moveit_python repository

Repository Summary

Checkout URI https://github.com/mikeferguson/moveit_python.git
VCS Type git
VCS Version master
Last Updated 2019-11-21
Dev Status DEVELOPED
CI status No Continuous Integration
Released RELEASED
Package Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Packages

Name Version
moveit_python 0.3.3

README

moveit_python

This is a set of pure-python bindings to the ROS interface of MoveIt! based on the earlier moveit_utils package that was developed as part of the chess_player package.

Overview

There are three interfaces currently:

  • MoveGroupInterface -- used to move the arm using the move_group action.
  • PlanningSceneInterface -- used to add/remove collision and attached objects. Can also set the colors of objects.
  • PickPlaceInterface -- used to interface to the pick and place actions.

MoveGroupInterface

The MoveGroupInterface is quite easy to use:

import rospy
from moveit_python import *

rospy.init_node("moveit_py")
g = MoveGroupInterface("planning_group_name", "base_link")

Obviously, you might need different values for base_link, and your planning group is probably not called "planning_group_name".

PlanningSceneInterface

The PlanningSceneInterface allows you to easily insert and remove objects from the MoveIt! planning scene. Starting with version 0.3.0, this module will try to use the newer service-based approach to apply planning scene updates, as this is much more robust than publishing messages over topics asynchronously.

import rospy
from moveit_python import *

rospy.init_node("moveit_py")
# create a planning scene interface, provide name of root link
p = PlanningSceneInterface("base_link")

# add a cube of 0.1m size, at [1, 0, 0.5] in the base_link frame
p.addCube("my_cube", 0.1, 1, 0, 0.5)

# do something

# remove the cube
p.removeCollisionObject("my_cube")

If for some reason you would prefer to not use the service, simply set "use_service" to false in the various add/remove calls. Calling waitForSync will republish messages as needed to synchronize the planning scene between your script and MoveIt.

p.addCube("my_cube", 0.1, 1, 0, 0.5, use_service=False)
p.addCube("my_other_cube", 0.1, 2, 0, 0.5, use_service=False)
p.waitForSync()

PickPlaceInterface

import rospy
from moveit_python import *
from moveit_msgs.msg import Grasp, PlaceLocation

rospy.init_node("moveit_py")
# provide arm group and gripper group names
# also takes a third parameter "plan_only" which defaults to False
p = PickPlaceInterface("arm", "gripper")

g = Grasp()
# fill in g
# setup object named object_name using PlanningSceneInterface
p.pickup("object_name", [g, ], support_name = "supporting_surface")

l = PlaceLocation()
# fill in l
p.place("object_name" [l, ], goal_is_eef = True, support_name = "supporting_surface")

Migration from moveit_utils

  • GraspingInterface renamed to PickPlaceInterface
    • The pick/place functions now return the entire action result, in moveit_utils they returned only the error_code. To access the error code as it used to be returned, you would use result.error_code.val
  • ObjectManager renamed to PlanningSceneInterface
    • remove function is now removeCollisionObject and removeAttachedObject
  • ArmInterface renamed to MoveGroupInterface

CONTRIBUTING

No CONTRIBUTING.md found.

Repository Summary

Checkout URI https://github.com/mikeferguson/moveit_python.git
VCS Type git
VCS Version master
Last Updated 2019-11-21
Dev Status DEVELOPED
CI status No Continuous Integration
Released RELEASED
Package Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Packages

Name Version
moveit_python 0.3.3

README

moveit_python

This is a set of pure-python bindings to the ROS interface of MoveIt! based on the earlier moveit_utils package that was developed as part of the chess_player package.

Overview

There are three interfaces currently:

  • MoveGroupInterface -- used to move the arm using the move_group action.
  • PlanningSceneInterface -- used to add/remove collision and attached objects. Can also set the colors of objects.
  • PickPlaceInterface -- used to interface to the pick and place actions.

MoveGroupInterface

The MoveGroupInterface is quite easy to use:

import rospy
from moveit_python import *

rospy.init_node("moveit_py")
g = MoveGroupInterface("planning_group_name", "base_link")

Obviously, you might need different values for base_link, and your planning group is probably not called "planning_group_name".

