Repository Summary
Checkout URI | https://github.com/ros-drivers/libfreenect.git |
VCS Type | git |
VCS Version | ros-devel |
Last Updated | 2015-01-29 |
Dev Status | MAINTAINED |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Packages
Name | Version |
---|---|
libfreenect | 0.5.1 |
README
libfreenect
libfreenect is a userspace driver for the Microsoft Kinect. It runs on Linux, OSX, and Windows and supports
- RGB and Depth Images
- Motors
- Accelerometer
- LED
- Audio
Build Instructions
To build libfreenect, you’ll need
For the examples, you’ll need
- OpenGL (included with OSX)
- glut (included with OSX)
- pthreads-win32 (Windows)
For audio support, you must have firmware to upload to the Kinect. If you specify a non-redistributable package, firmware will be downloaded automatically:
cmake -L .. -DBUILD_REDIST_PACKAGE=OFF
Note that the downloaded firmware may not be legal to redistribute!
Fetch & Build
git clone https://github.com/OpenKinect/libfreenect
cd libfreenect
mkdir build
cd build
cmake -L ..
make
# if you don't have `make` or don't want color output
# cmake --build .
You can specify a build with debug symbols:
cmake -L .. -DCMAKE_BUILD_TYPE=debug
# or with optimizations
# cmake -L .. -DCMAKE_BUILD_TYPE=RelWithDebInfo
You can build .deb, .rpm, and/or .tgz packages with cpack
:
cmake .. -L -DBUILD_CPACK_DEB=ON -DBUILD_CPACK_RPM=ON -DBUILD_CPACK_TGZ=ON
cpack
OSX
If you don’t have a package manager, install Homebrew. For a manual build, see the wiki.
Homebrew
brew install libfreenect
# or get the very latest:
# brew install --HEAD libfreenect
MacPorts
sudo port install git-core cmake libusb libtool
Continue with Fetch & Build.
Linux
For a manual build, see the wiki.
Ubuntu/Debian/Mint
The version packaged in Ubuntu may be very old. To install newer packaged builds, see the wiki. Continue with this section for a manual build.
sudo apt-get install git-core cmake pkg-config build-essential libusb-1.0-0-dev
sudo adduser $USER video
sudo adduser $USER plugdev # necessary?
# only if you are building the examples:
sudo apt-get install libglut3-dev libxmu-dev libxi-dev
Continue with Fetch & Build.
There is also a debian branch for packaging purposes.
Gentoo Linux
There is a live ebuild for your convenience in platform/linux/portage/dev-libs/libfreenect/.
File truncated at 100 lines see the full file
CONTRIBUTING
Repository Summary
Checkout URI | https://github.com/ros-drivers/libfreenect.git |
VCS Type | git |
VCS Version | ros-devel |
Last Updated | 2015-01-29 |
Dev Status | MAINTAINED |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Packages
Name | Version |
---|---|
libfreenect | 0.5.1 |
README
libfreenect
libfreenect is a userspace driver for the Microsoft Kinect. It runs on Linux, OSX, and Windows and supports
- RGB and Depth Images
- Motors
- Accelerometer
- LED
- Audio
Build Instructions
To build libfreenect, you’ll need
For the examples, you’ll need
- OpenGL (included with OSX)
- glut (included with OSX)
- pthreads-win32 (Windows)
For audio support, you must have firmware to upload to the Kinect. If you specify a non-redistributable package, firmware will be downloaded automatically:
cmake -L .. -DBUILD_REDIST_PACKAGE=OFF
Note that the downloaded firmware may not be legal to redistribute!
Fetch & Build
git clone https://github.com/OpenKinect/libfreenect
cd libfreenect
mkdir build
cd build
cmake -L ..
make
# if you don't have `make` or don't want color output
# cmake --build .
You can specify a build with debug symbols:
cmake -L .. -DCMAKE_BUILD_TYPE=debug
# or with optimizations
# cmake -L .. -DCMAKE_BUILD_TYPE=RelWithDebInfo
You can build .deb, .rpm, and/or .tgz packages with cpack
:
cmake .. -L -DBUILD_CPACK_DEB=ON -DBUILD_CPACK_RPM=ON -DBUILD_CPACK_TGZ=ON
cpack
OSX
If you don’t have a package manager, install Homebrew. For a manual build, see the wiki.
Homebrew
brew install libfreenect
# or get the very latest:
# brew install --HEAD libfreenect
MacPorts
sudo port install git-core cmake libusb libtool
Continue with Fetch & Build.
Linux
For a manual build, see the wiki.
Ubuntu/Debian/Mint
The version packaged in Ubuntu may be very old. To install newer packaged builds, see the wiki. Continue with this section for a manual build.
sudo apt-get install git-core cmake pkg-config build-essential libusb-1.0-0-dev
sudo adduser $USER video
sudo adduser $USER plugdev # necessary?
# only if you are building the examples:
sudo apt-get install libglut3-dev libxmu-dev libxi-dev
Continue with Fetch & Build.
There is also a debian branch for packaging purposes.
Gentoo Linux
There is a live ebuild for your convenience in platform/linux/portage/dev-libs/libfreenect/.
File truncated at 100 lines see the full file
CONTRIBUTING
Repository Summary
Checkout URI | https://github.com/ros-drivers/libfreenect.git |
VCS Type | git |
VCS Version | ros-devel |
Last Updated | 2015-01-29 |
Dev Status | MAINTAINED |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Packages
Name | Version |
---|---|
libfreenect | 0.5.1 |
README
libfreenect
libfreenect is a userspace driver for the Microsoft Kinect. It runs on Linux, OSX, and Windows and supports
- RGB and Depth Images
- Motors
- Accelerometer
- LED
- Audio
Build Instructions
To build libfreenect, you’ll need
For the examples, you’ll need
- OpenGL (included with OSX)
- glut (included with OSX)
- pthreads-win32 (Windows)
For audio support, you must have firmware to upload to the Kinect. If you specify a non-redistributable package, firmware will be downloaded automatically:
cmake -L .. -DBUILD_REDIST_PACKAGE=OFF
Note that the downloaded firmware may not be legal to redistribute!
