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Package Summary

Tags No category tags.
Version 0.25.9
License BSD
Build type AMENT_CMAKE
Use RECOMMENDED

Repository Summary

Checkout URI https://github.com/ros2/geometry2.git
VCS Type git
VCS Version humble
Last Updated 2024-11-20
Dev Status MAINTAINED
CI status No Continuous Integration
Released RELEASED
Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Package Description

tf2 is the second generation of the transform library, which lets the user keep track of multiple coordinate frames over time. tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.

Additional Links

Maintainers

  • Chris Lalancette
  • Alejandro Hernandez Cordero

Authors

  • Tully Foote
  • Eitan Marder-Eppstein
  • Wim Meeussen
README
No README found. No README in repository either.
CHANGELOG

Changelog for package tf2

0.25.9 (2024-11-20)

0.25.8 (2024-08-29)

  • Enable Twist interpolator (backport #646) (#684) * Enable Twist interpolator (#646) Co-authored-by: Tully Foote <<tullyfoote@intrinsic.ai>> (cherry picked from commit 62322b8fa74c90d144dfe32294f6670bf6cfe786) # Conflicts: # tf2/include/tf2/buffer_core.h # tf2_ros/test/test_buffer.cpp Co-authored-by: Alejandro Hernández Cordero <<ahcorde@gmail.com>>

  • Contributors: mergify[bot]

0.25.7 (2024-05-29)

  • [TimeCache] Improve performance for insertData() and pruneList() (backport #680) (#693)
    • Nacho/minor fixes tf2 cache (#658)
    • Remove unused parameter

    * Make use of API function to improve redability `cpp TimePoint TimeCache::getLatestTimestamp() { return storage\_.front().stamp\_; }[ And std::list<T>::front() is(gcclib): ]{.title-ref}cpp reference front() _GLIBCXX_NOEXCEPT { return *begin(); }[ * Same argument as 321bd225afb5c ]{.title-ref}cpp TimePoint TimeCache::getLatestTimestamp() { // empty list case // ... return storage\_.front().stamp\_; }[ and std::list<T>::front(): ]{.title-ref}cpp reference front() _GLIBCXX_NOEXCEPT { return *begin(); }[ * Improve readbility by relying on STL functions By now reading to this block I can tell that we are preventing to inserting a new element in the list, that has a timestamp that is actually older than the max_storage_time_ we allow for * Remove hardcoded algorithmg for STL one The intent of the code is now more clear, instead of relying on raw loops, we "find if" there is any element in the list that has a stamp older than the incoming one. With this we find the position in the list where we should insert the current timestamp: `storage_it]{.title-ref}

    • Remove to better express what this pointer is represetngin

    * Replace raw loop for STL algorithm Remove if any element is older thant the max_storage_time_ allowed, relative to the latest(sooner) time seems clear npw * [TimeCache] Improve performance for insertData() and pruneList() (#680) Co-authored-by: Chris Lalancette <<clalancette@gmail.com>> * Don't break ABI ---------Co-authored-by: Ignacio Vizzo <<ignacio@dexory.com>> Co-authored-by: Eric Cousineau <<eric.cousineau@tri.global>> Co-authored-by: Chris Lalancette <<clalancette@gmail.com>> Co-authored-by: Alejandro Hernández Cordero <<ahcorde@gmail.com>>

  • Add cache_benchmark (backport #679) (#691) Co-authored-by: Eric Cousineau <<eric.cousineau@tri.global>> Co-authored-by: Alejandro Hernández Cordero <<ahcorde@gmail.com>>
  • [cache_unittest] Add direct implementation testing on ordering, pruning (backport #678) (#688) Co-authored-by: Eric Cousineau <<eric.cousineau@tri.global>> Co-authored-by: Alejandro Hernández Cordero <<ahcorde@gmail.com>>
  • Contributors: mergify[bot]

0.25.6 (2024-02-16)

  • Fix constantly increasing memory in std::list (#648)
  • Contributors: Ignacio Vizzo

0.25.5 (2023-11-13)

0.25.4 (2023-09-19)

0.25.3 (2023-07-17)

0.25.2 (2023-01-10)

  • Include required header Scalar.h (#559) (#562)
  • Contributors: mergify[bot]

0.25.1 (2022-08-05)

0.25.0 (2022-04-05)

  • Install includes to include/${PROJECT_NAME} and use modern CMake (#493)
  • Contributors: Shane Loretz

0.24.0 (2022-03-31)

0.23.0 (2022-03-28)

  • forward declare fromMsg to avoid missing symbols in downstream libraries (#485)
  • Contributors: João C. Monteiro

0.22.0 (2022-03-01)

0.21.0 (2022-01-14)

  • tf2: Enable common linter tests (#469)
  • Contributors: Abrar Rahman Protyasha

0.20.0 (2021-12-17)

  • Move time functions into time.cpp.
  • Change a for loop to a while loop.
  • Switch to C++-style casts.
  • Remove totally unused (and unreachable) code.
  • Replace NULL with nullptr.
  • Fix up some comments.
  • Use std::make_shared where we can.
  • Replace two comparisons with empty string to empty().
  • Make sure to include-what-you-use.
  • Remove unnecessary internal method.
  • Remove long-deprecated walkToTopParent overload.
  • Contributors: Chris Lalancette

0.19.0 (2021-10-15)

  • Remove unnecessary test dependencies.
  • Remove some references to the ROS 1 wiki.
  • Add rosidl_runtime_cpp as build_depend and build_export_depend.
  • Minor cleanups in CMakeLists.txt.
  • Remove include directory that doesn't exist.
  • Remove completely unnecessary target_link_libraries.
  • Remove unused speed_test from tf2.
  • Suppress clang warnings about enumerator attributes. (#463)
  • Change TF2Error names to be a bit more descriptive. (#349)
  • Fixed errors due to missing header link. (#432)
  • Contributors: Chris Lalancette, Shivam Pandey

0.18.0 (2021-06-01)

  • Deprecate tf2_geometry_msgs.h (#418)
  • Speedup covariance unwrapping (#399)
  • Contributors: Chris Lalancette, Dima Dorezyuk

0.17.1 (2021-04-06)

  • Change index.ros.org -> docs.ros.org. (#394)
  • Contributors: Chris Lalancette

0.17.0 (2021-03-19)

0.16.0 (2021-01-25)

0.15.1 (2020-12-08)

0.15.0 (2020-11-02)

  • Update maintainers of the ros2/geometry2 fork. (#328)
  • Contributors: Chris Lalancette

0.14.1 (2020-09-21)

  • Active usual compiler warnings in tf2 (#322)
  • Cleanups in buffer_core.cpp. (#301)
  • Add PoseWithCovarianceStamped transform support (#312)
  • Contributors: Chris Lalancette, Ivan Santiago Paunovic, Joshua Whitley

0.14.0 (2020-08-14)

  • Fix a TOCTTOU race in tf2. (#307)
  • Fixed memory leak in Buffer::waitForTransform (#281)
  • Add common linters to tf2. (#258)
  • Contributors: Alejandro Hernández Cordero, Chris Lalancette, Martin Ganeff

0.13.4 (2020-06-03)

  • Add missing virtual destructors (#272)
  • Contributors: Ivan Santiago Paunovic

0.13.3 (2020-05-26)

0.13.2 (2020-05-18)

  • Modify error message to not match the pattern for Jenkins MSBuild errors (#265)
  • Contributors: Dirk Thomas

0.13.1 (2020-05-08)

  • export modern CMake interface target (#263)
  • Contributors: Dirk Thomas

0.13.0 (2020-04-30)

  • Added doxyfiles and sphinx Makefiles (#257)
  • Fix displayTimePoint truncation error (#253)
  • rename rosidl_generator_cpp namespace to rosidl_runtime_cpp (#248)
  • Use the new rcutils_strerror function. (#239)
  • Remove unnecessary semicolons. (#235)
  • Export all tf2 dependencies. (#238)
  • Fix a deprecated copy warning by implementing the assignment operator (#201)
  • tf2 add windows cmath constants (#217)
  • Contributors: Alejandro Hernández Cordero, Chris Lalancette, Dirk Thomas, Hunter L. Allen, Michel Hidalgo, brawner

0.12.4 (2019-11-19)

0.12.3 (2019-11-18)

  • Provide more available error messaging for nonexistent and invalid frames in canTransform (ros2 #187)
  • Contributors: Emerson Knapp

0.12.2 (2019-11-18)

  • Fix up -Wcast-qual warning (#193) (#197)
  • Contributors: Chris Lalancette

0.12.1 (2019-10-23)

  • Overwrite TimeCacheInterface type with a current input (#151)
  • [tf2] Use ament_target_dependencies where possible
  • Restore conversion via message traits (#167)
  • Contributors: Jacob Perron, Michael Carroll, Vinnam Kim

0.12.0 (2019-09-26)

  • Add pure virtual interface tf2::BufferCoreInterface
  • Guard against invalid iterator (#127)
  • Contributors: Jacob Perron

0.11.3 (2019-05-24)

0.11.2 (2019-05-20)

0.11.1 (2019-05-09)

0.11.0 (2019-04-14)

0.10.1 (2018-12-06)

0.10.0 (2018-11-22)

  • Merge pull request #65 from bsinno/bugfix/fix_identity_transform_behaviour Fix bug in lookupTransform()
  • Fix lookupTransform() behaviour when transforming from a frame to itself
  • revert now unnecessary message initializations (#64)
  • use console_bridge_vendor (#63)
  • Contributors: Alessandro Bottero, Mikael Arguedas, Tully Foote

0.5.15 (2017-01-24)

0.5.14 (2017-01-16)

  • fixes #194 check for quaternion normalization before inserting into storage (#196)
    • check for quaternion normalization before inserting into storage
    • Add test to check for transform failure on invalid quaternion input
  • updating getAngleShortestPath() (#187)
  • Move internal cache functions into a namespace Fixes https://github.com/ros/geometry2/issues/175
  • Link properly to convert.h
  • Landing page for tf2 describing the conversion interface
  • Fix comment on BufferCore::MAX_GRAPH_DEPTH.
  • Contributors: Jackie Kay, Phil Osteen, Tully Foote, alex, gavanderhoorn

0.5.13 (2016-03-04)

0.5.12 (2015-08-05)

  • add utilities to get yaw, pitch, roll and identity transform
  • provide more conversions between types The previous conversion always assumed that it was converting a non-message type to a non-message type. Now, one, both or none can be a message or a non-message.
  • Contributors: Vincent Rabaud

0.5.11 (2015-04-22)

0.5.10 (2015-04-21)

  • move lct_cache into function local memoryfor #92
  • Clean up range checking. Re: #92
  • Fixed chainToVector
  • release lock before possibly invoking user callbacks. Fixes #91
  • Contributors: Jackie Kay, Tully Foote

0.5.9 (2015-03-25)

  • fixing edge case where two no frame id lookups matched in getLatestCommonTime
  • Contributors: Tully Foote

0.5.8 (2015-03-17)

  • change from default argument to overload to avoid linking issue #84
  • remove useless Makefile files
  • Remove unused assignments in max/min functions
  • change _allFramesAsDot() -> _allFramesAsDot(double current_time)
  • Contributors: Jon Binney, Kei Okada, Tully Foote, Vincent Rabaud

0.5.7 (2014-12-23)

0.5.6 (2014-09-18)

0.5.5 (2014-06-23)

0.5.4 (2014-05-07)

0.5.3 (2014-02-21)

0.5.2 (2014-02-20)

0.5.1 (2014-02-14)

0.5.0 (2014-02-14)

0.4.10 (2013-12-26)

  • updated error message. fixes #38
  • tf2: add missing console bridge include directories (fix #48)
  • Fix const correctness of tf2::Vector3 rotate() method The method does not modify the class thus should be const. This has already been fixed in Bullet itself.
  • Contributors: Dirk Thomas, Timo Rohling, Tully Foote

0.4.9 (2013-11-06)

0.4.8 (2013-11-06)

  • moving python documentation to tf2_ros from tf2 to follow the code
  • removing legacy rospy dependency. implementation removed in 0.4.0 fixes #27

0.4.7 (2013-08-28)

  • switching to use allFramesAsStringNoLock inside of getLatestCommonTime and walkToParent and locking in public API _getLatestCommonTime instead re #23
  • Fixes a crash in tf's view_frames related to dot code generation in allFramesAsDot

0.4.6 (2013-08-28)

  • cleaner fix for #19
  • fix pointer initialization. Fixes #19
  • fixes #18 for hydro
  • package.xml: corrected typo in description

0.4.5 (2013-07-11)

0.4.4 (2013-07-09)

