Repository Summary

Checkout URI https://github.com/ros-drivers/libfreenect.git
VCS Type git
VCS Version ros-devel
Last Updated 2015-01-29
Dev Status MAINTAINED
CI status No Continuous Integration
Released RELEASED
Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Packages

Name Version
libfreenect 0.5.1

README

libfreenect

libfreenect is a userspace driver for the Microsoft Kinect. It runs on Linux, OSX, and Windows and supports

  • RGB and Depth Images
  • Motors
  • Accelerometer
  • LED
  • Audio

Build Instructions

To build libfreenect, you’ll need

  • libusb >= 1.0.18
  • CMake >= 2.6
  • python == 2.* (only if BUILD_PYTHON=ON or BUILD_REDIST_PACKAGE=OFF)

For the examples, you’ll need

  • OpenGL (included with OSX)
  • glut (included with OSX)
  • pthreads-win32 (Windows)

For audio support, you must have firmware to upload to the Kinect. If you specify a non-redistributable package, firmware will be downloaded automatically:

cmake -L .. -DBUILD_REDIST_PACKAGE=OFF

Note that the downloaded firmware may not be legal to redistribute!

Fetch & Build

git clone https://github.com/OpenKinect/libfreenect
cd libfreenect
mkdir build
cd build
cmake -L ..
make

# if you don't have `make` or don't want color output
# cmake --build .

You can specify a build with debug symbols:

cmake -L .. -DCMAKE_BUILD_TYPE=debug
# or with optimizations
# cmake -L .. -DCMAKE_BUILD_TYPE=RelWithDebInfo

You can build .deb, .rpm, and/or .tgz packages with cpack:

cmake .. -L -DBUILD_CPACK_DEB=ON -DBUILD_CPACK_RPM=ON -DBUILD_CPACK_TGZ=ON
cpack

OSX

If you don’t have a package manager, install Homebrew. For a manual build, see the wiki.

Homebrew

brew install libfreenect
# or get the very latest:
# brew install --HEAD libfreenect

MacPorts

sudo port install git-core cmake libusb libtool

Continue with Fetch & Build.

Linux

For a manual build, see the wiki.

Ubuntu/Debian/Mint

The version packaged in Ubuntu may be very old. To install newer packaged builds, see the wiki. Continue with this section for a manual build.

sudo apt-get install git-core cmake pkg-config build-essential libusb-1.0-0-dev
sudo adduser $USER video
sudo adduser $USER plugdev # necessary?

# only if you are building the examples:
sudo apt-get install libglut3-dev libxmu-dev libxi-dev

Continue with Fetch & Build.

There is also a debian branch for packaging purposes.

Gentoo Linux

There is a live ebuild for your convenience in platform/linux/portage/dev-libs/libfreenect/.

File truncated at 100 lines see the full file

Repository Summary

Checkout URI https://github.com/ros-drivers/libfreenect.git
VCS Type git
VCS Version ros-devel
Last Updated 2015-01-29
Dev Status MAINTAINED
CI status No Continuous Integration
Released RELEASED
Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Packages

Name Version
libfreenect 0.5.1

README

libfreenect

libfreenect is a userspace driver for the Microsoft Kinect. It runs on Linux, OSX, and Windows and supports

  • RGB and Depth Images
  • Motors
  • Accelerometer
  • LED
  • Audio

Build Instructions

To build libfreenect, you’ll need

  • libusb >= 1.0.18
  • CMake >= 2.6
  • python == 2.* (only if BUILD_PYTHON=ON or BUILD_REDIST_PACKAGE=OFF)

For the examples, you’ll need

  • OpenGL (included with OSX)
  • glut (included with OSX)
  • pthreads-win32 (Windows)

For audio support, you must have firmware to upload to the Kinect. If you specify a non-redistributable package, firmware will be downloaded automatically:

cmake -L .. -DBUILD_REDIST_PACKAGE=OFF

Note that the downloaded firmware may not be legal to redistribute!

