Repository Summary
Checkout URI | https://github.com/ros-sports/r2r_spl.git |
VCS Type | git |
VCS Version | humble |
Last Updated | 2024-04-14 |
Dev Status | DEVELOPED |
CI status | No Continuous Integration |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (0)
Good First Issues (0) Pull Requests to Review (0) |
Packages
Name | Version |
---|---|
r2r_spl | 2.1.0 |
r2r_spl_7 | 2.1.0 |
r2r_spl_8 | 2.1.0 |
r2r_spl_test_interfaces | 2.1.0 |
splsm_7 | 2.1.0 |
splsm_7_conversion | 2.1.0 |
splsm_8 | 2.1.0 |
splsm_8_conversion | 2.1.0 |
README
Robot-to-Robot communication in RoboCup SPL
ROS2 package that handles intra-team communication using SPLStandardMessage defined in the RoboCup SPL rulebook.
For more information, see our Documentation
Branches
Note that this repository has an unusual branching strategy. The default branch is the dev branch.
The dev branch is unreleased, and should work with SPL GameController’s master branch’s SPLStandardMessage example. When a new SPLStandardMessage release is made (eg. version 8), a new package will be created (eg.r2r_spl_8) and be backported to all active distros (eg. rolling, humble, etc.) and released.
That way, teams can use new versions of SPLStandardMessage on distros apart from Rolling!
None of the distro branches should contain the r2r_spl_master package. When a distro is being branched off, make sure to delete the r2r_spl_master package on that branch because it will always have API breaking changes. The reason there is a separate dev branch, is because if rolling is the dev branch, then when a new distro is released (branched off from rolling), it will contain r2r_spl_master. (which is an issue)
CONTRIBUTING
Any contribution that you make to this repository will be under the Apache 2 License, as dictated by that license:
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
Repository Summary
Checkout URI | https://github.com/ros-sports/r2r_spl.git |
VCS Type | git |
VCS Version | iron |
Last Updated | 2024-04-14 |
Dev Status | DEVELOPED |
CI status | No Continuous Integration |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (0)
Good First Issues (0) Pull Requests to Review (0) |
Packages
Name | Version |
---|---|
r2r_spl | 3.1.0 |
r2r_spl_7 | 3.1.0 |
r2r_spl_8 | 3.1.0 |
r2r_spl_test_interfaces | 3.1.0 |
splsm_7 | 3.1.0 |
splsm_7_conversion | 3.1.0 |
splsm_8 | 3.1.0 |
splsm_8_conversion | 3.1.0 |
README
Robot-to-Robot communication in RoboCup SPL
ROS2 package that handles intra-team communication using SPLStandardMessage defined in the RoboCup SPL rulebook.
For more information, see our Documentation
Branches
Note that this repository has an unusual branching strategy. The default branch is the dev branch.
The dev branch is unreleased, and should work with SPL GameController’s master branch’s SPLStandardMessage example. When a new SPLStandardMessage release is made (eg. version 8), a new package will be created (eg.r2r_spl_8) and be backported to all active distros (eg. rolling, humble, etc.) and released.
That way, teams can use new versions of SPLStandardMessage on distros apart from Rolling!
None of the distro branches should contain the r2r_spl_master package. When a distro is being branched off, make sure to delete the r2r_spl_master package on that branch because it will always have API breaking changes. The reason there is a separate dev branch, is because if rolling is the dev branch, then when a new distro is released (branched off from rolling), it will contain r2r_spl_master. (which is an issue)
CONTRIBUTING
Any contribution that you make to this repository will be under the Apache 2 License, as dictated by that license:
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
Repository Summary
Checkout URI | https://github.com/ros-sports/r2r_spl.git |
VCS Type | git |
VCS Version | rolling |
Last Updated | 2024-01-21 |
Dev Status | DEVELOPED |
CI status | No Continuous Integration |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (0)
Good First Issues (0) Pull Requests to Review (0) |
Packages
Name | Version |
---|---|
r2r_spl | 4.0.0 |
r2r_spl_7 | 4.0.0 |
r2r_spl_8 | 4.0.0 |
r2r_spl_test_interfaces | 4.0.0 |
splsm_7 | 4.0.0 |
splsm_7_conversion | 4.0.0 |
splsm_8 | 4.0.0 |
splsm_8_conversion | 4.0.0 |
README
Robot-to-Robot communication in RoboCup SPL
ROS2 package that handles intra-team communication using SPLStandardMessage defined in the RoboCup SPL rulebook.
For more information, see our Documentation
Branches
Note that this repository has an unusual branching strategy. The default branch is the dev branch.
The dev branch is unreleased, and should work with SPL GameController’s master branch’s SPLStandardMessage example. When a new SPLStandardMessage release is made (eg. version 8), a new package will be created (eg.r2r_spl_8) and be backported to all active distros (eg. rolling, humble, etc.) and released.
That way, teams can use new versions of SPLStandardMessage on distros apart from Rolling!
