael Arguedas, P. J. Reed

0.2.4 (2017-08-11)

  • add include for boost::algorithm::trim_copy to fix tile_map_plugin.cpp:408:31: error: 'trim_copy' is not a member of 'boost' (#497)
  • Contributors: Austin Deric

0.2.3 (2016-12-10)

0.2.2 (2016-12-07)

0.2.1 (2016-10-23)

  • Rewrite tile_map loading to be more reliable This changes how the tile_map plugin handles making network requires for tiles. It will now:

    • Use thread conditions to prompt loading rather than spinning
    • Prioritize loading tiles in the visible area
    • Retry a failed network request up to 5 times

    - Not discard tile requests if there are more than 100 in the queue This changes should significantly reduce (if not completely eliminate) the number of tiles that fail to load and hopefully make tiles within the visible area appear faster when there are many in the queue. Fixes #342 and #421.

  • Adding support for Bing Maps (#409) This makes a number of changes in the [tile_map]{.title-ref} plugin in order to support different types of tile servers, including Bing Maps. Notable changes include:

    • TileSource is now an abstract class
    • WMTS server-specific behavior has been moved into a new WmtsSource class
    • BingSource provides support for obtaining tiles from Bing Maps
    • The UI for specifying server URLs has changed
    • Prefix and coordinate order are no longer separate fields
    • In URLs for WMTS sources, the variables {level}, {x}, and {y} will be substituted with appropriate values when tiles are requested
    • Rather than generating hashes for image tiles based on their URLs, hashes are now generated by the TileSource implementations in order to support sources that can pull tiles from multiple servers
    • Idle performance has been improved by removing redundant recalculations of the map view

    - Added a dependency on libjsoncpp Resolves #227 Conflicts: tile_map/CMakeLists.txt tile_map/package.xml

  • Giving [tile_map]{.title-ref} an interface overhaul MapQuest has turned off their public API for map tiles, so this plugin needed some work. I have:

    • Removed the MapQuest sources
    • Made the interface for adding new sources more powerful
    • Overhauled how sources are saved and loaded under the hood

    - Added a button to reset the current tile cache Resolves #402 Conflicts: tile_map/CMakeLists.txt

  • Contributors: P. J. Reed

0.2.0 (2016-06-23)

  • Update tile_map to Qt5.
  • Contributors: Ed Venator

0.1.3 (2016-05-20)

  • Fix typo in tile map view size comparison.
  • Contributors: Marc Alban

0.1.2 (2016-01-06)

0.1.1 (2015-11-17)

  • Mark single argument constructors explicit.
  • Contributors: Marc Alban

0.1.0 (2015-09-29)

0.0.3 (2015-09-28)

0.0.2 (2015-09-27)

0.0.1 (2015-09-27)

  • Adds missing qt-opengl dependency to tile_map.
  • Renames all marti_common packages that were renamed. (See http://github.com/swri-robotics/marti_common/issues/231)
  • Fixes catkin_lint problems that could prevent installation.
  • updates cmake version to squash the CMP0003 warning
  • removes dependencies on build_tools
  • uses format 2 package definition
  • implements subdivision of map tiles at the highest zoom levels to correctly warp map to the canvas coordinate system
  • only transform tile map when the transform changes
  • fixes related to merging catkin branch into tile_map and building on Ubuntu 12.04
  • initial working implementation of tile map plugin
  • Contributors: Ed Venator, Edward Venator, Marc Alban, P. J. Reed

Wiki Tutorials

See ROS Wiki Tutorials for more details.

Source Tutorials

Not currently indexed.

Launch files

No launch files found

Messages

No message files found.