  • making repo use CATKIN_ENABLE_TESTING correctly and switching rostest to be a test_depend with that change.
  • tf2: Fixes a warning on OS X, but generally safer Replaces the use of pointers with shared_ptrs, this allows the polymorphism and makes it so that the compiler doesn't yell at us about calling delete on a class with a public non-virtual destructor.
  • tf2: Fixes compiler warnings on OS X This exploited a gcc specific extension and is not C++ standard compliant. There used to be a "fix" for OS X which no longer applies. I think it is ok to use this as an int instead of a double, but another way to fix it would be to use a define.
  • tf2: Fixes linkedit errors on OS X

0.4.3 (2013-07-05)

0.4.2 (2013-07-05)

  • adding getCacheLength() to parallel old tf API
  • removing legacy static const variable MAX_EXTRAPOLATION_DISTANCE copied from tf unnecessesarily

0.4.1 (2013-07-05)

  • adding old style callback notifications to BufferCore to enable backwards compatability of message filters
  • exposing dedicated thread logic in BufferCore and checking in Buffer
  • more methods to expose, and check for empty cache before getting latest timestamp
  • adding methods to enable backwards compatability for passing through to tf::Transformer

0.4.0 (2013-06-27)

  • splitting rospy dependency into tf2_py so tf2 is pure c++ library.
  • switching to console_bridge from rosconsole
  • moving convert methods back into tf2 because it does not have any ros dependencies beyond ros::Time which is already a dependency of tf2
  • Cleaning up unnecessary dependency on roscpp
  • Cleaning up packaging of tf2 including: removing unused nodehandle fixing overmatch on search and replace cleaning up a few dependencies and linking removing old backup of package.xml making diff minimally different from tf version of library
  • suppressing bullet LinearMath copy inside of tf2, so it will not collide, and should not be used externally.
  • Restoring test packages and bullet packages. reverting 3570e8c42f9b394ecbfd9db076b920b41300ad55 to get back more of the packages previously implemented reverting 04cf29d1b58c660fdc999ab83563a5d4b76ab331 to fix #7
  • fixing includes in unit tests
  • Make PythonLibs find_package python2 specific On systems with python 3 installed and default, find_package(PythonLibs) will find the python 3 paths and libraries. However, the c++ include structure seems to be different in python 3 and tf2 uses includes that are no longer present or deprecated. Until the includes are made to be python 3 compliant, we should specify that the version of python found must be python 2.

0.3.6 (2013-03-03)

0.3.5 (2013-02-15 14:46)

  • 0.3.4 -> 0.3.5

0.3.4 (2013-02-15 13:14)

  • 0.3.3 -> 0.3.4
  • moving LinearMath includes to include/tf2

0.3.3 (2013-02-15 11:30)

  • 0.3.2 -> 0.3.3
  • fixing include installation of tf2

0.3.2 (2013-02-15 00:42)

  • 0.3.1 -> 0.3.2
  • fixed missing include export & tf2_ros dependecy

0.3.1 (2013-02-14)

  • 0.3.0 -> 0.3.1
  • fixing PYTHON installation directory

0.3.0 (2013-02-13)

  • switching to version 0.3.0
  • adding setup.py to tf2 package
  • fixed tf2 exposing python functionality
  • removed line that was killing tf2_ros.so
  • fixing catkin message dependencies
  • removing packages with missing deps
  • adding missing package.xml
  • adding missing package.xml
  • adding missing package.xml
  • catkinizing geometry-experimental
  • removing bullet headers from use in header files
  • removing bullet headers from use in header files
  • merging my recent changes
  • setting child_frame_id overlooked in revision 6a0eec022be0 which fixed failing tests
  • allFramesAsString public and internal methods seperated. Public method is locked, private method is not
  • fixing another scoped lock
  • fixing one scoped lock
  • fixing test compilation
  • merge
  • Error message fix, ros-pkg5085
  • Check if target equals to source before validation
  • When target_frame == source_frame, just returns an identity transform.
  • adding addition ros header includes for strictness
  • Fixed optimized lookups with compound transforms
  • Fixed problem in tf2 optimized branch. Quaternion multiplication order was incorrect
  • fix compilation on 32-bit
  • Josh fix: Final inverse transform composition (missed multiplying the sourcd->top vector by the target->top inverse orientation). b44877d2b054
  • Josh change: fix first/last time case. 46bf33868e0d
  • fix transform accumulation to parent
  • fix parent lookup, now works on the real pr2's tree
  • move the message filter to tf2_ros
  • tf2::MessageFilter + tests. Still need to change it around to pass in a callback queue, since we're being triggered directly from the tf2 buffer
  • Don't add the request if the transform is already available. Add some new tests
  • working transformable callbacks with a simple (incomplete) test case
  • first pass at a transformable callback api, not tested yet
  • add interpolation cases
  • fix getLatestCommonTime -- no longer returns the latest of any of the times
  • Some more optimization -- allow findClosest to inline
  • another minor speedup
  • Minorly speed up canTransform by not requiring the full data lookup, and only looking up the parent
  • Add explicit operator= so that we can see the time in it on a profile graph. Also some minor cleanup
  • minor cleanup
  • add 3 more cases to the speed test
  • Remove use of btTransform at all from transform accumulation, since the conversion to/from is unnecessary, expensive, and can introduce floating point error
  • Don't use btTransform as an intermediate when accumulating transforms, as constructing them takes quite a bit of time
  • Completely remove lookupLists(). canTransform() now uses the same walking code as lookupTransform(). Also fixed a bug in the static transform publisher test
  • Genericise the walk-to-top-parent code in lookupTransform so that it will be able to be used by canTransform as well (minus the cost of actually computing the transform)
  • remove id lookup that wasn't doing anything
  • Some more optimization:
    • Reduce # of TransformStorage copies made in TimeCache::getData()
    • Remove use of lookupLists from getLatestCommonTime
  • lookupTransform() no longer uses lookupLists unless it's called with Time(0). Removes lots of object construction/destruction due to removal of pushing back on the lists
  • Remove CompactFrameID in favor of a typedef
  • these mode checks are no longer necessary
  • Fix crash when testing extrapolation on the forward transforms
  • Update cache unit tests to work with the changes TransformStorage. Also make sure that BT_USE_DOUBLE_PRECISION is set for tf2.
  • remove exposure of time_cache.h from buffer_core.h
  • Removed the mutex from TimeCache, as it's unnecessary (BufferCore needs to have its own mutex locked anyway), and this speeds things up by about 20% Also fixed a number of thread-safety problems
  • Optimize test_extrapolation a bit, 25% speedup of lookupTransform
  • use a hash map for looking up frame numbers, speeds up lookupTransform by ~8%
  • Cache vectors used for looking up transforms. Speeds up lookupTransform by another 10%
  • speed up lookupTransform by another 25%
  • speed up lookupTransform by another 2x. also reduces the memory footprint of the cache significantly
  • sped up lookupTransform by another 2x
  • First add of a simple speed test Sped up lookupTransform 2x
  • roscpp dependency explicit, instead of relying on implicit
  • static transform tested and working
  • tests passing and all throw catches removed too!
  • validating frame_ids up front for lookup exceptions
  • working with single base class vector
  • tests passing for static storage
  • making method private for clarity
  • static cache implementation and test
  • cleaning up API doc typos
  • sphinx docs for Buffer
  • new dox mainpage
  • update tf2 manifest
  • commenting out twist
  • Changed cache_time to cache_time to follow C++ style guide, also initialized it to actually get things to work
  • no more rand in cache tests
  • Changing tf2_py.cpp to use underscores instead of camelCase
  • removing all old converter functions from transform_datatypes.h
  • removing last references to transform_datatypes.h in tf2
  • transform conversions internalized
  • removing unused datatypes
  • copying bullet transform headers into tf2 and breaking bullet dependency
  • merge
  • removing dependency on tf
  • removing include of old tf from tf2
  • update doc
  • merge
  • kdl unittest passing
  • Spaces instead of tabs in YAML grrrr
  • Adding quotes for parent
  • canTransform advanced ported
  • Hopefully fixing YAML syntax
  • new version of view_frames in new tf2_tools package
  • testing new argument validation and catching bug
  • Python support for debugging
  • merge
  • adding validation of frame_ids in queries with warnings and exceptions where appropriate
  • Exposing ability to get frames as a string
  • A compiling version of YAML debugging interface for BufferCore
  • placeholder for tf debug
  • fixing tf:: to tf2:: ns issues and stripping slashes on set in tf2 for backwards compatiabily
  • Adding a python version of the BufferClient
  • moving test to new package
  • merging
  • working unit test for BufferCore::lookupTransform
  • removing unused method test and converting NO_PARENT test to new API
  • Adding some comments
  • Moving the python bindings for tf2 to the tf2 package from the tf2_py package
  • buffercore tests upgraded
  • porting tf_unittest while running incrmentally instead of block copy
  • BufferCore::clear ported forward
  • successfully changed lookupTransform advanced to new version
  • switching to new implementation of lookupTransform tests still passing
  • compiling lookupTransform new version
  • removing tf_prefix from BufferCore. BuferCore is independent of any frame_ids. tf_prefix should be implemented at the ROS API level.
  • initializing tf_prefix
  • adding missing initialization
  • suppressing warnings
  • more tests ported
  • removing tests for apis not ported forward
  • setTransform tests ported
  • old tests in new package passing due to backwards dependency. now for the fun, port all 1500 lines :-)
  • setTransform working in new framework as well as old
  • porting more methods
  • more compatability
  • bringing in helper functions for buffer_core from tf.h/cpp
  • rethrowing to new exceptions
  • converting Storage to geometry_msgs::TransformStamped
  • removing deprecated useage
  • cleaning up includes
  • moving all implementations into cpp file
  • switching test to new class from old one
  • Compiling version of the buffer client
  • moving listener to tf_cpp
  • removing listener, it should be in another package
  • most of listener
  • add cantransform implementation
  • removing deprecated API usage
  • initial import of listener header
  • move implementation into library
  • 2 tests of buffer
  • moving executables back into bin
  • compiling again with new design
  • rename tfcore to buffercore
  • almost compiling version of template code
  • compiling tf2_core simple test
  • add test to start compiling
  • copying in tf_unittest for tf_core testing template
  • prototype of tf2_core implemented using old tf.
  • first version of template functions
  • remove timeouts
  • properly naming tf2_core.h from tf_core.h
  • working cache test with tf2 lib
  • first unit test passing, not yet ported
  • tf_core api
  • tf2 v2
  • aborting port
  • moving across time cache tf and datatypes headers
  • copying exceptions from tf
  • switching to tf2 from tf_core

Wiki Tutorials

This package does not provide any links to tutorials in it's rosindex metadata. You can check on the ROS Wiki Tutorials page for the package.

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tf2_eigen
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lidar_situational_graphs
unitree_ros
as2_core
as2_realsense_interface
as2_map_server
as2_state_estimator
as2_external_object_to_tf
as2_platform_tello
clearpath_platform
clearpath_mecanum_drive_controller
homing_local_planner
off_highway_premium_radar_sample
psdk_wrapper
robotont_driver
vector_pursuit_controller

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Recent questions tagged tf2 at Robotics Stack Exchange

Package Summary

Tags No category tags.
Version 0.31.8
License BSD
Build type AMENT_CMAKE
Use RECOMMENDED

Repository Summary

Checkout URI https://github.com/ros2/geometry2.git
VCS Type git
VCS Version iron
Last Updated 2024-08-30
Dev Status MAINTAINED
CI status No Continuous Integration
Released RELEASED
Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Package Description

tf2 is the second generation of the transform library, which lets the user keep track of multiple coordinate frames over time. tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.