PlanningSceneInterface

The PlanningSceneInterface allows you to easily insert and remove objects from the MoveIt! planning scene. Starting with version 0.3.0, this module will try to use the newer service-based approach to apply planning scene updates, as this is much more robust than publishing messages over topics asynchronously.

import rospy
from moveit_python import *

rospy.init_node("moveit_py")
# create a planning scene interface, provide name of root link
p = PlanningSceneInterface("base_link")

# add a cube of 0.1m size, at [1, 0, 0.5] in the base_link frame
p.addCube("my_cube", 0.1, 1, 0, 0.5)

# do something

# remove the cube
p.removeCollisionObject("my_cube")

If for some reason you would prefer to not use the service, simply set "use_service" to false in the various add/remove calls. Calling waitForSync will republish messages as needed to synchronize the planning scene between your script and MoveIt.

p.addCube("my_cube", 0.1, 1, 0, 0.5, use_service=False)
p.addCube("my_other_cube", 0.1, 2, 0, 0.5, use_service=False)
p.waitForSync()

PickPlaceInterface

import rospy
from moveit_python import *
from moveit_msgs.msg import Grasp, PlaceLocation

rospy.init_node("moveit_py")
# provide arm group and gripper group names
# also takes a third parameter "plan_only" which defaults to False
p = PickPlaceInterface("arm", "gripper")

g = Grasp()
# fill in g
# setup object named object_name using PlanningSceneInterface
p.pickup("object_name", [g, ], support_name = "supporting_surface")

l = PlaceLocation()
# fill in l
p.place("object_name" [l, ], goal_is_eef = True, support_name = "supporting_surface")

Migration from moveit_utils

  • GraspingInterface renamed to PickPlaceInterface
    • The pick/place functions now return the entire action result, in moveit_utils they returned only the error_code. To access the error code as it used to be returned, you would use result.error_code.val
  • ObjectManager renamed to PlanningSceneInterface
    • remove function is now removeCollisionObject and removeAttachedObject
  • ArmInterface renamed to MoveGroupInterface

CONTRIBUTING

No CONTRIBUTING.md found.

Repository Summary

Checkout URI https://github.com/mikeferguson/moveit_python.git
VCS Type git
VCS Version master
Last Updated 2019-11-21
Dev Status DEVELOPED
CI status No Continuous Integration
Released RELEASED
Package Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Packages

Name Version
moveit_python 0.3.3

README

moveit_python

This is a set of pure-python bindings to the ROS interface of MoveIt! based on the earlier moveit_utils package that was developed as part of the chess_player package.

Overview

There are three interfaces currently:

  • MoveGroupInterface -- used to move the arm using the move_group action.
  • PlanningSceneInterface -- used to add/remove collision and attached objects. Can also set the colors of objects.
  • PickPlaceInterface -- used to interface to the pick and place actions.

MoveGroupInterface

The MoveGroupInterface is quite easy to use:

import rospy
from moveit_python import *

rospy.init_node("moveit_py")
g = MoveGroupInterface("planning_group_name", "base_link")

Obviously, you might need different values for base_link, and your planning group is probably not called "planning_group_name".

PlanningSceneInterface

The PlanningSceneInterface allows you to easily insert and remove objects from the MoveIt! planning scene. Starting with version 0.3.0, this module will try to use the newer service-based approach to apply planning scene updates, as this is much more robust than publishing messages over topics asynchronously.

import rospy
from moveit_python import *

rospy.init_node("moveit_py")
# create a planning scene interface, provide name of root link
p = PlanningSceneInterface("base_link")

# add a cube of 0.1m size, at [1, 0, 0.5] in the base_link frame
p.addCube("my_cube", 0.1, 1, 0, 0.5)

# do something

# remove the cube
p.removeCollisionObject("my_cube")

If for some reason you would prefer to not use the service, simply set "use_service" to false in the various add/remove calls. Calling waitForSync will republish messages as needed to synchronize the planning scene between your script and MoveIt.

p.addCube("my_cube", 0.1, 1, 0, 0.5, use_service=False)
p.addCube("my_other_cube", 0.1, 2, 0, 0.5, use_service=False)
p.waitForSync()

PickPlaceInterface

import rospy
from moveit_python import *
from moveit_msgs.msg import Grasp, PlaceLocation

rospy.init_node("moveit_py")
# provide arm group and gripper group names
# also takes a third parameter "plan_only" which defaults to False
p = PickPlaceInterface("arm", "gripper")

g = Grasp()
# fill in g
# setup object named object_name using PlanningSceneInterface
p.pickup("object_name", [g, ], support_name = "supporting_surface")

l = PlaceLocation()
# fill in l
p.place("object_name" [l, ], goal_is_eef = True, support_name = "supporting_surface")

Migration from moveit_utils

  • GraspingInterface renamed to PickPlaceInterface
    • The pick/place functions now return the entire action result, in moveit_utils they returned only the error_code. To access the error code as it used to be returned, you would use result.error_code.val
  • ObjectManager renamed to PlanningSceneInterface
    • remove function is now removeCollisionObject and removeAttachedObject
  • ArmInterface renamed to MoveGroupInterface

CONTRIBUTING

No CONTRIBUTING.md found.