Fetch & Build
git clone https://github.com/OpenKinect/libfreenect
cd libfreenect
mkdir build
cd build
cmake -L ..
make
# if you don't have `make` or don't want color output
# cmake --build .
You can specify a build with debug symbols:
cmake -L .. -DCMAKE_BUILD_TYPE=debug
# or with optimizations
# cmake -L .. -DCMAKE_BUILD_TYPE=RelWithDebInfo
You can build .deb, .rpm, and/or .tgz packages with cpack
:
cmake .. -L -DBUILD_CPACK_DEB=ON -DBUILD_CPACK_RPM=ON -DBUILD_CPACK_TGZ=ON
cpack
OSX
If you don’t have a package manager, install Homebrew. For a manual build, see the wiki.
Homebrew
brew install libfreenect
# or get the very latest:
# brew install --HEAD libfreenect
MacPorts
sudo port install git-core cmake libusb libtool
Continue with Fetch & Build.
Linux
For a manual build, see the wiki.
Ubuntu/Debian/Mint
The version packaged in Ubuntu may be very old. To install newer packaged builds, see the wiki. Continue with this section for a manual build.
sudo apt-get install git-core cmake pkg-config build-essential libusb-1.0-0-dev
sudo adduser $USER video
sudo adduser $USER plugdev # necessary?
# only if you are building the examples:
sudo apt-get install libglut3-dev libxmu-dev libxi-dev
Continue with Fetch & Build.
There is also a debian branch for packaging purposes.
Gentoo Linux
There is a live ebuild for your convenience in platform/linux/portage/dev-libs/libfreenect/.
File truncated at 100 lines see the full file
CONTRIBUTING
Repository Summary
Checkout URI | https://github.com/ros-drivers/libfreenect.git |
VCS Type | git |
VCS Version | ros-devel |
Last Updated | 2015-01-29 |
Dev Status | MAINTAINED |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Packages
Name | Version |
---|---|
libfreenect | 0.5.1 |
README
libfreenect
libfreenect is a userspace driver for the Microsoft Kinect. It runs on Linux, OSX, and Windows and supports
- RGB and Depth Images
- Motors
- Accelerometer
- LED
- Audio
Build Instructions
To build libfreenect, you’ll need
For the examples, you’ll need
- OpenGL (included with OSX)
- glut (included with OSX)
- pthreads-win32 (Windows)
For audio support, you must have firmware to upload to the Kinect. If you specify a non-redistributable package, firmware will be downloaded automatically:
cmake -L .. -DBUILD_REDIST_PACKAGE=OFF
Note that the downloaded firmware may not be legal to redistribute!
Fetch & Build
git clone https://github.com/OpenKinect/libfreenect
cd libfreenect
mkdir build
cd build
cmake -L ..
make
# if you don't have `make` or don't want color output
# cmake --build .
You can specify a build with debug symbols:
cmake -L .. -DCMAKE_BUILD_TYPE=debug
# or with optimizations
# cmake -L .. -DCMAKE_BUILD_TYPE=RelWithDebInfo
You can build .deb, .rpm, and/or .tgz packages with cpack
:
cmake .. -L -DBUILD_CPACK_DEB=ON -DBUILD_CPACK_RPM=ON -DBUILD_CPACK_TGZ=ON
cpack
OSX
If you don’t have a package manager, install Homebrew. For a manual build, see the wiki.
Homebrew
brew install libfreenect
# or get the very latest:
# brew install --HEAD libfreenect
MacPorts
sudo port install git-core cmake libusb libtool
Continue with Fetch & Build.
Linux
For a manual build, see the wiki.
Ubuntu/Debian/Mint
The version packaged in Ubuntu may be very old. To install newer packaged builds, see the wiki. Continue with this section for a manual build.
sudo apt-get install git-core cmake pkg-config build-essential libusb-1.0-0-dev
sudo adduser $USER video
sudo adduser $USER plugdev # necessary?
# only if you are building the examples:
sudo apt-get install libglut3-dev libxmu-dev libxi-dev
Continue with Fetch & Build.
There is also a debian branch for packaging purposes.
Gentoo Linux
There is a live ebuild for your convenience in platform/linux/portage/dev-libs/libfreenect/.
File truncated at 100 lines see the full file
CONTRIBUTING
Repository Summary
Checkout URI | https://github.com/ros-drivers/libfreenect.git |
VCS Type | git |
VCS Version | ros-devel |
Last Updated | 2015-01-29 |
Dev Status | MAINTAINED |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Packages
Name | Version |
---|---|
libfreenect | 0.5.1 |
README
libfreenect
libfreenect is a userspace driver for the Microsoft Kinect. It runs on Linux, OSX, and Windows and supports
- RGB and Depth Images
- Motors
- Accelerometer
- LED
- Audio
Build Instructions
To build libfreenect, you’ll need
For the examples, you’ll need
- OpenGL (included with OSX)
- glut (included with OSX)
- pthreads-win32 (Windows)
For audio support, you must have firmware to upload to the Kinect. If you specify a non-redistributable package, firmware will be downloaded automatically:
cmake -L .. -DBUILD_REDIST_PACKAGE=OFF
Note that the downloaded firmware may not be legal to redistribute!
Fetch & Build
git clone https://github.com/OpenKinect/libfreenect
cd libfreenect
mkdir build
cd build
cmake -L ..
make
# if you don't have `make` or don't want color output
# cmake --build .
You can specify a build with debug symbols:
cmake -L .. -DCMAKE_BUILD_TYPE=debug
# or with optimizations
# cmake -L .. -DCMAKE_BUILD_TYPE=RelWithDebInfo
You can build .deb, .rpm, and/or .tgz packages with cpack
:
cmake .. -L -DBUILD_CPACK_DEB=ON -DBUILD_CPACK_RPM=ON -DBUILD_CPACK_TGZ=ON
cpack
OSX
If you don’t have a package manager, install Homebrew. For a manual build, see the wiki.
Homebrew
brew install libfreenect
# or get the very latest:
# brew install --HEAD libfreenect
MacPorts
sudo port install git-core cmake libusb libtool
Continue with Fetch & Build.
Linux
For a manual build, see the wiki.
