fetch_pbd_interaction package from fetch_pbd repo

fetch_arm_control fetch_pbd_interaction fetch_social_gaze

Package Summary

Tags No category tags.
Version 0.0.8
License BSD
Build type CATKIN
Use RECOMMENDED

Repository Summary

Checkout URI https://github.com/fetchrobotics/fetch_pbd.git
VCS Type git
VCS Version master
Last Updated 2017-08-08
Dev Status DEVELOPED
CI status No Continuous Integration
Released RELEASED
Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Package Description

The fetch_pbd_interaction package

Additional Links

No additional links.

Maintainers

  • Sarah Elliott
  • Russell Toris

Authors

  • Sarah Elliott
README
No README found. See repository README.
CHANGELOG

Changelog for package fetch_pbd_interaction

0.0.8 (2017-08-08)

  • Update README and CMakeLists
  • Do reachability check for ref_type PREVIOUS_TARGET
  • Interface improvements: update markers more efficiently, etc
  • Implemented pre-conditions for primitives
  • Interface improvements: object labels, marker fixes
  • Namespace topics and services, some marker fixes
  • Install specific version of polymer-cli to not get issues when polymer changes
  • Change World node to C++ and add Grasp suggestion integration
  • Contributors: Sarah Elliott

0.0.7 (2017-04-20)

  • Built frontend and now serve pre-built frontend directly
  • add couchdb as run_depend, fix #6
  • Custom ros3d.js to use unsubscribeTf and show mesh colours. Use local copies of Robot Web Tools libraries.
  • Contributors: Sarah Elliott

0.0.6 (2016-10-29)

  • Update install_web_dependencies.sh
  • Contributors: Sarah Elliott

0.0.5 (2016-09-17)

  • Update package.xml
  • Contributors: Russell Toris

0.0.4 (2016-09-09)

  • Dependencies again
  • Contributors: Sarah Elliott

0.0.3 (2016-09-09)

0.0.2 (2016-09-09)

  • Dependencies
  • Contributors: Sarah Elliott

0.0.1 (2016-09-09)

  • Update package.xml
  • License and documentation updates
  • Update examples
  • Okay last CMakelists.tx change...
  • Fix some frame initialisation issue
  • Accidentally deleted line before...
  • Switch from GuiInput.msg to GuiInput.srv
  • Less gross CMakelist/path stuff
  • CMakelists change
  • Loading/saving json files, still need to work on location of files
  • Small fix for editing actions
  • Small fix for deleting objects from world
  • Require version of rail_segmentation
  • Switched to use rail_segmentation
  • Getting ready to be released
  • Small fix for deleting actions
  • Fix frame issues when reordering primitives
  • Fix bug in reordering primitives
  • Marker UI fixes
  • Small fixes so things appear better on mobile
  • Error message popups
  • Add table to planning scene
  • Add functionality for stopping execution
  • Fixes based on Russell\'s comments
  • Change dependencies and action selection
  • Misc reorganisation and added to example script
  • Fix for trajectory marker
  • Coloring for selected primitive
  • Changes to selecting a primitive and structure of markers functionality
  • More marker fixes. Probably needs a lot of cleanup now.
  • Really made the markers work this time...
  • Marker and UI fixes
  • Fixed the no sound/no head movement behaviour
  • Lots of changes but added ability to edit actions numerically
  • Documentation and code cleanup
  • Make my own sortable list
  • Fix object marker location for web viz
  • Get rid of arrows pointing to objects
  • Added markers being relative to each other
  • Show and hide markers, plus some other marker fixes
  • Polymer web interface
  • Add back the standalone arm control node
  • Huge reorganisation. Now working.
  • Huge reorganisation. Now working.
  • Make continuous trajectories work (although crappily)
  • Fixed bug in moving to marker location
  • Changes to make \'links\' between steps work
  • Found small naming bug in unused service
  • Cleaning up code
  • Replace moveit_python with moveit_commander and use poses instead of joints
  • Changed ArmControls class to ArmInteraction, fixed bug in PbD
  • Working, all functionality of PR2 PbD
  • First commit of port of PbD to Fetch. Things work. Rough around the edges.
  • Contributors: Russell Toris, Sarah Elliott

Wiki Tutorials

See ROS Wiki Tutorials for more details.

Source Tutorials

Not currently indexed.

Launch files

  • launch/pbd.launch
      • social_gaze [default: true]
      • play_sound [default: true]
      • from_file [default: ]
      • to_file [default: ]
      • grasp_suggestion_service [default: ]
      • grasp_feedback_topic [default: ]
      • grasp_suggestion_ee_link [default: gripper_link]
      • segmentation_service [default: /rail_segmentation/segment]
      • segmented_objects_topic [default: /rail_segmentation/segmented_objects]
      • segmented_table_topic [default: /rail_segmentation/segmented_table]
      • planning_scene_topic [default: /planning_scene]
      • object_similar_distance_threshold [default: 0.08]
      • object_add_distance_threshold [default: 0.02]
      • object_nearest_distance_threshold [default: 0.25]
      • object_distance_zero_clamp [default: 0.0001]
      • text_height [default: 0.10]
      • surface_height [default: 0.01]
      • text_offset [default: 0.06]
      • base_frame [default: base_link]
  • launch/pbd_web_prereqs.launch
  • launch/pbd_rviz_viewer.launch
  • launch/pbd_prereqs.launch
      • camera_frame_prefix [default: /head_camera]
      • camera_name [default: head_camera]
      • grasp_suggestion_service [default: ]
      • segmentation_service [default: /rail_segmentation/segment]
      • segmented_objects_topic [default: /rail_segmentation/segmented_objects]
      • segmented_table_topic [default: /rail_segmentation/segmented_table]
      • planning_scene_topic [default: /planning_scene]
      • object_similar_distance_threshold [default: 0.08]
      • object_add_distance_threshold [default: 0.02]
      • object_nearest_distance_threshold [default: 0.4]
      • object_distance_zero_clamp [default: 0.0001]
      • text_height [default: 0.03]
      • surface_height [default: 0.01]
      • text_offset [default: 0.06]
      • base_frame [default: base_link]

Plugins

No plugins found.

Recent questions tagged fetch_pbd_interaction at Robotics Stack Exchange