Additional Links

Maintainers

  • Alejandro Hernandez Cordero
  • Chris Lalancette

Authors

  • Eitan Marder-Eppstein
  • Tully Foote
  • Wim Meeussen
README
No README found. No README in repository either.
CHANGELOG

Changelog for package tf2

0.31.8 (2024-08-29)

  • Enable Twist interpolator (backport #646) (#685)
  • Contributors: mergify[bot]

0.31.7 (2024-05-29)

  • [TimeCache] Improve performance for insertData() and pruneList() (backport #680) (#694)
    • Nacho/minor fixes tf2 cache (#658)
    • Remove unused parameter

    * Make use of API function to improve redability `cpp TimePoint TimeCache::getLatestTimestamp() { return storage\_.front().stamp\_; }[ And std::list<T>::front() is(gcclib): ]{.title-ref}cpp reference front() _GLIBCXX_NOEXCEPT { return *begin(); }[ * Same argument as 321bd225afb5c ]{.title-ref}cpp TimePoint TimeCache::getLatestTimestamp() { // empty list case // ... return storage\_.front().stamp\_; }[ and std::list<T>::front(): ]{.title-ref}cpp reference front() _GLIBCXX_NOEXCEPT { return *begin(); }[ * Improve readbility by relying on STL functions By now reading to this block I can tell that we are preventing to inserting a new element in the list, that has a timestamp that is actually older than the max_storage_time_ we allow for * Remove hardcoded algorithmg for STL one The intent of the code is now more clear, instead of relying on raw loops, we "find if" there is any element in the list that has a stamp older than the incoming one. With this we find the position in the list where we should insert the current timestamp: `storage_it]{.title-ref}

    • Remove to better express what this pointer is represetngin

    * Replace raw loop for STL algorithm Remove if any element is older thant the max_storage_time_ allowed, relative to the latest(sooner) time seems clear npw * [TimeCache] Improve performance for insertData() and pruneList() (#680) Co-authored-by: Chris Lalancette <<clalancette@gmail.com>> * Don't break ABI ---------Co-authored-by: Ignacio Vizzo <<ignacio@dexory.com>> Co-authored-by: Eric Cousineau <<eric.cousineau@tri.global>> Co-authored-by: Chris Lalancette <<clalancette@gmail.com>> Co-authored-by: Alejandro Hernández Cordero <<ahcorde@gmail.com>>

  • Add cache_benchmark (backport #679) (#692) Co-authored-by: Eric Cousineau <<eric.cousineau@tri.global>> Co-authored-by: Alejandro Hernández Cordero <<ahcorde@gmail.com>>
  • [cache_unittest] Add direct implementation testing on ordering, pruning (backport #678) (#689) Co-authored-by: Eric Cousineau <<eric.cousineau@tri.global>> Co-authored-by: Alejandro Hernández Cordero <<ahcorde@gmail.com>>
  • Contributors: mergify[bot]

0.31.6 (2024-04-19)

  • Fix constantly increasing memory in std::list (#649)
  • Contributors: Ignacio Vizzo <<ignaciovizzo@gmail.com>>

0.31.5 (2023-09-08)

0.31.4 (2023-07-14)

0.31.3 (2023-05-11)

  • Fix error code returned in BufferCore::walkToTopParent (#602)
  • Contributors: Patrick Roncagliolo

0.31.2 (2023-04-13)

0.31.1 (2023-04-12)

0.31.0 (2023-04-11)

  • Depend on ament_cmake_ros to default SHARED to ON (#591)
  • Fix a potential crash in TimeCache::findClosest (#592)
  • Extend TimeCache API to provide rich ExtrapolationException infos (#586)
  • Contributors: Chris Lalancette, Patrick Roncagliolo, Tyler Weaver

0.30.0 (2023-02-14)

  • Update geometry2 to C++17 (#584)
  • Contributors: Chris Lalancette

0.29.0 (2022-11-21)

  • Include required header Scalar.h (#559)
  • Update maintainers (#560)
  • Contributors: Audrow Nash, Shane Loretz

0.28.0 (2022-11-02)

0.27.0 (2022-09-13)

0.26.2 (2022-08-15)

0.26.1 (2022-06-24)

0.26.0 (2022-04-29)

0.25.0 (2022-04-05)

  • Install includes to include/${PROJECT_NAME} and use modern CMake (#493)
  • Contributors: Shane Loretz

0.24.0 (2022-03-31)

0.23.0 (2022-03-28)

  • forward declare fromMsg to avoid missing symbols in downstream libraries (#485)
  • Contributors: João C. Monteiro

0.22.0 (2022-03-01)

0.21.0 (2022-01-14)

  • tf2: Enable common linter tests (#469)
  • Contributors: Abrar Rahman Protyasha

0.20.0 (2021-12-17)

  • Move time functions into time.cpp.
  • Change a for loop to a while loop.
  • Switch to C++-style casts.
  • Remove totally unused (and unreachable) code.
  • Replace NULL with nullptr.
  • Fix up some comments.
  • Use std::make_shared where we can.
  • Replace two comparisons with empty string to empty().
  • Make sure to include-what-you-use.
  • Remove unnecessary internal method.
  • Remove long-deprecated walkToTopParent overload.
  • Contributors: Chris Lalancette

0.19.0 (2021-10-15)

  • Remove unnecessary test dependencies.
  • Remove some references to the ROS 1 wiki.
  • Add rosidl_runtime_cpp as build_depend and build_export_depend.
  • Minor cleanups in CMakeLists.txt.
  • Remove include directory that doesn't exist.
  • Remove completely unnecessary target_link_libraries.
  • Remove unused speed_test from tf2.
  • Suppress clang warnings about enumerator attributes. (#463)
  • Change TF2Error names to be a bit more descriptive. (#349)
  • Fixed errors due to missing header link. (#432)
  • Contributors: Chris Lalancette, Shivam Pandey

0.18.0 (2021-06-01)

  • Deprecate tf2_geometry_msgs.h (#418)
  • Speedup covariance unwrapping (#399)
  • Contributors: Chris Lalancette, Dima Dorezyuk

0.17.1 (2021-04-06)

  • Change index.ros.org -> docs.ros.org. (#394)
  • Contributors: Chris Lalancette

0.17.0 (2021-03-19)

0.16.0 (2021-01-25)

0.15.1 (2020-12-08)

0.15.0 (2020-11-02)

  • Update maintainers of the ros2/geometry2 fork. (#328)
  • Contributors: Chris Lalancette

0.14.1 (2020-09-21)

  • Active usual compiler warnings in tf2 (#322)
  • Cleanups in buffer_core.cpp. (#301)
  • Add PoseWithCovarianceStamped transform support (#312)
  • Contributors: Chris Lalancette, Ivan Santiago Paunovic, Joshua Whitley

0.14.0 (2020-08-14)

  • Fix a TOCTTOU race in tf2. (#307)
  • Fixed memory leak in Buffer::waitForTransform (#281)
  • Add common linters to tf2. (#258)
  • Contributors: Alejandro Hernández Cordero, Chris Lalancette, Martin Ganeff

0.13.4 (2020-06-03)

  • Add missing virtual destructors (#272)
  • Contributors: Ivan Santiago Paunovic

0.13.3 (2020-05-26)

0.13.2 (2020-05-18)

  • Modify error message to not match the pattern for Jenkins MSBuild errors (#265)
  • Contributors: Dirk Thomas

0.13.1 (2020-05-08)

  • export modern CMake interface target (#263)
  • Contributors: Dirk Thomas

0.13.0 (2020-04-30)

  • Added doxyfiles and sphinx Makefiles (#257)
  • Fix displayTimePoint truncation error (#253)
  • rename rosidl_generator_cpp namespace to rosidl_runtime_cpp (#248)
  • Use the new rcutils_strerror function. (#239)
  • Remove unnecessary semicolons. (#235)
  • Export all tf2 dependencies. (#238)
  • Fix a deprecated copy warning by implementing the assignment operator (#201)
  • tf2 add windows cmath constants (#217)
  • Contributors: Alejandro Hernández Cordero, Chris Lalancette, Dirk Thomas, Hunter L. Allen, Michel Hidalgo, brawner

0.12.4 (2019-11-19)

0.12.3 (2019-11-18)

  • Provide more available error messaging for nonexistent and invalid frames in canTransform (ros2 #187)
  • Contributors: Emerson Knapp

0.12.2 (2019-11-18)

  • Fix up -Wcast-qual warning (#193) (#197)
  • Contributors: Chris Lalancette

0.12.1 (2019-10-23)

  • Overwrite TimeCacheInterface type with a current input (#151)
  • [tf2] Use ament_target_dependencies where possible
  • Restore conversion via message traits (#167)
  • Contributors: Jacob Perron, Michael Carroll, Vinnam Kim

0.12.0 (2019-09-26)

  • Add pure virtual interface tf2::BufferCoreInterface
  • Guard against invalid iterator (#127)
  • Contributors: Jacob Perron

0.11.3 (2019-05-24)

0.11.2 (2019-05-20)

0.11.1 (2019-05-09)

0.11.0 (2019-04-14)

0.10.1 (2018-12-06)

0.10.0 (2018-11-22)

  • Merge pull request #65 from bsinno/bugfix/fix_identity_transform_behaviour Fix bug in lookupTransform()
  • Fix lookupTransform() behaviour when transforming from a frame to itself
  • revert now unnecessary message initializations (#64)
  • use console_bridge_vendor (#63)
  • Contributors: Alessandro Bottero, Mikael Arguedas, Tully Foote

0.5.15 (2017-01-24)

0.5.14 (2017-01-16)

  • fixes #194 check for quaternion normalization before inserting into storage (#196)
    • check for quaternion normalization before inserting into storage
    • Add test to check for transform failure on invalid quaternion input
  • updating getAngleShortestPath() (#187)
  • Move internal cache functions into a namespace Fixes https://github.com/ros/geometry2/issues/175
  • Link properly to convert.h
  • Landing page for tf2 describing the conversion interface
  • Fix comment on BufferCore::MAX_GRAPH_DEPTH.
  • Contributors: Jackie Kay, Phil Osteen, Tully Foote, alex, gavanderhoorn

0.5.13 (2016-03-04)

0.5.12 (2015-08-05)

  • add utilities to get yaw, pitch, roll and identity transform
  • provide more conversions between types The previous conversion always assumed that it was converting a non-message type to a non-message type. Now, one, both or none can be a message or a non-message.
  • Contributors: Vincent Rabaud

0.5.11 (2015-04-22)

0.5.10 (2015-04-21)

  • move lct_cache into function local memoryfor #92
  • Clean up range checking. Re: #92
  • Fixed chainToVector
  • release lock before possibly invoking user callbacks. Fixes #91
  • Contributors: Jackie Kay, Tully Foote

0.5.9 (2015-03-25)

  • fixing edge case where two no frame id lookups matched in getLatestCommonTime
  • Contributors: Tully Foote

0.5.8 (2015-03-17)

  • change from default argument to overload to avoid linking issue #84
  • remove useless Makefile files
  • Remove unused assignments in max/min functions
  • change _allFramesAsDot() -> _allFramesAsDot(double current_time)
  • Contributors: Jon Binney, Kei Okada, Tully Foote, Vincent Rabaud

0.5.7 (2014-12-23)

0.5.6 (2014-09-18)

0.5.5 (2014-06-23)

0.5.4 (2014-05-07)

0.5.3 (2014-02-21)

0.5.2 (2014-02-20)

0.5.1 (2014-02-14)

0.5.0 (2014-02-14)

0.4.10 (2013-12-26)

  • updated error message. fixes #38
  • tf2: add missing console bridge include directories (fix #48)
  • Fix const correctness of tf2::Vector3 rotate() method The method does not modify the class thus should be const. This has already been fixed in Bullet itself.
  • Contributors: Dirk Thomas, Timo Rohling, Tully Foote

0.4.9 (2013-11-06)

0.4.8 (2013-11-06)

  • moving python documentation to tf2_ros from tf2 to follow the code
  • removing legacy rospy dependency. implementation removed in 0.4.0 fixes #27

0.4.7 (2013-08-28)

  • switching to use allFramesAsStringNoLock inside of getLatestCommonTime and walkToParent and locking in public API _getLatestCommonTime instead re #23
  • Fixes a crash in tf's view_frames related to dot code generation in allFramesAsDot

0.4.6 (2013-08-28)

  • cleaner fix for #19
  • fix pointer initialization. Fixes #19
  • fixes #18 for hydro
  • package.xml: corrected typo in description

0.4.5 (2013-07-11)

0.4.4 (2013-07-09)

  • making repo use CATKIN_ENABLE_TESTING correctly and switching rostest to be a test_depend with that change.
  • tf2: Fixes a warning on OS X, but generally safer Replaces the use of pointers with shared_ptrs, this allows the polymorphism and makes it so that the compiler doesn't yell at us about calling delete on a class with a public non-virtual destructor.
  • tf2: Fixes compiler warnings on OS X This exploited a gcc specific extension and is not C++ standard compliant. There used to be a "fix" for OS X which no longer applies. I think it is ok to use this as an int instead of a double, but another way to fix it would be to use a define.
  • tf2: Fixes linkedit errors on OS X

0.4.3 (2013-07-05)

0.4.2 (2013-07-05)

  • adding getCacheLength() to parallel old tf API
  • removing legacy static const variable MAX_EXTRAPOLATION_DISTANCE copied from tf unnecessesarily

0.4.1 (2013-07-05)

  • adding old style callback notifications to BufferCore to enable backwards compatability of message filters
  • exposing dedicated thread logic in BufferCore and checking in Buffer
  • more methods to expose, and check for empty cache before getting latest timestamp
  • adding methods to enable backwards compatability for passing through to tf::Transformer

0.4.0 (2013-06-27)

  • splitting rospy dependency into tf2_py so tf2 is pure c++ library.
  • switching to console_bridge from rosconsole
  • moving convert methods back into tf2 because it does not have any ros dependencies beyond ros::Time which is already a dependency of tf2
  • Cleaning up unnecessary dependency on roscpp
  • Cleaning up packaging of tf2 including: removing unused nodehandle fixing overmatch on search and replace cleaning up a few dependencies and linking removing old backup of package.xml making diff minimally different from tf version of library
  • suppressing bullet LinearMath copy inside of tf2, so it will not collide, and should not be used externally.
  • Restoring test packages and bullet packages. reverting 3570e8c42f9b394ecbfd9db076b920b41300ad55 to get back more of the packages previously implemented reverting 04cf29d1b58c660fdc999ab83563a5d4b76ab331 to fix #7
  • fixing includes in unit tests
  • Make PythonLibs find_package python2 specific On systems with python 3 installed and default, find_package(PythonLibs) will find the python 3 paths and libraries. However, the c++ include structure seems to be different in python 3 and tf2 uses includes that are no longer present or deprecated. Until the includes are made to be python 3 compliant, we should specify that the version of python found must be python 2.