Services

No service files found

Plugins

Recent questions tagged tile_map at Robotics Stack Exchange

Package Summary

Tags No category tags.
Version 1.4.2
License BSD
Build type CATKIN
Use RECOMMENDED

Repository Summary

Checkout URI https://github.com/swri-robotics/mapviz.git
VCS Type git
VCS Version master
Last Updated 2024-01-16
Dev Status DEVELOPED
CI status Continuous Integration : 0 / 0
Released RELEASED
Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Package Description

Tile map provides a slippy map style interface for visualizing OpenStreetMap and GooleMap tiles. A mapviz visualization plug-in is also implemented

Additional Links

Maintainers

  • Marc Alban

Authors

  • Marc Alban
README
No README found. See repository README.
CHANGELOG

Changelog for package tile_map

1.4.2 (2022-12-13)

  • Merge pull request #721 from rjb0026/720-allow-building-with-c++14-for-version-greater-than-kinetic 720 allow building with c++14 for version greater than kinetic
  • Conditionally setting c++ standard per target.
  • Added conditional for building with C++11 in kinetic for multires_image and tile_map packages
  • [tile_map] Output human-readable error message (#703)
    • [tile_map] Output human-readable error message
  • Contributors: Dominik Kleiser, Matthew, rjb0026

1.4.1 (2020-10-22)

1.4.0 (2020-07-28)

  • Support ROS Noetic (#696)
  • Contributors: P. J. Reed

1.3.0 (2020-05-13)

  • Fix linking to OpenGL GLU library (#675)
  • Remove OpenGL warning (#667)
  • Contributors: Ben Wolsieffer, Daniel D\'Souza

1.2.0 (2019-09-04)

1.1.1 (2019-05-17)

1.1.0 (2019-02-20)

  • Fix non-Bing sources (#615)
  • Contributors: P. J. Reed

1.0.1 (2019-01-25)

1.0.0 (2019-01-23)

  • Sharing tf_manager_ between main app and plugins (#555)
  • Fix issue with loading Bing map tiles (#599)
  • Contributors: Davide Faconti, P. J. Reed

0.3.0 (2018-11-16)

  • Merge all -devel branches into a single master branch
  • Contributors: P. J. Reed

0.2.6 (2018-07-31)

0.2.5 (2018-04-12)

  • Bug fix in TileMap. GenTexture was invoked over and over again (#559)
  • Improve tile loading prioritization.
  • Glew warning fixed (#539)
  • update to use non deprecated pluginlib macro
  • Contributors: Davide Faconti, Marc Alban, Mikael Arguedas, P. J. Reed

0.2.4 (2017-08-11)

  • add include for boost::algorithm::trim_copy to fix tile_map_plugin.cpp:408:31: error: 'trim_copy' is not a member of 'boost' (#497)
  • Contributors: Austin Deric

0.2.3 (2016-12-10)

0.2.2 (2016-12-07)

0.2.1 (2016-10-23)

  • Rewrite tile_map loading to be more reliable This changes how the tile_map plugin handles making network requires for tiles. It will now:

    • Use thread conditions to prompt loading rather than spinning
    • Prioritize loading tiles in the visible area
    • Retry a failed network request up to 5 times

    - Not discard tile requests if there are more than 100 in the queue This changes should significantly reduce (if not completely eliminate) the number of tiles that fail to load and hopefully make tiles within the visible area appear faster when there are many in the queue. Fixes #342 and #421.

  • Adding support for Bing Maps (#409) This makes a number of changes in the [tile_map]{.title-ref} plugin in order to support different types of tile servers, including Bing Maps. Notable changes include:

    • TileSource is now an abstract class
    • WMTS server-specific behavior has been moved into a new WmtsSource class
    • BingSource provides support for obtaining tiles from Bing Maps
    • The UI for specifying server URLs has changed
    • Prefix and coordinate order are no longer separate fields
    • In URLs for WMTS sources, the variables {level}, {x}, and {y} will be substituted with appropriate values when tiles are requested
    • Rather than generating hashes for image tiles based on their URLs, hashes are now generated by the TileSource implementations in order to support sources that can pull tiles from multiple servers
    • Idle performance has been improved by removing redundant recalculations of the map view

    - Added a dependency on libjsoncpp Resolves #227 Conflicts: tile_map/CMakeLists.txt tile_map/package.xml

  • Giving [tile_map]{.title-ref} an interface overhaul MapQuest has turned off their public API for map tiles, so this plugin needed some work. I have:

    • Removed the MapQuest sources
    • Made the interface for adding new sources more powerful
    • Overhauled how sources are saved and loaded under the hood

    - Added a button to reset the current tile cache Resolves #402 Conflicts: tile_map/CMakeLists.txt

  • Contributors: P. J. Reed

0.2.0 (2016-06-23)

  • Update tile_map to Qt5.
  • Contributors: Ed Venator

0.1.3 (2016-05-20)

  • Fix typo in tile map view size comparison.
  • Contributors: Marc Alban

0.1.2 (2016-01-06)

0.1.1 (2015-11-17)

  • Mark single argument constructors explicit.
  • Contributors: Marc Alban

0.1.0 (2015-09-29)

0.0.3 (2015-09-28)

0.0.2 (2015-09-27)

0.0.1 (2015-09-27)

  • Adds missing qt-opengl dependency to tile_map.
  • Renames all marti_common packages that were renamed. (See http://github.com/swri-robotics/marti_common/issues/231)
  • Fixes catkin_lint problems that could prevent installation.
  • updates cmake version to squash the CMP0003 warning
  • removes dependencies on build_tools
  • uses format 2 package definition
  • implements subdivision of map tiles at the highest zoom levels to correctly warp map to the canvas coordinate system
  • only transform tile map when the transform changes
  • fixes related to merging catkin branch into tile_map and building on Ubuntu 12.04
  • initial working implementation of tile map plugin
  • Contributors: Ed Venator, Edward Venator, Marc Alban, P. J. Reed

Wiki Tutorials

See ROS Wiki Tutorials for more details.

Source Tutorials

Not currently indexed.

Launch files

No launch files found

Messages

No message files found.

Services

No service files found

Plugins

Recent questions tagged tile_map at Robotics Stack Exchange

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Package Summary

Tags No category tags.
Version 2.3.0
License BSD
Build type AMENT_CMAKE
Use RECOMMENDED

Repository Summary

Checkout URI https://github.com/swri-robotics/mapviz.git
VCS Type git
VCS Version ros2-devel
Last Updated 2024-03-29
Dev Status DEVELOPED
CI status No Continuous Integration
Released RELEASED
Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Package Description

Tile map provides a slippy map style interface for visualizing OpenStreetMap and GoogleMap tiles. A mapviz visualization plug-in is also implemented

Additional Links

Maintainers

  • Southwest Research Institute

Authors

  • Marc Alban
  • P. J. Reed
README
No README found. See repository README.
CHANGELOG

Changelog for package tile_map

2.3.0 (2023-08-24)

2.2.2 (2023-06-07)

  • Iron Compatibility (#779)
  • Contributors: David Anthony

2.2.1 (2023-05-30)

  • Updating maintainers list (#778)
  • Contributors: David Anthony

2.1.0 (2020-10-22)

2.0.0 (2020-05-13)

  • Port mapviz to ROS 2 (#672)
  • Remove OpenGL warning (#667)
  • Contributors: Daniel D\'Souza, P. J. Reed, Jacob Hassold, Kevin Nickels, Roger Strain, Matthew Bries

1.2.0 (2019-09-04)

1.1.1 (2019-05-17)

1.1.0 (2019-02-20)

  • Fix non-Bing sources (#615)
  • Contributors: P. J. Reed

1.0.1 (2019-01-25)

1.0.0 (2019-01-23)

  • Sharing tf_manager_ between main app and plugins (#555)
  • Fix issue with loading Bing map tiles (#599)
  • Contributors: Davide Faconti, P. J. Reed

0.3.0 (2018-11-16)

  • Merge all -devel branches into a single master branch
  • Contributors: P. J. Reed

0.2.6 (2018-07-31)

0.2.5 (2018-04-12)

  • Bug fix in TileMap. GenTexture was invoked over and over again (#559)
  • Improve tile loading prioritization.
  • Glew warning fixed (#539)
  • update to use non deprecated pluginlib macro
  • Contributors: Davide Faconti, Marc Alban, Mikael Arguedas, P. J. Reed