None of the distro branches should contain the r2r_spl_master package. When a distro is being branched off, make sure to delete the r2r_spl_master package on that branch because it will always have API breaking changes. The reason there is a separate dev branch, is because if rolling is the dev branch, then when a new distro is released (branched off from rolling), it will contain r2r_spl_master. (which is an issue)
CONTRIBUTING
Any contribution that you make to this repository will be under the Apache 2 License, as dictated by that license:
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
Repository Summary
Checkout URI | https://github.com/ros-sports/r2r_spl.git |
VCS Type | git |
VCS Version | rolling |
Last Updated | 2024-01-21 |
Dev Status | DEVELOPED |
CI status | No Continuous Integration |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (0)
Good First Issues (0) Pull Requests to Review (0) |
Packages
Name | Version |
---|---|
r2r_spl | 4.0.0 |
r2r_spl_7 | 4.0.0 |
r2r_spl_8 | 4.0.0 |
r2r_spl_test_interfaces | 4.0.0 |
splsm_7 | 4.0.0 |
splsm_7_conversion | 4.0.0 |
splsm_8 | 4.0.0 |
splsm_8_conversion | 4.0.0 |
README
Robot-to-Robot communication in RoboCup SPL
ROS2 package that handles intra-team communication using SPLStandardMessage defined in the RoboCup SPL rulebook.
For more information, see our Documentation
Branches
Note that this repository has an unusual branching strategy. The default branch is the dev branch.
The dev branch is unreleased, and should work with SPL GameController’s master branch’s SPLStandardMessage example. When a new SPLStandardMessage release is made (eg. version 8), a new package will be created (eg.r2r_spl_8) and be backported to all active distros (eg. rolling, humble, etc.) and released.
That way, teams can use new versions of SPLStandardMessage on distros apart from Rolling!
None of the distro branches should contain the r2r_spl_master package. When a distro is being branched off, make sure to delete the r2r_spl_master package on that branch because it will always have API breaking changes. The reason there is a separate dev branch, is because if rolling is the dev branch, then when a new distro is released (branched off from rolling), it will contain r2r_spl_master. (which is an issue)
CONTRIBUTING
Any contribution that you make to this repository will be under the Apache 2 License, as dictated by that license:
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
Repository Summary
Checkout URI | https://github.com/ros-sports/r2r_spl.git |
VCS Type | git |
VCS Version | galactic |
Last Updated | 2022-08-09 |
Dev Status | DEVELOPED |
CI status | No Continuous Integration |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (0)
Good First Issues (0) Pull Requests to Review (0) |
Packages
Name | Version |
---|---|
r2r_spl_7 | 1.0.1 |
splsm_7 | 1.0.1 |
splsm_7_conversion | 1.0.1 |
README
Robot-to-Robot communication in RoboCup SPL
ROS2 package that handles intra-team communication using SPLStandardMessage defined in the RoboCup SPL rulebook.
For more information, see our Documentation
Branches
Note that this repository has an unusual branching strategy. The default branch is the dev branch.
The dev branch is unreleased, and should work with SPL GameController’s master branch’s SPLStandardMessage example. When a new SPLStandardMessage release is made (eg. version 8), a new package will be created (eg.r2r_spl_8) and be backported to all active distros (eg. rolling, humble, etc.) and released.
That way, teams can use new versions of SPLStandardMessage on distros apart from Rolling!
None of the distro branches should contain the r2r_spl_master package. When a distro is being branched off, make sure to delete the r2r_spl_master package on that branch because it will always have API breaking changes. The reason there is a separate dev branch, is because if rolling is the dev branch, then when a new distro is released (branched off from rolling), it will contain r2r_spl_master. (which is an issue)
CONTRIBUTING
Any contribution that you make to this repository will be under the Apache 2 License, as dictated by that license:
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
Repository Summary
Checkout URI | https://github.com/ros-sports/r2r_spl.git |
VCS Type | git |
VCS Version | foxy |
Last Updated | 2022-08-09 |
Dev Status | DEVELOPED |
CI status | No Continuous Integration |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (0)
Good First Issues (0) Pull Requests to Review (0) |
Packages
Name | Version |
---|---|
r2r_spl_7 | 0.0.2 |
splsm_7 | 0.0.2 |
splsm_7_conversion | 0.0.2 |
README
Robot-to-Robot communication in RoboCup SPL
ROS2 package that handles intra-team communication using SPLStandardMessage defined in the RoboCup SPL rulebook.
For more information, see our Documentation
Branches
Note that this repository has an unusual branching strategy. The default branch is the dev branch.
The dev branch is unreleased, and should work with SPL GameController’s master branch’s SPLStandardMessage example. When a new SPLStandardMessage release is made (eg. version 8), a new package will be created (eg.r2r_spl_8) and be backported to all active distros (eg. rolling, humble, etc.) and released.
That way, teams can use new versions of SPLStandardMessage on distros apart from Rolling!
None of the distro branches should contain the r2r_spl_master package. When a distro is being branched off, make sure to delete the r2r_spl_master package on that branch because it will always have API breaking changes. The reason there is a separate dev branch, is because if rolling is the dev branch, then when a new distro is released (branched off from rolling), it will contain r2r_spl_master. (which is an issue)
CONTRIBUTING
Any contribution that you make to this repository will be under the Apache 2 License, as dictated by that license:
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.