Ubuntu/Debian/Mint
The version packaged in Ubuntu may be very old. To install newer packaged builds, see the wiki. Continue with this section for a manual build.
sudo apt-get install git-core cmake pkg-config build-essential libusb-1.0-0-dev
sudo adduser $USER video
sudo adduser $USER plugdev # necessary?
# only if you are building the examples:
sudo apt-get install libglut3-dev libxmu-dev libxi-dev
Continue with Fetch & Build.
There is also a debian branch for packaging purposes.
Gentoo Linux
There is a live ebuild for your convenience in platform/linux/portage/dev-libs/libfreenect/.
File truncated at 100 lines see the full file
CONTRIBUTING
Repository Summary
Checkout URI | https://github.com/ros-drivers/libfreenect.git |
VCS Type | git |
VCS Version | ros-devel |
Last Updated | 2015-01-29 |
Dev Status | MAINTAINED |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Packages
Name | Version |
---|---|
libfreenect | 0.5.1 |
README
libfreenect
libfreenect is a userspace driver for the Microsoft Kinect. It runs on Linux, OSX, and Windows and supports
- RGB and Depth Images
- Motors
- Accelerometer
- LED
- Audio
Build Instructions
To build libfreenect, you’ll need
For the examples, you’ll need
- OpenGL (included with OSX)
- glut (included with OSX)
- pthreads-win32 (Windows)
For audio support, you must have firmware to upload to the Kinect. If you specify a non-redistributable package, firmware will be downloaded automatically:
cmake -L .. -DBUILD_REDIST_PACKAGE=OFF
Note that the downloaded firmware may not be legal to redistribute!
Fetch & Build
git clone https://github.com/OpenKinect/libfreenect
cd libfreenect
mkdir build
cd build
cmake -L ..
make
# if you don't have `make` or don't want color output
# cmake --build .
You can specify a build with debug symbols:
cmake -L .. -DCMAKE_BUILD_TYPE=debug
# or with optimizations
# cmake -L .. -DCMAKE_BUILD_TYPE=RelWithDebInfo
You can build .deb, .rpm, and/or .tgz packages with cpack
:
cmake .. -L -DBUILD_CPACK_DEB=ON -DBUILD_CPACK_RPM=ON -DBUILD_CPACK_TGZ=ON
cpack
OSX
If you don’t have a package manager, install Homebrew. For a manual build, see the wiki.
Homebrew
brew install libfreenect
# or get the very latest:
# brew install --HEAD libfreenect
MacPorts
sudo port install git-core cmake libusb libtool
Continue with Fetch & Build.
Linux
For a manual build, see the wiki.
Ubuntu/Debian/Mint
The version packaged in Ubuntu may be very old. To install newer packaged builds, see the wiki. Continue with this section for a manual build.
sudo apt-get install git-core cmake pkg-config build-essential libusb-1.0-0-dev
sudo adduser $USER video
sudo adduser $USER plugdev # necessary?
# only if you are building the examples:
sudo apt-get install libglut3-dev libxmu-dev libxi-dev
Continue with Fetch & Build.
There is also a debian branch for packaging purposes.
Gentoo Linux
There is a live ebuild for your convenience in platform/linux/portage/dev-libs/libfreenect/.
File truncated at 100 lines see the full file
CONTRIBUTING
Repository Summary
Checkout URI | https://github.com/ros-drivers/libfreenect.git |
VCS Type | git |
VCS Version | ros-devel |
Last Updated | 2015-01-29 |
Dev Status | MAINTAINED |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Packages
Name | Version |
---|---|
libfreenect | 0.5.1 |
README
libfreenect
libfreenect is a userspace driver for the Microsoft Kinect. It runs on Linux, OSX, and Windows and supports
- RGB and Depth Images
- Motors
- Accelerometer
- LED
- Audio
Build Instructions
To build libfreenect, you’ll need
For the examples, you’ll need
- OpenGL (included with OSX)
- glut (included with OSX)
- pthreads-win32 (Windows)
For audio support, you must have firmware to upload to the Kinect. If you specify a non-redistributable package, firmware will be downloaded automatically:
cmake -L .. -DBUILD_REDIST_PACKAGE=OFF
Note that the downloaded firmware may not be legal to redistribute!
Fetch & Build
git clone https://github.com/OpenKinect/libfreenect
cd libfreenect
mkdir build
cd build
cmake -L ..
make
# if you don't have `make` or don't want color output
# cmake --build .
You can specify a build with debug symbols:
cmake -L .. -DCMAKE_BUILD_TYPE=debug
# or with optimizations
# cmake -L .. -DCMAKE_BUILD_TYPE=RelWithDebInfo
You can build .deb, .rpm, and/or .tgz packages with cpack
:
cmake .. -L -DBUILD_CPACK_DEB=ON -DBUILD_CPACK_RPM=ON -DBUILD_CPACK_TGZ=ON
cpack
OSX
If you don’t have a package manager, install Homebrew. For a manual build, see the wiki.
Homebrew
brew install libfreenect
# or get the very latest:
# brew install --HEAD libfreenect
MacPorts
sudo port install git-core cmake libusb libtool
Continue with Fetch & Build.
Linux
For a manual build, see the wiki.
Ubuntu/Debian/Mint
The version packaged in Ubuntu may be very old. To install newer packaged builds, see the wiki. Continue with this section for a manual build.
sudo apt-get install git-core cmake pkg-config build-essential libusb-1.0-0-dev
sudo adduser $USER video
sudo adduser $USER plugdev # necessary?
# only if you are building the examples:
sudo apt-get install libglut3-dev libxmu-dev libxi-dev
Continue with Fetch & Build.
There is also a debian branch for packaging purposes.
Gentoo Linux
There is a live ebuild for your convenience in platform/linux/portage/dev-libs/libfreenect/.