0.2.4 (2017-08-11)

  • add include for boost::algorithm::trim_copy to fix tile_map_plugin.cpp:408:31: error: 'trim_copy' is not a member of 'boost' (#497)
  • Contributors: Austin Deric

0.2.3 (2016-12-10)

0.2.2 (2016-12-07)

0.2.1 (2016-10-23)

  • Rewrite tile_map loading to be more reliable This changes how the tile_map plugin handles making network requires for tiles. It will now:

    • Use thread conditions to prompt loading rather than spinning
    • Prioritize loading tiles in the visible area
    • Retry a failed network request up to 5 times

    - Not discard tile requests if there are more than 100 in the queue This changes should significantly reduce (if not completely eliminate) the number of tiles that fail to load and hopefully make tiles within the visible area appear faster when there are many in the queue. Fixes #342 and #421.

  • Adding support for Bing Maps (#409) This makes a number of changes in the [tile_map]{.title-ref} plugin in order to support different types of tile servers, including Bing Maps. Notable changes include:

    • TileSource is now an abstract class
    • WMTS server-specific behavior has been moved into a new WmtsSource class
    • BingSource provides support for obtaining tiles from Bing Maps
    • The UI for specifying server URLs has changed
    • Prefix and coordinate order are no longer separate fields
    • In URLs for WMTS sources, the variables {level}, {x}, and {y} will be substituted with appropriate values when tiles are requested
    • Rather than generating hashes for image tiles based on their URLs, hashes are now generated by the TileSource implementations in order to support sources that can pull tiles from multiple servers
    • Idle performance has been improved by removing redundant recalculations of the map view

    - Added a dependency on libjsoncpp Resolves #227 Conflicts: tile_map/CMakeLists.txt tile_map/package.xml

  • Giving [tile_map]{.title-ref} an interface overhaul MapQuest has turned off their public API for map tiles, so this plugin needed some work. I have:

    • Removed the MapQuest sources
    • Made the interface for adding new sources more powerful
    • Overhauled how sources are saved and loaded under the hood

    - Added a button to reset the current tile cache Resolves #402 Conflicts: tile_map/CMakeLists.txt

  • Contributors: P. J. Reed

0.2.0 (2016-06-23)

  • Update tile_map to Qt5.
  • Contributors: Ed Venator

0.1.3 (2016-05-20)

  • Fix typo in tile map view size comparison.
  • Contributors: Marc Alban

0.1.2 (2016-01-06)

0.1.1 (2015-11-17)

  • Mark single argument constructors explicit.
  • Contributors: Marc Alban

0.1.0 (2015-09-29)

0.0.3 (2015-09-28)

0.0.2 (2015-09-27)

0.0.1 (2015-09-27)

  • Adds missing qt-opengl dependency to tile_map.
  • Renames all marti_common packages that were renamed. (See http://github.com/swri-robotics/marti_common/issues/231)
  • Fixes catkin_lint problems that could prevent installation.
  • updates cmake version to squash the CMP0003 warning
  • removes dependencies on build_tools
  • uses format 2 package definition
  • implements subdivision of map tiles at the highest zoom levels to correctly warp map to the canvas coordinate system
  • only transform tile map when the transform changes
  • fixes related to merging catkin branch into tile_map and building on Ubuntu 12.04
  • initial working implementation of tile map plugin
  • Contributors: Ed Venator, Edward Venator, Marc Alban, P. J. Reed

Wiki Tutorials

See ROS Wiki Tutorials for more details.

Source Tutorials

Not currently indexed.

Launch files

No launch files found

Messages

No message files found.