Repository Summary

Checkout URI https://github.com/mikeferguson/moveit_python.git
VCS Type git
VCS Version master
Last Updated 2019-11-21
Dev Status DEVELOPED
CI status No Continuous Integration
Released RELEASED
Package Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Packages

Name Version
moveit_python 0.3.3

README

moveit_python

This is a set of pure-python bindings to the ROS interface of MoveIt! based on the earlier moveit_utils package that was developed as part of the chess_player package.

Overview

There are three interfaces currently:

  • MoveGroupInterface -- used to move the arm using the move_group action.
  • PlanningSceneInterface -- used to add/remove collision and attached objects. Can also set the colors of objects.
  • PickPlaceInterface -- used to interface to the pick and place actions.

MoveGroupInterface

The MoveGroupInterface is quite easy to use:

import rospy
from moveit_python import *

rospy.init_node("moveit_py")
g = MoveGroupInterface("planning_group_name", "base_link")

Obviously, you might need different values for base_link, and your planning group is probably not called "planning_group_name".

PlanningSceneInterface

The PlanningSceneInterface allows you to easily insert and remove objects from the MoveIt! planning scene. Starting with version 0.3.0, this module will try to use the newer service-based approach to apply planning scene updates, as this is much more robust than publishing messages over topics asynchronously.

import rospy
from moveit_python import *

rospy.init_node("moveit_py")
# create a planning scene interface, provide name of root link
p = PlanningSceneInterface("base_link")

# add a cube of 0.1m size, at [1, 0, 0.5] in the base_link frame
p.addCube("my_cube", 0.1, 1, 0, 0.5)

# do something

# remove the cube
p.removeCollisionObject("my_cube")

If for some reason you would prefer to not use the service, simply set "use_service" to false in the various add/remove calls. Calling waitForSync will republish messages as needed to synchronize the planning scene between your script and MoveIt.

p.addCube("my_cube", 0.1, 1, 0, 0.5, use_service=False)
p.addCube("my_other_cube", 0.1, 2, 0, 0.5, use_service=False)
p.waitForSync()

PickPlaceInterface

import rospy
from moveit_python import *
from moveit_msgs.msg import Grasp, PlaceLocation

rospy.init_node("moveit_py")
# provide arm group and gripper group names
# also takes a third parameter "plan_only" which defaults to False
p = PickPlaceInterface("arm", "gripper")

g = Grasp()
# fill in g
# setup object named object_name using PlanningSceneInterface
p.pickup("object_name", [g, ], support_name = "supporting_surface")

l = PlaceLocation()
# fill in l
p.place("object_name" [l, ], goal_is_eef = True, support_name = "supporting_surface")

Migration from moveit_utils

  • GraspingInterface renamed to PickPlaceInterface
    • The pick/place functions now return the entire action result, in moveit_utils they returned only the error_code. To access the error code as it used to be returned, you would use result.error_code.val
  • ObjectManager renamed to PlanningSceneInterface
    • remove function is now removeCollisionObject and removeAttachedObject
  • ArmInterface renamed to MoveGroupInterface

CONTRIBUTING

No CONTRIBUTING.md found.

Repository Summary

Checkout URI https://github.com/mikeferguson/moveit_python.git
VCS Type git
VCS Version master
Last Updated 2019-11-21
Dev Status DEVELOPED
CI status No Continuous Integration
Released RELEASED
Package Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Packages

Name Version
moveit_python 0.3.3

README

moveit_python

This is a set of pure-python bindings to the ROS interface of MoveIt! based on the earlier moveit_utils package that was developed as part of the chess_player package.

Overview

There are three interfaces currently:

  • MoveGroupInterface -- used to move the arm using the move_group action.
  • PlanningSceneInterface -- used to add/remove collision and attached objects. Can also set the colors of objects.
  • PickPlaceInterface -- used to interface to the pick and place actions.

MoveGroupInterface

The MoveGroupInterface is quite easy to use:

import rospy
from moveit_python import *

rospy.init_node("moveit_py")
g = MoveGroupInterface("planning_group_name", "base_link")

Obviously, you might need different values for base_link, and your planning group is probably not called "planning_group_name".