File truncated at 100 lines see the full file
CONTRIBUTING
Repository Summary
Checkout URI | https://github.com/ros-drivers/libfreenect.git |
VCS Type | git |
VCS Version | ros-devel |
Last Updated | 2015-01-29 |
Dev Status | MAINTAINED |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Packages
Name | Version |
---|---|
libfreenect | 0.5.1 |
README
libfreenect
libfreenect is a userspace driver for the Microsoft Kinect. It runs on Linux, OSX, and Windows and supports
- RGB and Depth Images
- Motors
- Accelerometer
- LED
- Audio
Build Instructions
To build libfreenect, you’ll need
For the examples, you’ll need
- OpenGL (included with OSX)
- glut (included with OSX)
- pthreads-win32 (Windows)
For audio support, you must have firmware to upload to the Kinect. If you specify a non-redistributable package, firmware will be downloaded automatically:
cmake -L .. -DBUILD_REDIST_PACKAGE=OFF
Note that the downloaded firmware may not be legal to redistribute!
Fetch & Build
git clone https://github.com/OpenKinect/libfreenect
cd libfreenect
mkdir build
cd build
cmake -L ..
make
# if you don't have `make` or don't want color output
# cmake --build .
You can specify a build with debug symbols:
cmake -L .. -DCMAKE_BUILD_TYPE=debug
# or with optimizations
# cmake -L .. -DCMAKE_BUILD_TYPE=RelWithDebInfo
You can build .deb, .rpm, and/or .tgz packages with cpack
:
cmake .. -L -DBUILD_CPACK_DEB=ON -DBUILD_CPACK_RPM=ON -DBUILD_CPACK_TGZ=ON
cpack
OSX
If you don’t have a package manager, install Homebrew. For a manual build, see the wiki.
Homebrew
brew install libfreenect
# or get the very latest:
# brew install --HEAD libfreenect
MacPorts
sudo port install git-core cmake libusb libtool
Continue with Fetch & Build.
Linux
For a manual build, see the wiki.
Ubuntu/Debian/Mint
The version packaged in Ubuntu may be very old. To install newer packaged builds, see the wiki. Continue with this section for a manual build.
sudo apt-get install git-core cmake pkg-config build-essential libusb-1.0-0-dev
sudo adduser $USER video
sudo adduser $USER plugdev # necessary?
# only if you are building the examples:
sudo apt-get install libglut3-dev libxmu-dev libxi-dev
Continue with Fetch & Build.
There is also a debian branch for packaging purposes.
Gentoo Linux
There is a live ebuild for your convenience in platform/linux/portage/dev-libs/libfreenect/.
File truncated at 100 lines see the full file
CONTRIBUTING
Repository Summary
Checkout URI | https://github.com/ros-drivers/libfreenect.git |
VCS Type | git |
VCS Version | ros-devel |
Last Updated | 2015-01-29 |
Dev Status | MAINTAINED |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Packages
Name | Version |
---|---|
libfreenect | 0.5.1 |
README
libfreenect
libfreenect is a userspace driver for the Microsoft Kinect. It runs on Linux, OSX, and Windows and supports
- RGB and Depth Images
- Motors
- Accelerometer
- LED
- Audio
Build Instructions
To build libfreenect, you’ll need
For the examples, you’ll need
- OpenGL (included with OSX)
- glut (included with OSX)
- pthreads-win32 (Windows)
For audio support, you must have firmware to upload to the Kinect. If you specify a non-redistributable package, firmware will be downloaded automatically:
cmake -L .. -DBUILD_REDIST_PACKAGE=OFF
Note that the downloaded firmware may not be legal to redistribute!
Fetch & Build
git clone https://github.com/OpenKinect/libfreenect
cd libfreenect
mkdir build
cd build
cmake -L ..
make
# if you don't have `make` or don't want color output
# cmake --build .
You can specify a build with debug symbols:
cmake -L .. -DCMAKE_BUILD_TYPE=debug
# or with optimizations
# cmake -L .. -DCMAKE_BUILD_TYPE=RelWithDebInfo
You can build .deb, .rpm, and/or .tgz packages with cpack
:
cmake .. -L -DBUILD_CPACK_DEB=ON -DBUILD_CPACK_RPM=ON -DBUILD_CPACK_TGZ=ON
cpack
OSX
If you don’t have a package manager, install Homebrew. For a manual build, see the wiki.
Homebrew
brew install libfreenect
# or get the very latest:
# brew install --HEAD libfreenect
MacPorts
sudo port install git-core cmake libusb libtool
Continue with Fetch & Build.
Linux
For a manual build, see the wiki.
Ubuntu/Debian/Mint
The version packaged in Ubuntu may be very old. To install newer packaged builds, see the wiki. Continue with this section for a manual build.
sudo apt-get install git-core cmake pkg-config build-essential libusb-1.0-0-dev
sudo adduser $USER video
sudo adduser $USER plugdev # necessary?
# only if you are building the examples:
sudo apt-get install libglut3-dev libxmu-dev libxi-dev
Continue with Fetch & Build.
There is also a debian branch for packaging purposes.
Gentoo Linux
There is a live ebuild for your convenience in platform/linux/portage/dev-libs/libfreenect/.
File truncated at 100 lines see the full file
CONTRIBUTING
Repository Summary
Checkout URI | https://github.com/ros-drivers/libfreenect.git |
VCS Type | git |
VCS Version | ros-devel |
Last Updated | 2015-01-29 |
Dev Status | MAINTAINED |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Packages
Name | Version |
---|---|
libfreenect | 0.5.1 |
README
libfreenect
libfreenect is a userspace driver for the Microsoft Kinect. It runs on Linux, OSX, and Windows and supports
- RGB and Depth Images
- Motors
- Accelerometer
- LED
- Audio
Build Instructions
To build libfreenect, you’ll need
For the examples, you’ll need
- OpenGL (included with OSX)
- glut (included with OSX)
- pthreads-win32 (Windows)
For audio support, you must have firmware to upload to the Kinect. If you specify a non-redistributable package, firmware will be downloaded automatically:
cmake -L .. -DBUILD_REDIST_PACKAGE=OFF
Note that the downloaded firmware may not be legal to redistribute!
Fetch & Build
git clone https://github.com/OpenKinect/libfreenect
cd libfreenect
mkdir build
cd build
cmake -L ..
make
# if you don't have `make` or don't want color output
# cmake --build .
You can specify a build with debug symbols:
cmake -L .. -DCMAKE_BUILD_TYPE=debug
# or with optimizations
# cmake -L .. -DCMAKE_BUILD_TYPE=RelWithDebInfo
You can build .deb, .rpm, and/or .tgz packages with cpack
:
cmake .. -L -DBUILD_CPACK_DEB=ON -DBUILD_CPACK_RPM=ON -DBUILD_CPACK_TGZ=ON
cpack
OSX
If you don’t have a package manager, install Homebrew. For a manual build, see the wiki.