0.3.6 (2013-03-03)

0.3.5 (2013-02-15 14:46)

  • 0.3.4 -> 0.3.5

0.3.4 (2013-02-15 13:14)

  • 0.3.3 -> 0.3.4
  • moving LinearMath includes to include/tf2

0.3.3 (2013-02-15 11:30)

  • 0.3.2 -> 0.3.3
  • fixing include installation of tf2

0.3.2 (2013-02-15 00:42)

  • 0.3.1 -> 0.3.2
  • fixed missing include export & tf2_ros dependecy

0.3.1 (2013-02-14)

  • 0.3.0 -> 0.3.1
  • fixing PYTHON installation directory

0.3.0 (2013-02-13)

  • switching to version 0.3.0
  • adding setup.py to tf2 package
  • fixed tf2 exposing python functionality
  • removed line that was killing tf2_ros.so
  • fixing catkin message dependencies
  • removing packages with missing deps
  • adding missing package.xml
  • adding missing package.xml
  • adding missing package.xml
  • catkinizing geometry-experimental
  • removing bullet headers from use in header files
  • removing bullet headers from use in header files
  • merging my recent changes
  • setting child_frame_id overlooked in revision 6a0eec022be0 which fixed failing tests
  • allFramesAsString public and internal methods seperated. Public method is locked, private method is not
  • fixing another scoped lock
  • fixing one scoped lock
  • fixing test compilation
  • merge
  • Error message fix, ros-pkg5085
  • Check if target equals to source before validation
  • When target_frame == source_frame, just returns an identity transform.
  • adding addition ros header includes for strictness
  • Fixed optimized lookups with compound transforms
  • Fixed problem in tf2 optimized branch. Quaternion multiplication order was incorrect
  • fix compilation on 32-bit
  • Josh fix: Final inverse transform composition (missed multiplying the sourcd->top vector by the target->top inverse orientation). b44877d2b054
  • Josh change: fix first/last time case. 46bf33868e0d
  • fix transform accumulation to parent
  • fix parent lookup, now works on the real pr2's tree
  • move the message filter to tf2_ros
  • tf2::MessageFilter + tests. Still need to change it around to pass in a callback queue, since we're being triggered directly from the tf2 buffer
  • Don't add the request if the transform is already available. Add some new tests
  • working transformable callbacks with a simple (incomplete) test case
  • first pass at a transformable callback api, not tested yet
  • add interpolation cases
  • fix getLatestCommonTime -- no longer returns the latest of any of the times
  • Some more optimization -- allow findClosest to inline
  • another minor speedup
  • Minorly speed up canTransform by not requiring the full data lookup, and only looking up the parent
  • Add explicit operator= so that we can see the time in it on a profile graph. Also some minor cleanup
  • minor cleanup
  • add 3 more cases to the speed test
  • Remove use of btTransform at all from transform accumulation, since the conversion to/from is unnecessary, expensive, and can introduce floating point error
  • Don't use btTransform as an intermediate when accumulating transforms, as constructing them takes quite a bit of time
  • Completely remove lookupLists(). canTransform() now uses the same walking code as lookupTransform(). Also fixed a bug in the static transform publisher test
  • Genericise the walk-to-top-parent code in lookupTransform so that it will be able to be used by canTransform as well (minus the cost of actually computing the transform)
  • remove id lookup that wasn't doing anything
  • Some more optimization:
    • Reduce # of TransformStorage copies made in TimeCache::getData()
    • Remove use of lookupLists from getLatestCommonTime
  • lookupTransform() no longer uses lookupLists unless it's called with Time(0). Removes lots of object construction/destruction due to removal of pushing back on the lists
  • Remove CompactFrameID in favor of a typedef
  • these mode checks are no longer necessary
  • Fix crash when testing extrapolation on the forward transforms
  • Update cache unit tests to work with the changes TransformStorage. Also make sure that BT_USE_DOUBLE_PRECISION is set for tf2.
  • remove exposure of time_cache.h from buffer_core.h
  • Removed the mutex from TimeCache, as it's unnecessary (BufferCore needs to have its own mutex locked anyway), and this speeds things up by about 20% Also fixed a number of thread-safety problems
  • Optimize test_extrapolation a bit, 25% speedup of lookupTransform
  • use a hash map for looking up frame numbers, speeds up lookupTransform by ~8%
  • Cache vectors used for looking up transforms. Speeds up lookupTransform by another 10%
  • speed up lookupTransform by another 25%
  • speed up lookupTransform by another 2x. also reduces the memory footprint of the cache significantly
  • sped up lookupTransform by another 2x
  • First add of a simple speed test Sped up lookupTransform 2x
  • roscpp dependency explicit, instead of relying on implicit
  • static transform tested and working
  • tests passing and all throw catches removed too!
  • validating frame_ids up front for lookup exceptions
  • working with single base class vector
  • tests passing for static storage
  • making method private for clarity
  • static cache implementation and test
  • cleaning up API doc typos
  • sphinx docs for Buffer
  • new dox mainpage
  • update tf2 manifest
  • commenting out twist
  • Changed cache_time to cache_time to follow C++ style guide, also initialized it to actually get things to work
  • no more rand in cache tests
  • Changing tf2_py.cpp to use underscores instead of camelCase
  • removing all old converter functions from transform_datatypes.h
  • removing last references to transform_datatypes.h in tf2
  • transform conversions internalized
  • removing unused datatypes
  • copying bullet transform headers into tf2 and breaking bullet dependency
  • merge
  • removing dependency on tf
  • removing include of old tf from tf2
  • update doc
  • merge
  • kdl unittest passing
  • Spaces instead of tabs in YAML grrrr
  • Adding quotes for parent
  • canTransform advanced ported
  • Hopefully fixing YAML syntax
  • new version of view_frames in new tf2_tools package
  • testing new argument validation and catching bug
  • Python support for debugging
  • merge
  • adding validation of frame_ids in queries with warnings and exceptions where appropriate
  • Exposing ability to get frames as a string
  • A compiling version of YAML debugging interface for BufferCore
  • placeholder for tf debug
  • fixing tf:: to tf2:: ns issues and stripping slashes on set in tf2 for backwards compatiabily
  • Adding a python version of the BufferClient
  • moving test to new package
  • merging
  • working unit test for BufferCore::lookupTransform
  • removing unused method test and converting NO_PARENT test to new API
  • Adding some comments
  • Moving the python bindings for tf2 to the tf2 package from the tf2_py package
  • buffercore tests upgraded
  • porting tf_unittest while running incrmentally instead of block copy
  • BufferCore::clear ported forward
  • successfully changed lookupTransform advanced to new version
  • switching to new implementation of lookupTransform tests still passing
  • compiling lookupTransform new version
  • removing tf_prefix from BufferCore. BuferCore is independent of any frame_ids. tf_prefix should be implemented at the ROS API level.
  • initializing tf_prefix
  • adding missing initialization
  • suppressing warnings
  • more tests ported
  • removing tests for apis not ported forward
  • setTransform tests ported
  • old tests in new package passing due to backwards dependency. now for the fun, port all 1500 lines :-)
  • setTransform working in new framework as well as old
  • porting more methods
  • more compatability
  • bringing in helper functions for buffer_core from tf.h/cpp
  • rethrowing to new exceptions
  • converting Storage to geometry_msgs::TransformStamped
  • removing deprecated useage
  • cleaning up includes
  • moving all implementations into cpp file
  • switching test to new class from old one
  • Compiling version of the buffer client
  • moving listener to tf_cpp
  • removing listener, it should be in another package
  • most of listener
  • add cantransform implementation
  • removing deprecated API usage
  • initial import of listener header
  • move implementation into library
  • 2 tests of buffer
  • moving executables back into bin
  • compiling again with new design
  • rename tfcore to buffercore
  • almost compiling version of template code
  • compiling tf2_core simple test
  • add test to start compiling
  • copying in tf_unittest for tf_core testing template
  • prototype of tf2_core implemented using old tf.
  • first version of template functions
  • remove timeouts
  • properly naming tf2_core.h from tf_core.h
  • working cache test with tf2 lib
  • first unit test passing, not yet ported
  • tf_core api
  • tf2 v2
  • aborting port
  • moving across time cache tf and datatypes headers
  • copying exceptions from tf
  • switching to tf2 from tf_core

Wiki Tutorials

This package does not provide any links to tutorials in it's rosindex metadata. You can check on the ROS Wiki Tutorials page for the package.

Dependant Packages

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fuse_models
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test_tf2
tf2_bullet
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tf2_eigen_kdl
tf2_geometry_msgs
tf2_kdl
tf2_py
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pointcloud_to_laserscan
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nav2_collision_monitor
nav2_costmap_2d
nav_2d_utils
nav2_map_server
nav2_mppi_controller
nav2_regulated_pure_pursuit_controller
nav2_rotation_shim_controller
nav2_util
nerian_stereo
admittance_controller
diff_drive_controller
steering_controllers_library
tricycle_controller
move_group_interface_client
backward_global_planner
backward_local_planner
forward_global_planner
forward_local_planner
nav2z_planners_common
pure_spinning_local_planner
undo_path_global_planner
nav2z_client
sm_aws_warehouse_navigation
sm_dance_bot
sm_dance_bot_strikes_back
sm_dance_bot_warehouse
sm_dance_bot_warehouse_2
sm_dance_bot_warehouse_3
vrpn_mocap
beluga_ros
etsi_its_rviz_plugins
message_tf_frame_transformer
mrpt_apps
mrpt_libros_bridge
sick_scan_xd
mola_bridge_ros2
lidar_situational_graphs
unitree_ros

Launch files

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Recent questions tagged tf2 at Robotics Stack Exchange

Package Summary

Tags No category tags.
Version 0.36.5
License BSD
Build type AMENT_CMAKE
Use RECOMMENDED

Repository Summary

Checkout URI https://github.com/ros2/geometry2.git
VCS Type git
VCS Version jazzy
Last Updated 2024-11-20
Dev Status MAINTAINED
CI status No Continuous Integration
Released RELEASED
Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Package Description

tf2 is the second generation of the transform library, which lets the user keep track of multiple coordinate frames over time. tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.