Services

No service files found

Plugins

Recent questions tagged tile_map at Robotics Stack Exchange

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Package Summary

Tags No category tags.
Version 1.4.2
License BSD
Build type CATKIN
Use RECOMMENDED

Repository Summary

Checkout URI https://github.com/swri-robotics/mapviz.git
VCS Type git
VCS Version master
Last Updated 2024-01-16
Dev Status DEVELOPED
CI status Continuous Integration
Released RELEASED
Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Package Description

Tile map provides a slippy map style interface for visualizing OpenStreetMap and GooleMap tiles. A mapviz visualization plug-in is also implemented

Additional Links

Maintainers

  • Marc Alban

Authors

  • Marc Alban
README
No README found. See repository README.
CHANGELOG

Changelog for package tile_map

1.4.2 (2022-12-13)

  • Merge pull request #721 from rjb0026/720-allow-building-with-c++14-for-version-greater-than-kinetic 720 allow building with c++14 for version greater than kinetic
  • Conditionally setting c++ standard per target.
  • Added conditional for building with C++11 in kinetic for multires_image and tile_map packages
  • [tile_map] Output human-readable error message (#703)
    • [tile_map] Output human-readable error message
  • Contributors: Dominik Kleiser, Matthew, rjb0026

1.4.1 (2020-10-22)

1.4.0 (2020-07-28)

  • Support ROS Noetic (#696)
  • Contributors: P. J. Reed

1.3.0 (2020-05-13)

  • Fix linking to OpenGL GLU library (#675)
  • Remove OpenGL warning (#667)
  • Contributors: Ben Wolsieffer, Daniel D\'Souza

1.2.0 (2019-09-04)

1.1.1 (2019-05-17)

1.1.0 (2019-02-20)

  • Fix non-Bing sources (#615)
  • Contributors: P. J. Reed

1.0.1 (2019-01-25)

1.0.0 (2019-01-23)

  • Sharing tf_manager_ between main app and plugins (#555)
  • Fix issue with loading Bing map tiles (#599)
  • Contributors: Davide Faconti, P. J. Reed

0.3.0 (2018-11-16)

  • Merge all -devel branches into a single master branch
  • Contributors: P. J. Reed

0.2.6 (2018-07-31)

0.2.5 (2018-04-12)

  • Bug fix in TileMap. GenTexture was invoked over and over again (#559)
  • Improve tile loading prioritization.
  • Glew warning fixed (#539)
  • update to use non deprecated pluginlib macro
  • Contributors: Davide Faconti, Marc Alban, Mikael Arguedas, P. J. Reed

0.2.4 (2017-08-11)

  • add include for boost::algorithm::trim_copy to fix tile_map_plugin.cpp:408:31: error: 'trim_copy' is not a member of 'boost' (#497)
  • Contributors: Austin Deric

0.2.3 (2016-12-10)

0.2.2 (2016-12-07)

0.2.1 (2016-10-23)

  • Rewrite tile_map loading to be more reliable This changes how the tile_map plugin handles making network requires for tiles. It will now:

    • Use thread conditions to prompt loading rather than spinning
    • Prioritize loading tiles in the visible area
    • Retry a failed network request up to 5 times

    - Not discard tile requests if there are more than 100 in the queue This changes should significantly reduce (if not completely eliminate) the number of tiles that fail to load and hopefully make tiles within the visible area appear faster when there are many in the queue. Fixes #342 and #421.

  • Adding support for Bing Maps (#409) This makes a number of changes in the [tile_map]{.title-ref} plugin in order to support different types of tile servers, including Bing Maps. Notable changes include:

    • TileSource is now an abstract class
    • WMTS server-specific behavior has been moved into a new WmtsSource class
    • BingSource provides support for obtaining tiles from Bing Maps
    • The UI for specifying server URLs has changed
    • Prefix and coordinate order are no longer separate fields
    • In URLs for WMTS sources, the variables {level}, {x}, and {y} will be substituted with appropriate values when tiles are requested
    • Rather than generating hashes for image tiles based on their URLs, hashes are now generated by the TileSource implementations in order to support sources that can pull tiles from multiple servers
    • Idle performance has been improved by removing redundant recalculations of the map view

    - Added a dependency on libjsoncpp Resolves #227 Conflicts: tile_map/CMakeLists.txt tile_map/package.xml