Homebrew
brew install libfreenect
# or get the very latest:
# brew install --HEAD libfreenect
MacPorts
sudo port install git-core cmake libusb libtool
Continue with Fetch & Build.
Linux
For a manual build, see the wiki.
Ubuntu/Debian/Mint
The version packaged in Ubuntu may be very old. To install newer packaged builds, see the wiki. Continue with this section for a manual build.
sudo apt-get install git-core cmake pkg-config build-essential libusb-1.0-0-dev
sudo adduser $USER video
sudo adduser $USER plugdev # necessary?
# only if you are building the examples:
sudo apt-get install libglut3-dev libxmu-dev libxi-dev
Continue with Fetch & Build.
There is also a debian branch for packaging purposes.
Gentoo Linux
There is a live ebuild for your convenience in platform/linux/portage/dev-libs/libfreenect/.
File truncated at 100 lines see the full file
CONTRIBUTING
Repository Summary
Checkout URI | https://github.com/ros-drivers/libfreenect.git |
VCS Type | git |
VCS Version | ros-devel |
Last Updated | 2015-01-29 |
Dev Status | MAINTAINED |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Packages
Name | Version |
---|---|
libfreenect | 0.5.1 |
README
libfreenect
libfreenect is a userspace driver for the Microsoft Kinect. It runs on Linux, OSX, and Windows and supports
- RGB and Depth Images
- Motors
- Accelerometer
- LED
- Audio
Build Instructions
To build libfreenect, you’ll need
For the examples, you’ll need
- OpenGL (included with OSX)
- glut (included with OSX)
- pthreads-win32 (Windows)
For audio support, you must have firmware to upload to the Kinect. If you specify a non-redistributable package, firmware will be downloaded automatically:
cmake -L .. -DBUILD_REDIST_PACKAGE=OFF
Note that the downloaded firmware may not be legal to redistribute!
Fetch & Build
git clone https://github.com/OpenKinect/libfreenect
cd libfreenect
mkdir build
cd build
cmake -L ..
make
# if you don't have `make` or don't want color output
# cmake --build .
You can specify a build with debug symbols:
cmake -L .. -DCMAKE_BUILD_TYPE=debug
# or with optimizations
# cmake -L .. -DCMAKE_BUILD_TYPE=RelWithDebInfo
You can build .deb, .rpm, and/or .tgz packages with cpack
:
cmake .. -L -DBUILD_CPACK_DEB=ON -DBUILD_CPACK_RPM=ON -DBUILD_CPACK_TGZ=ON
cpack
OSX
If you don’t have a package manager, install Homebrew. For a manual build, see the wiki.
Homebrew
brew install libfreenect
# or get the very latest:
# brew install --HEAD libfreenect
MacPorts
sudo port install git-core cmake libusb libtool
Continue with Fetch & Build.
Linux
For a manual build, see the wiki.
Ubuntu/Debian/Mint
The version packaged in Ubuntu may be very old. To install newer packaged builds, see the wiki. Continue with this section for a manual build.
sudo apt-get install git-core cmake pkg-config build-essential libusb-1.0-0-dev
sudo adduser $USER video
sudo adduser $USER plugdev # necessary?
# only if you are building the examples:
sudo apt-get install libglut3-dev libxmu-dev libxi-dev
Continue with Fetch & Build.
There is also a debian branch for packaging purposes.
Gentoo Linux
There is a live ebuild for your convenience in platform/linux/portage/dev-libs/libfreenect/.
File truncated at 100 lines see the full file
CONTRIBUTING
Repository Summary
Checkout URI | https://github.com/ros-drivers/libfreenect.git |
VCS Type | git |
VCS Version | ros-devel |
Last Updated | 2015-01-29 |
Dev Status | MAINTAINED |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Packages
Name | Version |
---|---|
libfreenect | 0.5.1 |
README
libfreenect
libfreenect is a userspace driver for the Microsoft Kinect. It runs on Linux, OSX, and Windows and supports
- RGB and Depth Images
- Motors
- Accelerometer
- LED
- Audio
Build Instructions
To build libfreenect, you’ll need
For the examples, you’ll need
- OpenGL (included with OSX)
- glut (included with OSX)
- pthreads-win32 (Windows)
For audio support, you must have firmware to upload to the Kinect. If you specify a non-redistributable package, firmware will be downloaded automatically:
cmake -L .. -DBUILD_REDIST_PACKAGE=OFF
Note that the downloaded firmware may not be legal to redistribute!
Fetch & Build
git clone https://github.com/OpenKinect/libfreenect
cd libfreenect
mkdir build
cd build
cmake -L ..
make
# if you don't have `make` or don't want color output
# cmake --build .
You can specify a build with debug symbols:
cmake -L .. -DCMAKE_BUILD_TYPE=debug
# or with optimizations
# cmake -L .. -DCMAKE_BUILD_TYPE=RelWithDebInfo
You can build .deb, .rpm, and/or .tgz packages with cpack
:
cmake .. -L -DBUILD_CPACK_DEB=ON -DBUILD_CPACK_RPM=ON -DBUILD_CPACK_TGZ=ON
cpack
OSX
If you don’t have a package manager, install Homebrew. For a manual build, see the wiki.
Homebrew
brew install libfreenect
# or get the very latest:
# brew install --HEAD libfreenect
MacPorts
sudo port install git-core cmake libusb libtool
Continue with Fetch & Build.
Linux
For a manual build, see the wiki.
Ubuntu/Debian/Mint
The version packaged in Ubuntu may be very old. To install newer packaged builds, see the wiki. Continue with this section for a manual build.
sudo apt-get install git-core cmake pkg-config build-essential libusb-1.0-0-dev
sudo adduser $USER video
sudo adduser $USER plugdev # necessary?
# only if you are building the examples:
sudo apt-get install libglut3-dev libxmu-dev libxi-dev
Continue with Fetch & Build.