Additional Links

Maintainers

  • Alejandro Hernandez Cordero
  • Chris Lalancette

Authors

  • Eitan Marder-Eppstein
  • Tully Foote
  • Wim Meeussen
README
No README found. No README in repository either.
CHANGELOG

Changelog for package tf2

0.36.5 (2024-11-20)

0.36.4 (2024-05-29)

  • Removed warning (#682) (#683) Co-authored-by: Alejandro Hernández Cordero <<ahcorde@gmail.com>>
  • [TimeCache] Improve performance for insertData() and pruneList() (#680) (#686) Co-authored-by: Chris Lalancette <<clalancette@gmail.com>> (cherry picked from commit d700d78611ca2f2a56128ee71dd157961a1f4fb4) Co-authored-by: Eric Cousineau <<eric.cousineau@tri.global>>
  • Add cache_benchmark (#679) (#690) * Add cache_benchmark Co-authored-by: Chris Lalancette <<clalancette@gmail.com>> (cherry picked from commit 381d381739d008f83c2ebdf39034d46a19ea364e) Co-authored-by: Eric Cousineau <<eric.cousineau@tri.global>>

  • [cache_unittest] Add direct implementation testing on ordering, pruning (#678) (#687)
    • [cache_unittest] Add direct implementation testing on ordering, pruning
    • do getAllItems() approach
    • Return a reference instead.
    • mark getAllItems as internal

    * Fix warning on Windows. Co-authored-by: Chris Lalancette <<clalancette@gmail.com>> (cherry picked from commit a17a2bf8297052d2c6a404f9799bfe3b81040482) Co-authored-by: Eric Cousineau <<eric.cousineau@tri.global>>

  • Contributors: mergify[bot]

0.36.3 (2024-05-13)

0.36.2 (2024-04-10)

  • Enable Twist interpolator (#646) Co-authored-by: Tully Foote <<tullyfoote@intrinsic.ai>>
  • Warning Message Intervals for canTransform (#663)
  • Contributors: Alejandro Hernández Cordero, Lucas Wendland

0.36.1 (2024-03-28)

  • Nacho/minor fixes tf2 cache (#658)
  • Removing console_bridge (#655)
  • Contributors: Ignacio Vizzo, Lucas Wendland

0.36.0 (2024-02-07)

0.35.1 (2024-01-24)

  • Fix constantly increasing memory in std::list (#636)
  • Contributors: Ignacio Vizzo

0.35.0 (2023-12-26)

  • Update the tf2 documentation (#638)
  • Contributors: Chris Lalancette

0.34.0 (2023-11-06)

0.33.2 (2023-10-04)

0.33.1 (2023-09-07)

0.33.0 (2023-08-21)

0.32.2 (2023-07-11)

0.32.1 (2023-05-11)

  • Fix error code returned in BufferCore::walkToTopParent (#601)
  • Contributors: Patrick Roncagliolo

0.32.0 (2023-04-27)

0.31.2 (2023-04-13)

0.31.1 (2023-04-12)

0.31.0 (2023-04-11)

  • Depend on ament_cmake_ros to default SHARED to ON (#591)
  • Fix a potential crash in TimeCache::findClosest (#592)
  • Extend TimeCache API to provide rich ExtrapolationException infos (#586)
  • Contributors: Chris Lalancette, Patrick Roncagliolo, Tyler Weaver

0.30.0 (2023-02-14)

  • Update geometry2 to C++17 (#584)
  • Contributors: Chris Lalancette

0.29.0 (2022-11-21)

  • Include required header Scalar.h (#559)
  • Update maintainers (#560)
  • Contributors: Audrow Nash, Shane Loretz

0.28.0 (2022-11-02)

0.27.0 (2022-09-13)

0.26.2 (2022-08-15)

0.26.1 (2022-06-24)

0.26.0 (2022-04-29)

0.25.0 (2022-04-05)

  • Install includes to include/${PROJECT_NAME} and use modern CMake (#493)
  • Contributors: Shane Loretz

0.24.0 (2022-03-31)

0.23.0 (2022-03-28)

  • forward declare fromMsg to avoid missing symbols in downstream libraries (#485)
  • Contributors: João C. Monteiro

0.22.0 (2022-03-01)

0.21.0 (2022-01-14)

  • tf2: Enable common linter tests (#469)
  • Contributors: Abrar Rahman Protyasha

0.20.0 (2021-12-17)

  • Move time functions into time.cpp.
  • Change a for loop to a while loop.
  • Switch to C++-style casts.
  • Remove totally unused (and unreachable) code.
  • Replace NULL with nullptr.
  • Fix up some comments.
  • Use std::make_shared where we can.
  • Replace two comparisons with empty string to empty().
  • Make sure to include-what-you-use.
  • Remove unnecessary internal method.
  • Remove long-deprecated walkToTopParent overload.
  • Contributors: Chris Lalancette

0.19.0 (2021-10-15)

  • Remove unnecessary test dependencies.
  • Remove some references to the ROS 1 wiki.
  • Add rosidl_runtime_cpp as build_depend and build_export_depend.
  • Minor cleanups in CMakeLists.txt.
  • Remove include directory that doesn't exist.
  • Remove completely unnecessary target_link_libraries.
  • Remove unused speed_test from tf2.
  • Suppress clang warnings about enumerator attributes. (#463)
  • Change TF2Error names to be a bit more descriptive. (#349)
  • Fixed errors due to missing header link. (#432)
  • Contributors: Chris Lalancette, Shivam Pandey

0.18.0 (2021-06-01)

  • Deprecate tf2_geometry_msgs.h (#418)
  • Speedup covariance unwrapping (#399)
  • Contributors: Chris Lalancette, Dima Dorezyuk

0.17.1 (2021-04-06)

  • Change index.ros.org -> docs.ros.org. (#394)
  • Contributors: Chris Lalancette

0.17.0 (2021-03-19)

0.16.0 (2021-01-25)

0.15.1 (2020-12-08)

0.15.0 (2020-11-02)

  • Update maintainers of the ros2/geometry2 fork. (#328)
  • Contributors: Chris Lalancette

0.14.1 (2020-09-21)

  • Active usual compiler warnings in tf2 (#322)
  • Cleanups in buffer_core.cpp. (#301)
  • Add PoseWithCovarianceStamped transform support (#312)
  • Contributors: Chris Lalancette, Ivan Santiago Paunovic, Joshua Whitley

0.14.0 (2020-08-14)

  • Fix a TOCTTOU race in tf2. (#307)
  • Fixed memory leak in Buffer::waitForTransform (#281)
  • Add common linters to tf2. (#258)
  • Contributors: Alejandro Hernández Cordero, Chris Lalancette, Martin Ganeff

0.13.4 (2020-06-03)

  • Add missing virtual destructors (#272)
  • Contributors: Ivan Santiago Paunovic

0.13.3 (2020-05-26)

0.13.2 (2020-05-18)

  • Modify error message to not match the pattern for Jenkins MSBuild errors (#265)
  • Contributors: Dirk Thomas

0.13.1 (2020-05-08)

  • export modern CMake interface target (#263)
  • Contributors: Dirk Thomas

0.13.0 (2020-04-30)

  • Added doxyfiles and sphinx Makefiles (#257)
  • Fix displayTimePoint truncation error (#253)
  • rename rosidl_generator_cpp namespace to rosidl_runtime_cpp (#248)
  • Use the new rcutils_strerror function. (#239)
  • Remove unnecessary semicolons. (#235)
  • Export all tf2 dependencies. (#238)
  • Fix a deprecated copy warning by implementing the assignment operator (#201)
  • tf2 add windows cmath constants (#217)
  • Contributors: Alejandro Hernández Cordero, Chris Lalancette, Dirk Thomas, Hunter L. Allen, Michel Hidalgo, brawner

0.12.4 (2019-11-19)

0.12.3 (2019-11-18)

  • Provide more available error messaging for nonexistent and invalid frames in canTransform (ros2 #187)
  • Contributors: Emerson Knapp

0.12.2 (2019-11-18)

  • Fix up -Wcast-qual warning (#193) (#197)
  • Contributors: Chris Lalancette

0.12.1 (2019-10-23)

  • Overwrite TimeCacheInterface type with a current input (#151)
  • [tf2] Use ament_target_dependencies where possible
  • Restore conversion via message traits (#167)
  • Contributors: Jacob Perron, Michael Carroll, Vinnam Kim

0.12.0 (2019-09-26)

  • Add pure virtual interface tf2::BufferCoreInterface
  • Guard against invalid iterator (#127)
  • Contributors: Jacob Perron

0.11.3 (2019-05-24)

0.11.2 (2019-05-20)

0.11.1 (2019-05-09)

0.11.0 (2019-04-14)

0.10.1 (2018-12-06)

0.10.0 (2018-11-22)

  • Merge pull request #65 from bsinno/bugfix/fix_identity_transform_behaviour Fix bug in lookupTransform()
  • Fix lookupTransform() behaviour when transforming from a frame to itself
  • revert now unnecessary message initializations (#64)
  • use console_bridge_vendor (#63)
  • Contributors: Alessandro Bottero, Mikael Arguedas, Tully Foote

0.5.15 (2017-01-24)

0.5.14 (2017-01-16)

  • fixes #194 check for quaternion normalization before inserting into storage (#196)
    • check for quaternion normalization before inserting into storage
    • Add test to check for transform failure on invalid quaternion input
  • updating getAngleShortestPath() (#187)
  • Move internal cache functions into a namespace Fixes https://github.com/ros/geometry2/issues/175
  • Link properly to convert.h
  • Landing page for tf2 describing the conversion interface
  • Fix comment on BufferCore::MAX_GRAPH_DEPTH.
  • Contributors: Jackie Kay, Phil Osteen, Tully Foote, alex, gavanderhoorn

0.5.13 (2016-03-04)

0.5.12 (2015-08-05)

  • add utilities to get yaw, pitch, roll and identity transform
  • provide more conversions between types The previous conversion always assumed that it was converting a non-message type to a non-message type. Now, one, both or none can be a message or a non-message.
  • Contributors: Vincent Rabaud

0.5.11 (2015-04-22)

0.5.10 (2015-04-21)

  • move lct_cache into function local memoryfor #92
  • Clean up range checking. Re: #92
  • Fixed chainToVector
  • release lock before possibly invoking user callbacks. Fixes #91
  • Contributors: Jackie Kay, Tully Foote

0.5.9 (2015-03-25)

  • fixing edge case where two no frame id lookups matched in getLatestCommonTime
  • Contributors: Tully Foote

0.5.8 (2015-03-17)

  • change from default argument to overload to avoid linking issue #84
  • remove useless Makefile files
  • Remove unused assignments in max/min functions
  • change _allFramesAsDot() -> _allFramesAsDot(double current_time)
  • Contributors: Jon Binney, Kei Okada, Tully Foote, Vincent Rabaud

0.5.7 (2014-12-23)

0.5.6 (2014-09-18)

0.5.5 (2014-06-23)

0.5.4 (2014-05-07)

0.5.3 (2014-02-21)

0.5.2 (2014-02-20)

0.5.1 (2014-02-14)

0.5.0 (2014-02-14)

0.4.10 (2013-12-26)

  • updated error message. fixes #38
  • tf2: add missing console bridge include directories (fix #48)
  • Fix const correctness of tf2::Vector3 rotate() method The method does not modify the class thus should be const. This has already been fixed in Bullet itself.
  • Contributors: Dirk Thomas, Timo Rohling, Tully Foote

0.4.9 (2013-11-06)

0.4.8 (2013-11-06)

  • moving python documentation to tf2_ros from tf2 to follow the code
  • removing legacy rospy dependency. implementation removed in 0.4.0 fixes #27

0.4.7 (2013-08-28)

  • switching to use allFramesAsStringNoLock inside of getLatestCommonTime and walkToParent and locking in public API _getLatestCommonTime instead re #23
  • Fixes a crash in tf's view_frames related to dot code generation in allFramesAsDot

0.4.6 (2013-08-28)

  • cleaner fix for #19
  • fix pointer initialization. Fixes #19
  • fixes #18 for hydro
  • package.xml: corrected typo in description

0.4.5 (2013-07-11)

0.4.4 (2013-07-09)

  • making repo use CATKIN_ENABLE_TESTING correctly and switching rostest to be a test_depend with that change.
  • tf2: Fixes a warning on OS X, but generally safer Replaces the use of pointers with shared_ptrs, this allows the polymorphism and makes it so that the compiler doesn't yell at us about calling delete on a class with a public non-virtual destructor.
  • tf2: Fixes compiler warnings on OS X This exploited a gcc specific extension and is not C++ standard compliant. There used to be a "fix" for OS X which no longer applies. I think it is ok to use this as an int instead of a double, but another way to fix it would be to use a define.
  • tf2: Fixes linkedit errors on OS X

0.4.3 (2013-07-05)

0.4.2 (2013-07-05)

  • adding getCacheLength() to parallel old tf API
  • removing legacy static const variable MAX_EXTRAPOLATION_DISTANCE copied from tf unnecessesarily

0.4.1 (2013-07-05)

  • adding old style callback notifications to BufferCore to enable backwards compatability of message filters
  • exposing dedicated thread logic in BufferCore and checking in Buffer
  • more methods to expose, and check for empty cache before getting latest timestamp
  • adding methods to enable backwards compatability for passing through to tf::Transformer

0.4.0 (2013-06-27)

  • splitting rospy dependency into tf2_py so tf2 is pure c++ library.
  • switching to console_bridge from rosconsole
  • moving convert methods back into tf2 because it does not have any ros dependencies beyond ros::Time which is already a dependency of tf2
  • Cleaning up unnecessary dependency on roscpp
  • Cleaning up packaging of tf2 including: removing unused nodehandle fixing overmatch on search and replace cleaning up a few dependencies and linking removing old backup of package.xml making diff minimally different from tf version of library
  • suppressing bullet LinearMath copy inside of tf2, so it will not collide, and should not be used externally.
  • Restoring test packages and bullet packages. reverting 3570e8c42f9b394ecbfd9db076b920b41300ad55 to get back more of the packages previously implemented reverting 04cf29d1b58c660fdc999ab83563a5d4b76ab331 to fix #7
  • fixing includes in unit tests
  • Make PythonLibs find_package python2 specific On systems with python 3 installed and default, find_package(PythonLibs) will find the python 3 paths and libraries. However, the c++ include structure seems to be different in python 3 and tf2 uses includes that are no longer present or deprecated. Until the includes are made to be python 3 compliant, we should specify that the version of python found must be python 2.