Fetch & Build

git clone https://github.com/OpenKinect/libfreenect
cd libfreenect
mkdir build
cd build
cmake -L ..
make

# if you don't have `make` or don't want color output
# cmake --build .

You can specify a build with debug symbols:

cmake -L .. -DCMAKE_BUILD_TYPE=debug
# or with optimizations
# cmake -L .. -DCMAKE_BUILD_TYPE=RelWithDebInfo

You can build .deb, .rpm, and/or .tgz packages with cpack:

cmake .. -L -DBUILD_CPACK_DEB=ON -DBUILD_CPACK_RPM=ON -DBUILD_CPACK_TGZ=ON
cpack

OSX

If you don’t have a package manager, install Homebrew. For a manual build, see the wiki.

Homebrew

brew install libfreenect
# or get the very latest:
# brew install --HEAD libfreenect

MacPorts

sudo port install git-core cmake libusb libtool

Continue with Fetch & Build.

Linux

For a manual build, see the wiki.

Ubuntu/Debian/Mint

The version packaged in Ubuntu may be very old. To install newer packaged builds, see the wiki. Continue with this section for a manual build.

sudo apt-get install git-core cmake pkg-config build-essential libusb-1.0-0-dev
sudo adduser $USER video
sudo adduser $USER plugdev # necessary?

# only if you are building the examples:
sudo apt-get install libglut3-dev libxmu-dev libxi-dev

Continue with Fetch & Build.

There is also a debian branch for packaging purposes.

Gentoo Linux

There is a live ebuild for your convenience in platform/linux/portage/dev-libs/libfreenect/.

File truncated at 100 lines see the full file

Repository Summary

Checkout URI https://github.com/ros-drivers/libfreenect.git
VCS Type git
VCS Version ros-devel
Last Updated 2015-01-29
Dev Status MAINTAINED
CI status No Continuous Integration
Released RELEASED
Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Packages

Name Version
libfreenect 0.5.1

README

libfreenect

libfreenect is a userspace driver for the Microsoft Kinect. It runs on Linux, OSX, and Windows and supports

  • RGB and Depth Images
  • Motors
  • Accelerometer
  • LED
  • Audio

Build Instructions

To build libfreenect, you’ll need

  • libusb >= 1.0.18
  • CMake >= 2.6
  • python == 2.* (only if BUILD_PYTHON=ON or BUILD_REDIST_PACKAGE=OFF)

For the examples, you’ll need

  • OpenGL (included with OSX)
  • glut (included with OSX)
  • pthreads-win32 (Windows)

For audio support, you must have firmware to upload to the Kinect. If you specify a non-redistributable package, firmware will be downloaded automatically:

cmake -L .. -DBUILD_REDIST_PACKAGE=OFF

Note that the downloaded firmware may not be legal to redistribute!

Fetch & Build

git clone https://github.com/OpenKinect/libfreenect
cd libfreenect
mkdir build
cd build
cmake -L ..
make

# if you don't have `make` or don't want color output
# cmake --build .

You can specify a build with debug symbols:

cmake -L .. -DCMAKE_BUILD_TYPE=debug
# or with optimizations
# cmake -L .. -DCMAKE_BUILD_TYPE=RelWithDebInfo

You can build .deb, .rpm, and/or .tgz packages with cpack:

cmake .. -L -DBUILD_CPACK_DEB=ON -DBUILD_CPACK_RPM=ON -DBUILD_CPACK_TGZ=ON
cpack

OSX

If you don’t have a package manager, install Homebrew. For a manual build, see the wiki.

Homebrew

brew install libfreenect
# or get the very latest:
# brew install --HEAD libfreenect

MacPorts

sudo port install git-core cmake libusb libtool

Continue with Fetch & Build.

Linux

For a manual build, see the wiki.

Ubuntu/Debian/Mint

The version packaged in Ubuntu may be very old. To install newer packaged builds, see the wiki. Continue with this section for a manual build.

sudo apt-get install git-core cmake pkg-config build-essential libusb-1.0-0-dev
sudo adduser $USER video
sudo adduser $USER plugdev # necessary?

# only if you are building the examples:
sudo apt-get install libglut3-dev libxmu-dev libxi-dev

Continue with Fetch & Build.

There is also a debian branch for packaging purposes.

Gentoo Linux

There is a live ebuild for your convenience in platform/linux/portage/dev-libs/libfreenect/.

File truncated at 100 lines see the full file