There is also a debian branch for packaging purposes.
Gentoo Linux
There is a live ebuild for your convenience in platform/linux/portage/dev-libs/libfreenect/.
File truncated at 100 lines see the full file
CONTRIBUTING
Repository Summary
Checkout URI | https://github.com/ros-drivers/libfreenect.git |
VCS Type | git |
VCS Version | ros-devel |
Last Updated | 2015-01-29 |
Dev Status | MAINTAINED |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Packages
Name | Version |
---|---|
libfreenect | 0.5.1 |
README
libfreenect
libfreenect is a userspace driver for the Microsoft Kinect. It runs on Linux, OSX, and Windows and supports
- RGB and Depth Images
- Motors
- Accelerometer
- LED
- Audio
Build Instructions
To build libfreenect, you’ll need
For the examples, you’ll need
- OpenGL (included with OSX)
- glut (included with OSX)
- pthreads-win32 (Windows)
For audio support, you must have firmware to upload to the Kinect. If you specify a non-redistributable package, firmware will be downloaded automatically:
cmake -L .. -DBUILD_REDIST_PACKAGE=OFF
Note that the downloaded firmware may not be legal to redistribute!
Fetch & Build
git clone https://github.com/OpenKinect/libfreenect
cd libfreenect
mkdir build
cd build
cmake -L ..
make
# if you don't have `make` or don't want color output
# cmake --build .
You can specify a build with debug symbols:
cmake -L .. -DCMAKE_BUILD_TYPE=debug
# or with optimizations
# cmake -L .. -DCMAKE_BUILD_TYPE=RelWithDebInfo
You can build .deb, .rpm, and/or .tgz packages with cpack
:
cmake .. -L -DBUILD_CPACK_DEB=ON -DBUILD_CPACK_RPM=ON -DBUILD_CPACK_TGZ=ON
cpack
OSX
If you don’t have a package manager, install Homebrew. For a manual build, see the wiki.
Homebrew
brew install libfreenect
# or get the very latest:
# brew install --HEAD libfreenect
MacPorts
sudo port install git-core cmake libusb libtool
Continue with Fetch & Build.
Linux
For a manual build, see the wiki.
Ubuntu/Debian/Mint
The version packaged in Ubuntu may be very old. To install newer packaged builds, see the wiki. Continue with this section for a manual build.
sudo apt-get install git-core cmake pkg-config build-essential libusb-1.0-0-dev
sudo adduser $USER video
sudo adduser $USER plugdev # necessary?
# only if you are building the examples:
sudo apt-get install libglut3-dev libxmu-dev libxi-dev
Continue with Fetch & Build.
There is also a debian branch for packaging purposes.
Gentoo Linux
There is a live ebuild for your convenience in platform/linux/portage/dev-libs/libfreenect/.
File truncated at 100 lines see the full file
CONTRIBUTING
Repository Summary
Checkout URI | https://github.com/ros-drivers/libfreenect.git |
VCS Type | git |
VCS Version | ros-devel |
Last Updated | 2015-01-29 |
Dev Status | MAINTAINED |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Packages
Name | Version |
---|---|
libfreenect | 0.5.1 |
README
libfreenect
libfreenect is a userspace driver for the Microsoft Kinect. It runs on Linux, OSX, and Windows and supports
- RGB and Depth Images
- Motors
- Accelerometer
- LED
- Audio
Build Instructions
To build libfreenect, you’ll need
For the examples, you’ll need
- OpenGL (included with OSX)
- glut (included with OSX)
- pthreads-win32 (Windows)
For audio support, you must have firmware to upload to the Kinect. If you specify a non-redistributable package, firmware will be downloaded automatically:
cmake -L .. -DBUILD_REDIST_PACKAGE=OFF
Note that the downloaded firmware may not be legal to redistribute!
Fetch & Build
git clone https://github.com/OpenKinect/libfreenect
cd libfreenect
mkdir build
cd build
cmake -L ..
make
# if you don't have `make` or don't want color output
# cmake --build .
You can specify a build with debug symbols:
cmake -L .. -DCMAKE_BUILD_TYPE=debug
# or with optimizations
# cmake -L .. -DCMAKE_BUILD_TYPE=RelWithDebInfo
You can build .deb, .rpm, and/or .tgz packages with cpack
:
cmake .. -L -DBUILD_CPACK_DEB=ON -DBUILD_CPACK_RPM=ON -DBUILD_CPACK_TGZ=ON
cpack
OSX
If you don’t have a package manager, install Homebrew. For a manual build, see the wiki.
Homebrew
brew install libfreenect
# or get the very latest:
# brew install --HEAD libfreenect
MacPorts
sudo port install git-core cmake libusb libtool
Continue with Fetch & Build.
Linux
For a manual build, see the wiki.
Ubuntu/Debian/Mint
The version packaged in Ubuntu may be very old. To install newer packaged builds, see the wiki. Continue with this section for a manual build.
sudo apt-get install git-core cmake pkg-config build-essential libusb-1.0-0-dev
sudo adduser $USER video
sudo adduser $USER plugdev # necessary?
# only if you are building the examples:
sudo apt-get install libglut3-dev libxmu-dev libxi-dev
Continue with Fetch & Build.
There is also a debian branch for packaging purposes.
Gentoo Linux
There is a live ebuild for your convenience in platform/linux/portage/dev-libs/libfreenect/.
File truncated at 100 lines see the full file
CONTRIBUTING
Repository Summary
Checkout URI | https://github.com/ros-drivers/libfreenect.git |
VCS Type | git |
VCS Version | ros-devel |
Last Updated | 2015-01-29 |
Dev Status | MAINTAINED |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Packages
Name | Version |
---|---|
libfreenect | 0.5.1 |
README
libfreenect
libfreenect is a userspace driver for the Microsoft Kinect. It runs on Linux, OSX, and Windows and supports
- RGB and Depth Images
- Motors
- Accelerometer
- LED
- Audio
Build Instructions
To build libfreenect, you’ll need
For the examples, you’ll need
- OpenGL (included with OSX)
- glut (included with OSX)
- pthreads-win32 (Windows)
For audio support, you must have firmware to upload to the Kinect. If you specify a non-redistributable package, firmware will be downloaded automatically:
cmake -L .. -DBUILD_REDIST_PACKAGE=OFF
Note that the downloaded firmware may not be legal to redistribute!