0.3.6 (2013-03-03)

0.3.5 (2013-02-15 14:46)

  • 0.3.4 -> 0.3.5

0.3.4 (2013-02-15 13:14)

  • 0.3.3 -> 0.3.4
  • moving LinearMath includes to include/tf2

0.3.3 (2013-02-15 11:30)

  • 0.3.2 -> 0.3.3
  • fixing include installation of tf2

0.3.2 (2013-02-15 00:42)

  • 0.3.1 -> 0.3.2
  • fixed missing include export & tf2_ros dependecy

0.3.1 (2013-02-14)

  • 0.3.0 -> 0.3.1
  • fixing PYTHON installation directory

0.3.0 (2013-02-13)

  • switching to version 0.3.0
  • adding setup.py to tf2 package
  • fixed tf2 exposing python functionality
  • removed line that was killing tf2_ros.so
  • fixing catkin message dependencies
  • removing packages with missing deps
  • adding missing package.xml
  • adding missing package.xml
  • adding missing package.xml
  • catkinizing geometry-experimental
  • removing bullet headers from use in header files
  • removing bullet headers from use in header files
  • merging my recent changes
  • setting child_frame_id overlooked in revision 6a0eec022be0 which fixed failing tests
  • allFramesAsString public and internal methods seperated. Public method is locked, private method is not
  • fixing another scoped lock
  • fixing one scoped lock
  • fixing test compilation
  • merge
  • Error message fix, ros-pkg5085
  • Check if target equals to source before validation
  • When target_frame == source_frame, just returns an identity transform.
  • adding addition ros header includes for strictness
  • Fixed optimized lookups with compound transforms
  • Fixed problem in tf2 optimized branch. Quaternion multiplication order was incorrect
  • fix compilation on 32-bit
  • Josh fix: Final inverse transform composition (missed multiplying the sourcd->top vector by the target->top inverse orientation). b44877d2b054
  • Josh change: fix first/last time case. 46bf33868e0d
  • fix transform accumulation to parent
  • fix parent lookup, now works on the real pr2's tree
  • move the message filter to tf2_ros
  • tf2::MessageFilter + tests. Still need to change it around to pass in a callback queue, since we're being triggered directly from the tf2 buffer
  • Don't add the request if the transform is already available. Add some new tests
  • working transformable callbacks with a simple (incomplete) test case
  • first pass at a transformable callback api, not tested yet
  • add interpolation cases
  • fix getLatestCommonTime -- no longer returns the latest of any of the times
  • Some more optimization -- allow findClosest to inline
  • another minor speedup
  • Minorly speed up canTransform by not requiring the full data lookup, and only looking up the parent
  • Add explicit operator= so that we can see the time in it on a profile graph. Also some minor cleanup
  • minor cleanup
  • add 3 more cases to the speed test
  • Remove use of btTransform at all from transform accumulation, since the conversion to/from is unnecessary, expensive, and can introduce floating point error
  • Don't use btTransform as an intermediate when accumulating transforms, as constructing them takes quite a bit of time
  • Completely remove lookupLists(). canTransform() now uses the same walking code as lookupTransform(). Also fixed a bug in the static transform publisher test
  • Genericise the walk-to-top-parent code in lookupTransform so that it will be able to be used by canTransform as well (minus the cost of actually computing the transform)
  • remove id lookup that wasn't doing anything
  • Some more optimization:
    • Reduce # of TransformStorage copies made in TimeCache::getData()
    • Remove use of lookupLists from getLatestCommonTime
  • lookupTransform() no longer uses lookupLists unless it's called with Time(0). Removes lots of object construction/destruction due to removal of pushing back on the lists
  • Remove CompactFrameID in favor of a typedef
  • these mode checks are no longer necessary
  • Fix crash when testing extrapolation on the forward transforms
  • Update cache unit tests to work with the changes TransformStorage. Also make sure that BT_USE_DOUBLE_PRECISION is set for tf2.
  • remove exposure of time_cache.h from buffer_core.h
  • Removed the mutex from TimeCache, as it's unnecessary (BufferCore needs to have its own mutex locked anyway), and this speeds things up by about 20% Also fixed a number of thread-safety problems
  • Optimize test_extrapolation a bit, 25% speedup of lookupTransform
  • use a hash map for looking up frame numbers, speeds up lookupTransform by ~8%
  • Cache vectors used for looking up transforms. Speeds up lookupTransform by another 10%
  • speed up lookupTransform by another 25%
  • speed up lookupTransform by another 2x. also reduces the memory footprint of the cache significantly
  • sped up lookupTransform by another 2x
  • First add of a simple speed test Sped up lookupTransform 2x
  • roscpp dependency explicit, instead of relying on implicit
  • static transform tested and working
  • tests passing and all throw catches removed too!
  • validating frame_ids up front for lookup exceptions
  • working with single base class vector
  • tests passing for static storage
  • making method private for clarity
  • static cache implementation and test
  • cleaning up API doc typos
  • sphinx docs for Buffer
  • new dox mainpage
  • update tf2 manifest
  • commenting out twist
  • Changed cache_time to cache_time to follow C++ style guide, also initialized it to actually get things to work
  • no more rand in cache tests
  • Changing tf2_py.cpp to use underscores instead of camelCase
  • removing all old converter functions from transform_datatypes.h
  • removing last references to transform_datatypes.h in tf2
  • transform conversions internalized
  • removing unused datatypes
  • copying bullet transform headers into tf2 and breaking bullet dependency
  • merge
  • removing dependency on tf
  • removing include of old tf from tf2
  • update doc
  • merge
  • kdl unittest passing
  • Spaces instead of tabs in YAML grrrr
  • Adding quotes for parent
  • canTransform advanced ported
  • Hopefully fixing YAML syntax
  • new version of view_frames in new tf2_tools package
  • testing new argument validation and catching bug
  • Python support for debugging
  • merge
  • adding validation of frame_ids in queries with warnings and exceptions where appropriate
  • Exposing ability to get frames as a string
  • A compiling version of YAML debugging interface for BufferCore
  • placeholder for tf debug
  • fixing tf:: to tf2:: ns issues and stripping slashes on set in tf2 for backwards compatiabily
  • Adding a python version of the BufferClient
  • moving test to new package
  • merging
  • working unit test for BufferCore::lookupTransform
  • removing unused method test and converting NO_PARENT test to new API
  • Adding some comments
  • Moving the python bindings for tf2 to the tf2 package from the tf2_py package
  • buffercore tests upgraded
  • porting tf_unittest while running incrmentally instead of block copy
  • BufferCore::clear ported forward
  • successfully changed lookupTransform advanced to new version
  • switching to new implementation of lookupTransform tests still passing
  • compiling lookupTransform new version
  • removing tf_prefix from BufferCore. BuferCore is independent of any frame_ids. tf_prefix should be implemented at the ROS API level.
  • initializing tf_prefix
  • adding missing initialization
  • suppressing warnings
  • more tests ported
  • removing tests for apis not ported forward
  • setTransform tests ported
  • old tests in new package passing due to backwards dependency. now for the fun, port all 1500 lines :-)
  • setTransform working in new framework as well as old
  • porting more methods
  • more compatability
  • bringing in helper functions for buffer_core from tf.h/cpp
  • rethrowing to new exceptions
  • converting Storage to geometry_msgs::TransformStamped
  • removing deprecated useage
  • cleaning up includes
  • moving all implementations into cpp file
  • switching test to new class from old one
  • Compiling version of the buffer client
  • moving listener to tf_cpp
  • removing listener, it should be in another package
  • most of listener
  • add cantransform implementation
  • removing deprecated API usage
  • initial import of listener header
  • move implementation into library
  • 2 tests of buffer
  • moving executables back into bin
  • compiling again with new design
  • rename tfcore to buffercore
  • almost compiling version of template code
  • compiling tf2_core simple test
  • add test to start compiling
  • copying in tf_unittest for tf_core testing template
  • prototype of tf2_core implemented using old tf.
  • first version of template functions
  • remove timeouts
  • properly naming tf2_core.h from tf_core.h
  • working cache test with tf2 lib
  • first unit test passing, not yet ported
  • tf_core api
  • tf2 v2
  • aborting port
  • moving across time cache tf and datatypes headers
  • copying exceptions from tf
  • switching to tf2 from tf_core

Wiki Tutorials

This package does not provide any links to tutorials in it's rosindex metadata. You can check on the ROS Wiki Tutorials page for the package.

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test_tf2
tf2_bullet
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tf2_eigen_kdl
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rtabmap_slam
rtabmap_util
rtabmap_viz
rviz_common
rviz_default_plugins
rviz_visual_testing_framework
rviz_visual_tools
septentrio_gnss_driver
slam_toolbox
tf2_2d
turtlebot3_fake_node
turtlebot3_gazebo
ublox_gps
velodyne_pointcloud
warehouse_ros
nav2_amcl
nav2_behavior_tree
nav2_behaviors
nav2_collision_monitor
nav2_costmap_2d
nav_2d_utils
nav2_graceful_controller
nav2_map_server
nav2_mppi_controller
nav2_regulated_pure_pursuit_controller
nav2_rotation_shim_controller
nav2_util
admittance_controller
diff_drive_controller
mecanum_drive_controller
steering_controllers_library
tricycle_controller
move_group_interface_client
backward_global_planner
backward_local_planner
forward_global_planner
forward_local_planner
nav2z_planners_common
pure_spinning_local_planner
undo_path_global_planner
nav2z_client
sm_aws_warehouse_navigation
sm_dance_bot
sm_dance_bot_strikes_back
sm_dance_bot_warehouse
sm_dance_bot_warehouse_2
sm_dance_bot_warehouse_3
vrpn_mocap
irobot_create_nodes
irobot_create_gz_toolbox
beluga_ros
etsi_its_rviz_plugins
message_tf_frame_transformer
mrpt_apps
mrpt_libros_bridge
sick_scan_xd
autoware_lanelet2_extension
dual_laser_merger
mola_bridge_ros2

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Recent questions tagged tf2 at Robotics Stack Exchange

Package Summary

Tags No category tags.
Version 0.39.2
License BSD
Build type AMENT_CMAKE
Use RECOMMENDED

Repository Summary

Checkout URI https://github.com/ros2/geometry2.git
VCS Type git
VCS Version rolling
Last Updated 2024-11-20
Dev Status MAINTAINED
CI status No Continuous Integration
Released RELEASED
Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Package Description

tf2 is the second generation of the transform library, which lets the user keep track of multiple coordinate frames over time. tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.