  • Giving [tile_map]{.title-ref} an interface overhaul MapQuest has turned off their public API for map tiles, so this plugin needed some work. I have:

    • Removed the MapQuest sources
    • Made the interface for adding new sources more powerful
    • Overhauled how sources are saved and loaded under the hood

    - Added a button to reset the current tile cache Resolves #402 Conflicts: tile_map/CMakeLists.txt

  • Contributors: P. J. Reed

0.2.0 (2016-06-23)

  • Update tile_map to Qt5.
  • Contributors: Ed Venator

0.1.3 (2016-05-20)

  • Fix typo in tile map view size comparison.
  • Contributors: Marc Alban

0.1.2 (2016-01-06)

0.1.1 (2015-11-17)

  • Mark single argument constructors explicit.
  • Contributors: Marc Alban

0.1.0 (2015-09-29)

0.0.3 (2015-09-28)

0.0.2 (2015-09-27)

0.0.1 (2015-09-27)

  • Adds missing qt-opengl dependency to tile_map.
  • Renames all marti_common packages that were renamed. (See http://github.com/swri-robotics/marti_common/issues/231)
  • Fixes catkin_lint problems that could prevent installation.
  • updates cmake version to squash the CMP0003 warning
  • removes dependencies on build_tools
  • uses format 2 package definition
  • implements subdivision of map tiles at the highest zoom levels to correctly warp map to the canvas coordinate system
  • only transform tile map when the transform changes
  • fixes related to merging catkin branch into tile_map and building on Ubuntu 12.04
  • initial working implementation of tile map plugin
  • Contributors: Ed Venator, Edward Venator, Marc Alban, P. J. Reed

Wiki Tutorials

See ROS Wiki Tutorials for more details.

Source Tutorials

Not currently indexed.

Launch files

No launch files found

Messages

No message files found.

Services

No service files found

Plugins

Recent questions tagged tile_map at Robotics Stack Exchange

Package Summary

Tags No category tags.
Version 1.4.2
License BSD
Build type CATKIN
Use RECOMMENDED

Repository Summary

Checkout URI https://github.com/swri-robotics/mapviz.git
VCS Type git
VCS Version master
Last Updated 2024-01-16
Dev Status DEVELOPED
CI status Continuous Integration : 0 / 0
Released RELEASED
Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Package Description

Tile map provides a slippy map style interface for visualizing OpenStreetMap and GooleMap tiles. A mapviz visualization plug-in is also implemented

Additional Links

Maintainers

  • Marc Alban

Authors

  • Marc Alban
README
No README found. See repository README.
CHANGELOG

Changelog for package tile_map

1.4.2 (2022-12-13)

  • Merge pull request #721 from rjb0026/720-allow-building-with-c++14-for-version-greater-than-kinetic 720 allow building with c++14 for version greater than kinetic
  • Conditionally setting c++ standard per target.
  • Added conditional for building with C++11 in kinetic for multires_image and tile_map packages
  • [tile_map] Output human-readable error message (#703)
    • [tile_map] Output human-readable error message
  • Contributors: Dominik Kleiser, Matthew, rjb0026

1.4.1 (2020-10-22)

1.4.0 (2020-07-28)

  • Support ROS Noetic (#696)
  • Contributors: P. J. Reed

1.3.0 (2020-05-13)

  • Fix linking to OpenGL GLU library (#675)
  • Remove OpenGL warning (#667)
  • Contributors: Ben Wolsieffer, Daniel D\'Souza

1.2.0 (2019-09-04)

1.1.1 (2019-05-17)

1.1.0 (2019-02-20)

  • Fix non-Bing sources (#615)
  • Contributors: P. J. Reed

1.0.1 (2019-01-25)

1.0.0 (2019-01-23)

  • Sharing tf_manager_ between main app and plugins (#555)
  • Fix issue with loading Bing map tiles (#599)
  • Contributors: Davide Faconti, P. J. Reed

0.3.0 (2018-11-16)

  • Merge all -devel branches into a single master branch
  • Contributors: P. J. Reed

0.2.6 (2018-07-31)