Fetch & Build
git clone https://github.com/OpenKinect/libfreenect
cd libfreenect
mkdir build
cd build
cmake -L ..
make
# if you don't have `make` or don't want color output
# cmake --build .
You can specify a build with debug symbols:
cmake -L .. -DCMAKE_BUILD_TYPE=debug
# or with optimizations
# cmake -L .. -DCMAKE_BUILD_TYPE=RelWithDebInfo
You can build .deb, .rpm, and/or .tgz packages with cpack
:
cmake .. -L -DBUILD_CPACK_DEB=ON -DBUILD_CPACK_RPM=ON -DBUILD_CPACK_TGZ=ON
cpack
OSX
If you don’t have a package manager, install Homebrew. For a manual build, see the wiki.
Homebrew
brew install libfreenect
# or get the very latest:
# brew install --HEAD libfreenect
MacPorts
sudo port install git-core cmake libusb libtool
Continue with Fetch & Build.
Linux
For a manual build, see the wiki.
Ubuntu/Debian/Mint
The version packaged in Ubuntu may be very old. To install newer packaged builds, see the wiki. Continue with this section for a manual build.
sudo apt-get install git-core cmake pkg-config build-essential libusb-1.0-0-dev
sudo adduser $USER video
sudo adduser $USER plugdev # necessary?
# only if you are building the examples:
sudo apt-get install libglut3-dev libxmu-dev libxi-dev
Continue with Fetch & Build.
There is also a debian branch for packaging purposes.
Gentoo Linux
There is a live ebuild for your convenience in platform/linux/portage/dev-libs/libfreenect/.
File truncated at 100 lines see the full file
CONTRIBUTING
Repository Summary
Checkout URI | https://github.com/OpenKinect/libfreenect.git |
VCS Type | git |
VCS Version | master |
Last Updated | 2024-01-06 |
Dev Status | MAINTAINED |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Packages
README
libfreenect
libfreenect is a userspace driver for the Microsoft Kinect. It runs on Linux, OSX, and Windows and supports
- RGB and Depth Images
- Motors
- Accelerometer
- LED
- Audio
Notice: If you have the newer Kinect v2 (XBox One), use OpenKinect/libfreenect2 instead.
Build Instructions
To build libfreenect, you’ll need
- libusb >= 1.0.18 (Windows needs >= 1.0.22)
- CMake >= 3.12.4
- python >= 2.7 or >= 3.3 (only if BUILD_PYTHON=ON or BUILD_PYTHON2=ON or BUILD_PYTHON3=ON or BUILD_REDIST_PACKAGE=OFF)
For the examples, you’ll need
- OpenGL (included with OSX)
- glut (included with OSX)
- pthreads-win32 (Windows)
Fetch & Build
git clone https://github.com/OpenKinect/libfreenect
cd libfreenect
mkdir build
cd build
cmake -L .. # -L lists all the project options
make
# if you don't have `make` or don't want color output
# cmake --build .
Use CMake options to control what gets built. For example, to build the Python wrapper (defaults to system Python):
cmake .. -DBUILD_PYTHON=ON
make
Or the Python 3 wrapper:
cmake .. -DBUILD_PYTHON3=ON
make
You can specify a build with debug symbols:
cmake .. -DCMAKE_BUILD_TYPE=debug
# or with optimizations
# cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo
You can build .deb, .rpm, and/or .tgz packages with cpack
:
cmake .. -DBUILD_CPACK_DEB=ON -DBUILD_CPACK_RPM=ON -DBUILD_CPACK_TGZ=ON
cpack
For audio support, you must upload firmware to the device.
Newer Kinect models may require audio firmware for motor and LED support.
The best method is to insert firmware at runtime just after calling freenect_init()
.
Alternately, firmware for Kinect model 1414 can be downloaded automatically by specifying:
cmake .. -DBUILD_REDIST_PACKAGE=OFF
Note that firmware may not be legal to redistribute in your jurisdiction!
OSX
If you don’t have a package manager, install Homebrew. For a manual build, see the wiki.
Homebrew
brew install libfreenect
# or get the very latest:
# brew install --HEAD libfreenect
MacPorts
sudo port install git-core cmake libusb libtool
Continue with Fetch & Build.
Linux
Remember to install the udev rules. For a manual build, see the wiki.
Ubuntu/Debian/Mint
The version packaged in Ubuntu may be very old.
File truncated at 100 lines see the full file
CONTRIBUTING
Repository Summary
Checkout URI | https://github.com/ros-drivers/libfreenect.git |
VCS Type | git |
VCS Version | ros-devel |
Last Updated | 2015-01-29 |
Dev Status | MAINTAINED |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Packages
Name | Version |
---|---|
libfreenect | 0.5.1 |
README
libfreenect
libfreenect is a userspace driver for the Microsoft Kinect. It runs on Linux, OSX, and Windows and supports
- RGB and Depth Images
- Motors
- Accelerometer
- LED
- Audio
Build Instructions
To build libfreenect, you’ll need
For the examples, you’ll need
- OpenGL (included with OSX)
- glut (included with OSX)
- pthreads-win32 (Windows)
For audio support, you must have firmware to upload to the Kinect. If you specify a non-redistributable package, firmware will be downloaded automatically:
cmake -L .. -DBUILD_REDIST_PACKAGE=OFF
Note that the downloaded firmware may not be legal to redistribute!
Fetch & Build
git clone https://github.com/OpenKinect/libfreenect
cd libfreenect
mkdir build
cd build
cmake -L ..
make
# if you don't have `make` or don't want color output
# cmake --build .
You can specify a build with debug symbols:
cmake -L .. -DCMAKE_BUILD_TYPE=debug
# or with optimizations
# cmake -L .. -DCMAKE_BUILD_TYPE=RelWithDebInfo
You can build .deb, .rpm, and/or .tgz packages with cpack
:
cmake .. -L -DBUILD_CPACK_DEB=ON -DBUILD_CPACK_RPM=ON -DBUILD_CPACK_TGZ=ON
cpack
OSX
If you don’t have a package manager, install Homebrew. For a manual build, see the wiki.