Additional Links

Maintainers

  • Alejandro Hernandez Cordero
  • Chris Lalancette

Authors

  • Eitan Marder-Eppstein
  • Tully Foote
  • Wim Meeussen
README
No README found. No README in repository either.
CHANGELOG

Changelog for package tf2

0.39.2 (2024-11-20)

0.39.1 (2024-10-15)

  • Error String Filled (#715)
  • Contributors: Lucas Wendland

0.39.0 (2024-10-03)

0.38.2 (2024-07-19)

0.38.1 (2024-07-09)

  • Removed deprecated enuns (#699)
  • Contributors: Alejandro Hernández Cordero

0.38.0 (2024-06-17)

0.37.1 (2024-05-29)

  • [TimeCache] Improve performance for insertData() and pruneList() (#680) Co-authored-by: Chris Lalancette <<clalancette@gmail.com>>
  • Removed warning (#682)
  • Add cache_benchmark (#679) * Add cache_benchmark Co-authored-by: Chris Lalancette <<clalancette@gmail.com>>

  • [cache_unittest] Add direct implementation testing on ordering, pruning (#678)
    • [cache_unittest] Add direct implementation testing on ordering, pruning
    • do getAllItems() approach
    • Return a reference instead.
    • mark getAllItems as internal

    * Fix warning on Windows. Co-authored-by: Chris Lalancette <<clalancette@gmail.com>>

  • Contributors: Alejandro Hernández Cordero, Eric Cousineau

0.37.0 (2024-04-26)

0.36.2 (2024-04-10)

  • Enable Twist interpolator (#646) Co-authored-by: Tully Foote <<tullyfoote@intrinsic.ai>>
  • Warning Message Intervals for canTransform (#663)
  • Contributors: Alejandro Hernández Cordero, Lucas Wendland

0.36.1 (2024-03-28)

  • Nacho/minor fixes tf2 cache (#658)
  • Removing console_bridge (#655)
  • Contributors: Ignacio Vizzo, Lucas Wendland

0.36.0 (2024-02-07)

0.35.1 (2024-01-24)

  • Fix constantly increasing memory in std::list (#636)
  • Contributors: Ignacio Vizzo

0.35.0 (2023-12-26)

  • Update the tf2 documentation (#638)
  • Contributors: Chris Lalancette

0.34.0 (2023-11-06)

0.33.2 (2023-10-04)

0.33.1 (2023-09-07)

0.33.0 (2023-08-21)

0.32.2 (2023-07-11)

0.32.1 (2023-05-11)

  • Fix error code returned in BufferCore::walkToTopParent (#601)
  • Contributors: Patrick Roncagliolo

0.32.0 (2023-04-27)

0.31.2 (2023-04-13)

0.31.1 (2023-04-12)

0.31.0 (2023-04-11)

  • Depend on ament_cmake_ros to default SHARED to ON (#591)
  • Fix a potential crash in TimeCache::findClosest (#592)
  • Extend TimeCache API to provide rich ExtrapolationException infos (#586)
  • Contributors: Chris Lalancette, Patrick Roncagliolo, Tyler Weaver

0.30.0 (2023-02-14)

  • Update geometry2 to C++17 (#584)
  • Contributors: Chris Lalancette

0.29.0 (2022-11-21)

  • Include required header Scalar.h (#559)
  • Update maintainers (#560)
  • Contributors: Audrow Nash, Shane Loretz

0.28.0 (2022-11-02)

0.27.0 (2022-09-13)

0.26.2 (2022-08-15)

0.26.1 (2022-06-24)

0.26.0 (2022-04-29)

0.25.0 (2022-04-05)

  • Install includes to include/${PROJECT_NAME} and use modern CMake (#493)
  • Contributors: Shane Loretz

0.24.0 (2022-03-31)

0.23.0 (2022-03-28)

  • forward declare fromMsg to avoid missing symbols in downstream libraries (#485)
  • Contributors: João C. Monteiro

0.22.0 (2022-03-01)

0.21.0 (2022-01-14)

  • tf2: Enable common linter tests (#469)
  • Contributors: Abrar Rahman Protyasha

0.20.0 (2021-12-17)

  • Move time functions into time.cpp.
  • Change a for loop to a while loop.
  • Switch to C++-style casts.
  • Remove totally unused (and unreachable) code.
  • Replace NULL with nullptr.
  • Fix up some comments.
  • Use std::make_shared where we can.
  • Replace two comparisons with empty string to empty().
  • Make sure to include-what-you-use.
  • Remove unnecessary internal method.
  • Remove long-deprecated walkToTopParent overload.
  • Contributors: Chris Lalancette

0.19.0 (2021-10-15)

  • Remove unnecessary test dependencies.
  • Remove some references to the ROS 1 wiki.
  • Add rosidl_runtime_cpp as build_depend and build_export_depend.
  • Minor cleanups in CMakeLists.txt.
  • Remove include directory that doesn't exist.
  • Remove completely unnecessary target_link_libraries.
  • Remove unused speed_test from tf2.
  • Suppress clang warnings about enumerator attributes. (#463)
  • Change TF2Error names to be a bit more descriptive. (#349)
  • Fixed errors due to missing header link. (#432)
  • Contributors: Chris Lalancette, Shivam Pandey

0.18.0 (2021-06-01)

  • Deprecate tf2_geometry_msgs.h (#418)
  • Speedup covariance unwrapping (#399)
  • Contributors: Chris Lalancette, Dima Dorezyuk

0.17.1 (2021-04-06)

  • Change index.ros.org -> docs.ros.org. (#394)
  • Contributors: Chris Lalancette

0.17.0 (2021-03-19)

0.16.0 (2021-01-25)

0.15.1 (2020-12-08)

0.15.0 (2020-11-02)

  • Update maintainers of the ros2/geometry2 fork. (#328)
  • Contributors: Chris Lalancette

0.14.1 (2020-09-21)

  • Active usual compiler warnings in tf2 (#322)
  • Cleanups in buffer_core.cpp. (#301)
  • Add PoseWithCovarianceStamped transform support (#312)
  • Contributors: Chris Lalancette, Ivan Santiago Paunovic, Joshua Whitley

0.14.0 (2020-08-14)

  • Fix a TOCTTOU race in tf2. (#307)
  • Fixed memory leak in Buffer::waitForTransform (#281)
  • Add common linters to tf2. (#258)
  • Contributors: Alejandro Hernández Cordero, Chris Lalancette, Martin Ganeff

0.13.4 (2020-06-03)

  • Add missing virtual destructors (#272)
  • Contributors: Ivan Santiago Paunovic

0.13.3 (2020-05-26)

0.13.2 (2020-05-18)

  • Modify error message to not match the pattern for Jenkins MSBuild errors (#265)
  • Contributors: Dirk Thomas

0.13.1 (2020-05-08)

  • export modern CMake interface target (#263)
  • Contributors: Dirk Thomas

0.13.0 (2020-04-30)

  • Added doxyfiles and sphinx Makefiles (#257)
  • Fix displayTimePoint truncation error (#253)
  • rename rosidl_generator_cpp namespace to rosidl_runtime_cpp (#248)
  • Use the new rcutils_strerror function. (#239)
  • Remove unnecessary semicolons. (#235)
  • Export all tf2 dependencies. (#238)
  • Fix a deprecated copy warning by implementing the assignment operator (#201)
  • tf2 add windows cmath constants (#217)
  • Contributors: Alejandro Hernández Cordero, Chris Lalancette, Dirk Thomas, Hunter L. Allen, Michel Hidalgo, brawner

0.12.4 (2019-11-19)

0.12.3 (2019-11-18)

  • Provide more available error messaging for nonexistent and invalid frames in canTransform (ros2 #187)
  • Contributors: Emerson Knapp

0.12.2 (2019-11-18)

  • Fix up -Wcast-qual warning (#193) (#197)
  • Contributors: Chris Lalancette

0.12.1 (2019-10-23)

  • Overwrite TimeCacheInterface type with a current input (#151)
  • [tf2] Use ament_target_dependencies where possible
  • Restore conversion via message traits (#167)
  • Contributors: Jacob Perron, Michael Carroll, Vinnam Kim

0.12.0 (2019-09-26)

  • Add pure virtual interface tf2::BufferCoreInterface
  • Guard against invalid iterator (#127)
  • Contributors: Jacob Perron

0.11.3 (2019-05-24)

0.11.2 (2019-05-20)

0.11.1 (2019-05-09)

0.11.0 (2019-04-14)

0.10.1 (2018-12-06)

0.10.0 (2018-11-22)

  • Merge pull request #65 from bsinno/bugfix/fix_identity_transform_behaviour Fix bug in lookupTransform()
  • Fix lookupTransform() behaviour when transforming from a frame to itself
  • revert now unnecessary message initializations (#64)
  • use console_bridge_vendor (#63)
  • Contributors: Alessandro Bottero, Mikael Arguedas, Tully Foote

0.5.15 (2017-01-24)

0.5.14 (2017-01-16)

  • fixes #194 check for quaternion normalization before inserting into storage (#196)
    • check for quaternion normalization before inserting into storage
    • Add test to check for transform failure on invalid quaternion input
  • updating getAngleShortestPath() (#187)
  • Move internal cache functions into a namespace Fixes https://github.com/ros/geometry2/issues/175
  • Link properly to convert.h
  • Landing page for tf2 describing the conversion interface
  • Fix comment on BufferCore::MAX_GRAPH_DEPTH.
  • Contributors: Jackie Kay, Phil Osteen, Tully Foote, alex, gavanderhoorn

0.5.13 (2016-03-04)

0.5.12 (2015-08-05)

  • add utilities to get yaw, pitch, roll and identity transform
  • provide more conversions between types The previous conversion always assumed that it was converting a non-message type to a non-message type. Now, one, both or none can be a message or a non-message.
  • Contributors: Vincent Rabaud

0.5.11 (2015-04-22)

0.5.10 (2015-04-21)

  • move lct_cache into function local memoryfor #92
  • Clean up range checking. Re: #92
  • Fixed chainToVector
  • release lock before possibly invoking user callbacks. Fixes #91
  • Contributors: Jackie Kay, Tully Foote

0.5.9 (2015-03-25)

  • fixing edge case where two no frame id lookups matched in getLatestCommonTime
  • Contributors: Tully Foote

0.5.8 (2015-03-17)

  • change from default argument to overload to avoid linking issue #84
  • remove useless Makefile files
  • Remove unused assignments in max/min functions
  • change _allFramesAsDot() -> _allFramesAsDot(double current_time)
  • Contributors: Jon Binney, Kei Okada, Tully Foote, Vincent Rabaud

0.5.7 (2014-12-23)

0.5.6 (2014-09-18)

0.5.5 (2014-06-23)

0.5.4 (2014-05-07)

0.5.3 (2014-02-21)

0.5.2 (2014-02-20)

0.5.1 (2014-02-14)

0.5.0 (2014-02-14)

0.4.10 (2013-12-26)

  • updated error message. fixes #38
  • tf2: add missing console bridge include directories (fix #48)
  • Fix const correctness of tf2::Vector3 rotate() method The method does not modify the class thus should be const. This has already been fixed in Bullet itself.
  • Contributors: Dirk Thomas, Timo Rohling, Tully Foote

0.4.9 (2013-11-06)

0.4.8 (2013-11-06)

  • moving python documentation to tf2_ros from tf2 to follow the code
  • removing legacy rospy dependency. implementation removed in 0.4.0 fixes #27

0.4.7 (2013-08-28)

  • switching to use allFramesAsStringNoLock inside of getLatestCommonTime and walkToParent and locking in public API _getLatestCommonTime instead re #23
  • Fixes a crash in tf's view_frames related to dot code generation in allFramesAsDot

0.4.6 (2013-08-28)

  • cleaner fix for #19
  • fix pointer initialization. Fixes #19
  • fixes #18 for hydro
  • package.xml: corrected typo in description

0.4.5 (2013-07-11)

0.4.4 (2013-07-09)

  • making repo use CATKIN_ENABLE_TESTING correctly and switching rostest to be a test_depend with that change.
  • tf2: Fixes a warning on OS X, but generally safer Replaces the use of pointers with shared_ptrs, this allows the polymorphism and makes it so that the compiler doesn't yell at us about calling delete on a class with a public non-virtual destructor.
  • tf2: Fixes compiler warnings on OS X This exploited a gcc specific extension and is not C++ standard compliant. There used to be a "fix" for OS X which no longer applies. I think it is ok to use this as an int instead of a double, but another way to fix it would be to use a define.
  • tf2: Fixes linkedit errors on OS X

0.4.3 (2013-07-05)

0.4.2 (2013-07-05)

  • adding getCacheLength() to parallel old tf API
  • removing legacy static const variable MAX_EXTRAPOLATION_DISTANCE copied from tf unnecessesarily

0.4.1 (2013-07-05)

  • adding old style callback notifications to BufferCore to enable backwards compatability of message filters
  • exposing dedicated thread logic in BufferCore and checking in Buffer
  • more methods to expose, and check for empty cache before getting latest timestamp
  • adding methods to enable backwards compatability for passing through to tf::Transformer

0.4.0 (2013-06-27)

  • splitting rospy dependency into tf2_py so tf2 is pure c++ library.
  • switching to console_bridge from rosconsole
  • moving convert methods back into tf2 because it does not have any ros dependencies beyond ros::Time which is already a dependency of tf2
  • Cleaning up unnecessary dependency on roscpp
  • Cleaning up packaging of tf2 including: removing unused nodehandle fixing overmatch on search and replace cleaning up a few dependencies and linking removing old backup of package.xml making diff minimally different from tf version of library
  • suppressing bullet LinearMath copy inside of tf2, so it will not collide, and should not be used externally.
  • Restoring test packages and bullet packages. reverting 3570e8c42f9b394ecbfd9db076b920b41300ad55 to get back more of the packages previously implemented reverting 04cf29d1b58c660fdc999ab83563a5d4b76ab331 to fix #7
  • fixing includes in unit tests
  • Make PythonLibs find_package python2 specific On systems with python 3 installed and default, find_package(PythonLibs) will find the python 3 paths and libraries. However, the c++ include structure seems to be different in python 3 and tf2 uses includes that are no longer present or deprecated. Until the includes are made to be python 3 compliant, we should specify that the version of python found must be python 2.