PlanningSceneInterface

The PlanningSceneInterface allows you to easily insert and remove objects from the MoveIt! planning scene. Starting with version 0.3.0, this module will try to use the newer service-based approach to apply planning scene updates, as this is much more robust than publishing messages over topics asynchronously.

import rospy
from moveit_python import *

rospy.init_node("moveit_py")
# create a planning scene interface, provide name of root link
p = PlanningSceneInterface("base_link")

# add a cube of 0.1m size, at [1, 0, 0.5] in the base_link frame
p.addCube("my_cube", 0.1, 1, 0, 0.5)

# do something

# remove the cube
p.removeCollisionObject("my_cube")

If for some reason you would prefer to not use the service, simply set "use_service" to false in the various add/remove calls. Calling waitForSync will republish messages as needed to synchronize the planning scene between your script and MoveIt.

p.addCube("my_cube", 0.1, 1, 0, 0.5, use_service=False)
p.addCube("my_other_cube", 0.1, 2, 0, 0.5, use_service=False)
p.waitForSync()

PickPlaceInterface

import rospy
from moveit_python import *
from moveit_msgs.msg import Grasp, PlaceLocation

rospy.init_node("moveit_py")
# provide arm group and gripper group names
# also takes a third parameter "plan_only" which defaults to False
p = PickPlaceInterface("arm", "gripper")

g = Grasp()
# fill in g
# setup object named object_name using PlanningSceneInterface
p.pickup("object_name", [g, ], support_name = "supporting_surface")

l = PlaceLocation()
# fill in l
p.place("object_name" [l, ], goal_is_eef = True, support_name = "supporting_surface")

Migration from moveit_utils

  • GraspingInterface renamed to PickPlaceInterface
    • The pick/place functions now return the entire action result, in moveit_utils they returned only the error_code. To access the error code as it used to be returned, you would use result.error_code.val
  • ObjectManager renamed to PlanningSceneInterface
    • remove function is now removeCollisionObject and removeAttachedObject
  • ArmInterface renamed to MoveGroupInterface

CONTRIBUTING

No CONTRIBUTING.md found.

Repository Summary

Checkout URI https://github.com/mikeferguson/moveit_python.git
VCS Type git
VCS Version master
Last Updated 2019-11-21
Dev Status DEVELOPED
CI status No Continuous Integration
Released RELEASED
Package Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Packages

Name Version
moveit_python 0.3.3

README

moveit_python

This is a set of pure-python bindings to the ROS interface of MoveIt! based on the earlier moveit_utils package that was developed as part of the chess_player package.

Overview

There are three interfaces currently:

  • MoveGroupInterface -- used to move the arm using the move_group action.
  • PlanningSceneInterface -- used to add/remove collision and attached objects. Can also set the colors of objects.
  • PickPlaceInterface -- used to interface to the pick and place actions.

MoveGroupInterface

The MoveGroupInterface is quite easy to use:

import rospy
from moveit_python import *

rospy.init_node("moveit_py")
g = MoveGroupInterface("planning_group_name", "base_link")

Obviously, you might need different values for base_link, and your planning group is probably not called "planning_group_name".

PlanningSceneInterface

The PlanningSceneInterface allows you to easily insert and remove objects from the MoveIt! planning scene. Starting with version 0.3.0, this module will try to use the newer service-based approach to apply planning scene updates, as this is much more robust than publishing messages over topics asynchronously.

import rospy
from moveit_python import *

rospy.init_node("moveit_py")
# create a planning scene interface, provide name of root link
p = PlanningSceneInterface("base_link")

# add a cube of 0.1m size, at [1, 0, 0.5] in the base_link frame
p.addCube("my_cube", 0.1, 1, 0, 0.5)

# do something

# remove the cube
p.removeCollisionObject("my_cube")

If for some reason you would prefer to not use the service, simply set "use_service" to false in the various add/remove calls. Calling waitForSync will republish messages as needed to synchronize the planning scene between your script and MoveIt.

p.addCube("my_cube", 0.1, 1, 0, 0.5, use_service=False)
p.addCube("my_other_cube", 0.1, 2, 0, 0.5, use_service=False)
p.waitForSync()

PickPlaceInterface

import rospy
from moveit_python import *
from moveit_msgs.msg import Grasp, PlaceLocation

rospy.init_node("moveit_py")
# provide arm group and gripper group names
# also takes a third parameter "plan_only" which defaults to False
p = PickPlaceInterface("arm", "gripper")

g = Grasp()
# fill in g
# setup object named object_name using PlanningSceneInterface
p.pickup("object_name", [g, ], support_name = "supporting_surface")

l = PlaceLocation()
# fill in l
p.place("object_name" [l, ], goal_is_eef = True, support_name = "supporting_surface")

Migration from moveit_utils

  • GraspingInterface renamed to PickPlaceInterface
    • The pick/place functions now return the entire action result, in moveit_utils they returned only the error_code. To access the error code as it used to be returned, you would use result.error_code.val
  • ObjectManager renamed to PlanningSceneInterface
    • remove function is now removeCollisionObject and removeAttachedObject
  • ArmInterface renamed to MoveGroupInterface

CONTRIBUTING

No CONTRIBUTING.md found.