Homebrew
brew install libfreenect
# or get the very latest:
# brew install --HEAD libfreenect
MacPorts
sudo port install git-core cmake libusb libtool
Continue with Fetch & Build.
Linux
For a manual build, see the wiki.
Ubuntu/Debian/Mint
The version packaged in Ubuntu may be very old. To install newer packaged builds, see the wiki. Continue with this section for a manual build.
sudo apt-get install git-core cmake pkg-config build-essential libusb-1.0-0-dev
sudo adduser $USER video
sudo adduser $USER plugdev # necessary?
# only if you are building the examples:
sudo apt-get install libglut3-dev libxmu-dev libxi-dev
Continue with Fetch & Build.
There is also a debian branch for packaging purposes.
Gentoo Linux
There is a live ebuild for your convenience in platform/linux/portage/dev-libs/libfreenect/.
File truncated at 100 lines see the full file
CONTRIBUTING
Repository Summary
Checkout URI | https://github.com/ros-drivers/libfreenect.git |
VCS Type | git |
VCS Version | ros-devel |
Last Updated | 2015-01-29 |
Dev Status | MAINTAINED |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Packages
Name | Version |
---|---|
libfreenect | 0.5.1 |
README
libfreenect
libfreenect is a userspace driver for the Microsoft Kinect. It runs on Linux, OSX, and Windows and supports
- RGB and Depth Images
- Motors
- Accelerometer
- LED
- Audio
Build Instructions
To build libfreenect, you’ll need
For the examples, you’ll need
- OpenGL (included with OSX)
- glut (included with OSX)
- pthreads-win32 (Windows)
For audio support, you must have firmware to upload to the Kinect. If you specify a non-redistributable package, firmware will be downloaded automatically:
cmake -L .. -DBUILD_REDIST_PACKAGE=OFF
Note that the downloaded firmware may not be legal to redistribute!
Fetch & Build
git clone https://github.com/OpenKinect/libfreenect
cd libfreenect
mkdir build
cd build
cmake -L ..
make
# if you don't have `make` or don't want color output
# cmake --build .
You can specify a build with debug symbols:
cmake -L .. -DCMAKE_BUILD_TYPE=debug
# or with optimizations
# cmake -L .. -DCMAKE_BUILD_TYPE=RelWithDebInfo
You can build .deb, .rpm, and/or .tgz packages with cpack
:
cmake .. -L -DBUILD_CPACK_DEB=ON -DBUILD_CPACK_RPM=ON -DBUILD_CPACK_TGZ=ON
cpack
OSX
If you don’t have a package manager, install Homebrew. For a manual build, see the wiki.
Homebrew
brew install libfreenect
# or get the very latest:
# brew install --HEAD libfreenect
MacPorts
sudo port install git-core cmake libusb libtool
Continue with Fetch & Build.
Linux
For a manual build, see the wiki.
Ubuntu/Debian/Mint
The version packaged in Ubuntu may be very old. To install newer packaged builds, see the wiki. Continue with this section for a manual build.
sudo apt-get install git-core cmake pkg-config build-essential libusb-1.0-0-dev
sudo adduser $USER video
sudo adduser $USER plugdev # necessary?
# only if you are building the examples:
sudo apt-get install libglut3-dev libxmu-dev libxi-dev
Continue with Fetch & Build.
There is also a debian branch for packaging purposes.
Gentoo Linux
There is a live ebuild for your convenience in platform/linux/portage/dev-libs/libfreenect/.
File truncated at 100 lines see the full file
CONTRIBUTING
Repository Summary
Checkout URI | https://github.com/ros-drivers/libfreenect.git |
VCS Type | git |
VCS Version | ros-devel |
Last Updated | 2015-01-29 |
Dev Status | MAINTAINED |
Released | RELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Packages
Name | Version |
---|---|
libfreenect | 0.5.1 |
README
libfreenect
libfreenect is a userspace driver for the Microsoft Kinect. It runs on Linux, OSX, and Windows and supports
- RGB and Depth Images
- Motors
- Accelerometer
- LED
- Audio
Build Instructions
To build libfreenect, you’ll need
For the examples, you’ll need
- OpenGL (included with OSX)
- glut (included with OSX)
- pthreads-win32 (Windows)
For audio support, you must have firmware to upload to the Kinect. If you specify a non-redistributable package, firmware will be downloaded automatically:
cmake -L .. -DBUILD_REDIST_PACKAGE=OFF
Note that the downloaded firmware may not be legal to redistribute!
Fetch & Build
git clone https://github.com/OpenKinect/libfreenect
cd libfreenect
mkdir build
cd build
cmake -L ..
make
# if you don't have `make` or don't want color output
# cmake --build .
You can specify a build with debug symbols:
cmake -L .. -DCMAKE_BUILD_TYPE=debug
# or with optimizations
# cmake -L .. -DCMAKE_BUILD_TYPE=RelWithDebInfo
You can build .deb, .rpm, and/or .tgz packages with cpack
:
cmake .. -L -DBUILD_CPACK_DEB=ON -DBUILD_CPACK_RPM=ON -DBUILD_CPACK_TGZ=ON
cpack
OSX
If you don’t have a package manager, install Homebrew. For a manual build, see the wiki.
Homebrew
brew install libfreenect
# or get the very latest:
# brew install --HEAD libfreenect
MacPorts
sudo port install git-core cmake libusb libtool
Continue with Fetch & Build.
Linux
For a manual build, see the wiki.
Ubuntu/Debian/Mint
The version packaged in Ubuntu may be very old. To install newer packaged builds, see the wiki. Continue with this section for a manual build.
sudo apt-get install git-core cmake pkg-config build-essential libusb-1.0-0-dev
sudo adduser $USER video
sudo adduser $USER plugdev # necessary?
# only if you are building the examples:
sudo apt-get install libglut3-dev libxmu-dev libxi-dev
Continue with Fetch & Build.
There is also a debian branch for packaging purposes.
Gentoo Linux
There is a live ebuild for your convenience in platform/linux/portage/dev-libs/libfreenect/.
File truncated at 100 lines see the full file