0.2.5 (2018-04-12)

  • Bug fix in TileMap. GenTexture was invoked over and over again (#559)
  • Improve tile loading prioritization.
  • Glew warning fixed (#539)
  • update to use non deprecated pluginlib macro
  • Contributors: Davide Faconti, Marc Alban, Mikael Arguedas, P. J. Reed

0.2.4 (2017-08-11)

  • add include for boost::algorithm::trim_copy to fix tile_map_plugin.cpp:408:31: error: 'trim_copy' is not a member of 'boost' (#497)
  • Contributors: Austin Deric

0.2.3 (2016-12-10)

0.2.2 (2016-12-07)

0.2.1 (2016-10-23)

  • Rewrite tile_map loading to be more reliable This changes how the tile_map plugin handles making network requires for tiles. It will now:

    • Use thread conditions to prompt loading rather than spinning
    • Prioritize loading tiles in the visible area
    • Retry a failed network request up to 5 times

    - Not discard tile requests if there are more than 100 in the queue This changes should significantly reduce (if not completely eliminate) the number of tiles that fail to load and hopefully make tiles within the visible area appear faster when there are many in the queue. Fixes #342 and #421.

  • Adding support for Bing Maps (#409) This makes a number of changes in the [tile_map]{.title-ref} plugin in order to support different types of tile servers, including Bing Maps. Notable changes include:

    • TileSource is now an abstract class
    • WMTS server-specific behavior has been moved into a new WmtsSource class
    • BingSource provides support for obtaining tiles from Bing Maps
    • The UI for specifying server URLs has changed
    • Prefix and coordinate order are no longer separate fields
    • In URLs for WMTS sources, the variables {level}, {x}, and {y} will be substituted with appropriate values when tiles are requested
    • Rather than generating hashes for image tiles based on their URLs, hashes are now generated by the TileSource implementations in order to support sources that can pull tiles from multiple servers
    • Idle performance has been improved by removing redundant recalculations of the map view

    - Added a dependency on libjsoncpp Resolves #227 Conflicts: tile_map/CMakeLists.txt tile_map/package.xml

  • Giving [tile_map]{.title-ref} an interface overhaul MapQuest has turned off their public API for map tiles, so this plugin needed some work. I have:

    • Removed the MapQuest sources
    • Made the interface for adding new sources more powerful
    • Overhauled how sources are saved and loaded under the hood

    - Added a button to reset the current tile cache Resolves #402 Conflicts: tile_map/CMakeLists.txt

  • Contributors: P. J. Reed

0.2.0 (2016-06-23)

  • Update tile_map to Qt5.
  • Contributors: Ed Venator

0.1.3 (2016-05-20)

  • Fix typo in tile map view size comparison.
  • Contributors: Marc Alban

0.1.2 (2016-01-06)

0.1.1 (2015-11-17)

  • Mark single argument constructors explicit.
  • Contributors: Marc Alban

0.1.0 (2015-09-29)

0.0.3 (2015-09-28)

0.0.2 (2015-09-27)

0.0.1 (2015-09-27)

  • Adds missing qt-opengl dependency to tile_map.
  • Renames all marti_common packages that were renamed. (See http://github.com/swri-robotics/marti_common/issues/231)
  • Fixes catkin_lint problems that could prevent installation.
  • updates cmake version to squash the CMP0003 warning
  • removes dependencies on build_tools
  • uses format 2 package definition
  • implements subdivision of map tiles at the highest zoom levels to correctly warp map to the canvas coordinate system
  • only transform tile map when the transform changes
  • fixes related to merging catkin branch into tile_map and building on Ubuntu 12.04
  • initial working implementation of tile map plugin
  • Contributors: Ed Venator, Edward Venator, Marc Alban, P. J. Reed

Wiki Tutorials

See ROS Wiki Tutorials for more details.

Source Tutorials

Not currently indexed.

Launch files

No launch files found

Messages

No message files found.

Services

No service files found

Plugins

Recent questions tagged tile_map at Robotics Stack Exchange