0.3.6 (2013-03-03)

0.3.5 (2013-02-15 14:46)

  • 0.3.4 -> 0.3.5

0.3.4 (2013-02-15 13:14)

  • 0.3.3 -> 0.3.4
  • moving LinearMath includes to include/tf2

0.3.3 (2013-02-15 11:30)

  • 0.3.2 -> 0.3.3
  • fixing include installation of tf2

0.3.2 (2013-02-15 00:42)

  • 0.3.1 -> 0.3.2
  • fixed missing include export & tf2_ros dependecy

0.3.1 (2013-02-14)

  • 0.3.0 -> 0.3.1
  • fixing PYTHON installation directory

0.3.0 (2013-02-13)

  • switching to version 0.3.0
  • adding setup.py to tf2 package
  • fixed tf2 exposing python functionality
  • removed line that was killing tf2_ros.so
  • fixing catkin message dependencies
  • removing packages with missing deps
  • adding missing package.xml
  • adding missing package.xml
  • adding missing package.xml
  • catkinizing geometry-experimental
  • removing bullet headers from use in header files
  • removing bullet headers from use in header files
  • merging my recent changes
  • setting child_frame_id overlooked in revision 6a0eec022be0 which fixed failing tests
  • allFramesAsString public and internal methods seperated. Public method is locked, private method is not
  • fixing another scoped lock
  • fixing one scoped lock
  • fixing test compilation
  • merge
  • Error message fix, ros-pkg5085
  • Check if target equals to source before validation
  • When target_frame == source_frame, just returns an identity transform.
  • adding addition ros header includes for strictness
  • Fixed optimized lookups with compound transforms
  • Fixed problem in tf2 optimized branch. Quaternion multiplication order was incorrect
  • fix compilation on 32-bit
  • Josh fix: Final inverse transform composition (missed multiplying the sourcd->top vector by the target->top inverse orientation). b44877d2b054
  • Josh change: fix first/last time case. 46bf33868e0d
  • fix transform accumulation to parent
  • fix parent lookup, now works on the real pr2's tree
  • move the message filter to tf2_ros
  • tf2::MessageFilter + tests. Still need to change it around to pass in a callback queue, since we're being triggered directly from the tf2 buffer
  • Don't add the request if the transform is already available. Add some new tests
  • working transformable callbacks with a simple (incomplete) test case
  • first pass at a transformable callback api, not tested yet
  • add interpolation cases
  • fix getLatestCommonTime -- no longer returns the latest of any of the times
  • Some more optimization -- allow findClosest to inline
  • another minor speedup
  • Minorly speed up canTransform by not requiring the full data lookup, and only looking up the parent
  • Add explicit operator= so that we can see the time in it on a profile graph. Also some minor cleanup
  • minor cleanup
  • add 3 more cases to the speed test
  • Remove use of btTransform at all from transform accumulation, since the conversion to/from is unnecessary, expensive, and can introduce floating point error
  • Don't use btTransform as an intermediate when accumulating transforms, as constructing them takes quite a bit of time
  • Completely remove lookupLists(). canTransform() now uses the same walking code as lookupTransform(). Also fixed a bug in the static transform publisher test
  • Genericise the walk-to-top-parent code in lookupTransform so that it will be able to be used by canTransform as well (minus the cost of actually computing the transform)
  • remove id lookup that wasn't doing anything
  • Some more optimization:
    • Reduce # of TransformStorage copies made in TimeCache::getData()
    • Remove use of lookupLists from getLatestCommonTime
  • lookupTransform() no longer uses lookupLists unless it's called with Time(0). Removes lots of object construction/destruction due to removal of pushing back on the lists
  • Remove CompactFrameID in favor of a typedef
  • these mode checks are no longer necessary
  • Fix crash when testing extrapolation on the forward transforms
  • Update cache unit tests to work with the changes TransformStorage. Also make sure that BT_USE_DOUBLE_PRECISION is set for tf2.
  • remove exposure of time_cache.h from buffer_core.h
  • Removed the mutex from TimeCache, as it's unnecessary (BufferCore needs to have its own mutex locked anyway), and this speeds things up by about 20% Also fixed a number of thread-safety problems
  • Optimize test_extrapolation a bit, 25% speedup of lookupTransform
  • use a hash map for looking up frame numbers, speeds up lookupTransform by ~8%
  • Cache vectors used for looking up transforms. Speeds up lookupTransform by another 10%
  • speed up lookupTransform by another 25%
  • speed up lookupTransform by another 2x. also reduces the memory footprint of the cache significantly
  • sped up lookupTransform by another 2x
  • First add of a simple speed test Sped up lookupTransform 2x
  • roscpp dependency explicit, instead of relying on implicit
  • static transform tested and working
  • tests passing and all throw catches removed too!
  • validating frame_ids up front for lookup exceptions
  • working with single base class vector
  • tests passing for static storage
  • making method private for clarity
  • static cache implementation and test
  • cleaning up API doc typos
  • sphinx docs for Buffer
  • new dox mainpage
  • update tf2 manifest
  • commenting out twist
  • Changed cache_time to cache_time to follow C++ style guide, also initialized it to actually get things to work
  • no more rand in cache tests
  • Changing tf2_py.cpp to use underscores instead of camelCase
  • removing all old converter functions from transform_datatypes.h
  • removing last references to transform_datatypes.h in tf2
  • transform conversions internalized
  • removing unused datatypes
  • copying bullet transform headers into tf2 and breaking bullet dependency
  • merge
  • removing dependency on tf
  • removing include of old tf from tf2
  • update doc
  • merge
  • kdl unittest passing
  • Spaces instead of tabs in YAML grrrr
  • Adding quotes for parent
  • canTransform advanced ported
  • Hopefully fixing YAML syntax
  • new version of view_frames in new tf2_tools package
  • testing new argument validation and catching bug
  • Python support for debugging
  • merge
  • adding validation of frame_ids in queries with warnings and exceptions where appropriate
  • Exposing ability to get frames as a string
  • A compiling version of YAML debugging interface for BufferCore
  • placeholder for tf debug
  • fixing tf:: to tf2:: ns issues and stripping slashes on set in tf2 for backwards compatiabily
  • Adding a python version of the BufferClient
  • moving test to new package
  • merging
  • working unit test for BufferCore::lookupTransform
  • removing unused method test and converting NO_PARENT test to new API
  • Adding some comments
  • Moving the python bindings for tf2 to the tf2 package from the tf2_py package
  • buffercore tests upgraded
  • porting tf_unittest while running incrmentally instead of block copy
  • BufferCore::clear ported forward
  • successfully changed lookupTransform advanced to new version
  • switching to new implementation of lookupTransform tests still passing
  • compiling lookupTransform new version
  • removing tf_prefix from BufferCore. BuferCore is independent of any frame_ids. tf_prefix should be implemented at the ROS API level.
  • initializing tf_prefix
  • adding missing initialization
  • suppressing warnings
  • more tests ported
  • removing tests for apis not ported forward
  • setTransform tests ported
  • old tests in new package passing due to backwards dependency. now for the fun, port all 1500 lines :-)
  • setTransform working in new framework as well as old
  • porting more methods
  • more compatability
  • bringing in helper functions for buffer_core from tf.h/cpp
  • rethrowing to new exceptions
  • converting Storage to geometry_msgs::TransformStamped
  • removing deprecated useage
  • cleaning up includes
  • moving all implementations into cpp file
  • switching test to new class from old one
  • Compiling version of the buffer client
  • moving listener to tf_cpp
  • removing listener, it should be in another package
  • most of listener
  • add cantransform implementation
  • removing deprecated API usage
  • initial import of listener header
  • move implementation into library
  • 2 tests of buffer
  • moving executables back into bin
  • compiling again with new design
  • rename tfcore to buffercore
  • almost compiling version of template code
  • compiling tf2_core simple test
  • add test to start compiling
  • copying in tf_unittest for tf_core testing template
  • prototype of tf2_core implemented using old tf.
  • first version of template functions
  • remove timeouts
  • properly naming tf2_core.h from tf_core.h
  • working cache test with tf2 lib
  • first unit test passing, not yet ported
  • tf_core api
  • tf2 v2
  • aborting port
  • moving across time cache tf and datatypes headers
  • copying exceptions from tf
  • switching to tf2 from tf_core

Wiki Tutorials

This package does not provide any links to tutorials in it's rosindex metadata. You can check on the ROS Wiki Tutorials page for the package.

Dependant Packages

Name Deps
aruco_ros
cartographer_ros
find_object_2d
fuse_models
fuse_publishers
geometry2
test_tf2
tf2_bullet
tf2_eigen
tf2_eigen_kdl
tf2_geometry_msgs
tf2_kdl
tf2_py
tf2_ros
tf2_sensor_msgs
turtle_tf2_cpp
depth_image_proc
image_proc
image_rotate
imu_complementary_filter
rviz_imu_plugin
interactive_marker_twist_server
interactive_markers
laser_filters
laser_geometry
mapviz
mapviz_plugins
multires_image
tile_map
swri_geometry_util
swri_image_util
swri_transform_util
microstrain_inertial_driver
moveit_core
moveit_kinematics
pilz_industrial_motion_planner
moveit_ros_move_group
moveit_ros_perception
moveit_ros_planning
moveit_ros_planning_interface
moveit_ros_robot_interaction
mrpt_map_server
mrpt_msgs_bridge
mrpt_pf_localization
mrpt_pointcloud_pipeline
mrpt_reactivenav2d
mrpt_tps_astar_planner
mrpt_generic_sensor
mrpt_sensor_bumblebee_stereo
mrpt_sensor_gnss_nmea
mrpt_sensor_gnss_novatel
mrpt_sensor_imu_taobotics
mrpt_sensorlib
mvsim
novatel_gps_driver
octomap_server
octomap_ros
pcl_ros
pointcloud_to_laserscan
pose_cov_ops
robot_localization
rviz_common
rviz_default_plugins
rviz_visual_testing_framework
rviz_visual_tools
septentrio_gnss_driver
tf2_2d
turtlebot3_fake_node
turtlebot3_gazebo
ublox_gps
velodyne_pointcloud
warehouse_ros
raspimouse
admittance_controller
diff_drive_controller
mecanum_drive_controller
steering_controllers_library
tricycle_controller
move_group_interface_client
backward_global_planner
backward_local_planner
forward_global_planner
forward_local_planner
nav2z_planners_common
pure_spinning_local_planner
undo_path_global_planner
nav2z_client
sm_aws_warehouse_navigation
sm_dance_bot
sm_dance_bot_strikes_back
sm_dance_bot_warehouse
sm_dance_bot_warehouse_2
sm_dance_bot_warehouse_3
vrpn_mocap
message_tf_frame_transformer
mrpt_apps
mrpt_libros_bridge
autoware_lanelet2_extension
dual_laser_merger
mola_bridge_ros2

Launch files

No launch files found

Messages

No message files found.

Services

No service files found

Plugins

No plugins found.

Recent questions tagged tf2 at Robotics Stack Exchange

Package Summary

Tags No category tags.
Version 0.8.0
License BSD
Build type AMENT_CMAKE
Use RECOMMENDED

Repository Summary

Checkout URI https://github.com/ros2/geometry2.git
VCS Type git
VCS Version ardent
Last Updated 2017-12-09
Dev Status MAINTAINED
CI status No Continuous Integration
Released RELEASED
Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Package Description

tf2 is the second generation of the transform library, which lets the user keep track of multiple coordinate frames over time. tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.

Additional Links

Maintainers

  • Tully Foote

Authors

  • Tully Foote
  • Eitan Marder-Eppstein
  • Wim Meeussen
README
No README found. No README in repository either.
CHANGELOG

Changelog for package tf2

0.5.15 (2017-01-24)

0.5.14 (2017-01-16)

  • fixes #194 check for quaternion normalization before inserting into storage (#196)
    • check for quaternion normalization before inserting into storage
    • Add test to check for transform failure on invalid quaternion input
  • updating getAngleShortestPath() (#187)
  • Move internal cache functions into a namespace Fixes https://github.com/ros/geometry2/issues/175
  • Link properly to convert.h
  • Landing page for tf2 describing the conversion interface
  • Fix comment on BufferCore::MAX_GRAPH_DEPTH.
  • Contributors: Jackie Kay, Phil Osteen, Tully Foote, alex, gavanderhoorn

0.5.13 (2016-03-04)

0.5.12 (2015-08-05)

  • add utilities to get yaw, pitch, roll and identity transform
  • provide more conversions between types The previous conversion always assumed that it was converting a non-message type to a non-message type. Now, one, both or none can be a message or a non-message.
  • Contributors: Vincent Rabaud

0.5.11 (2015-04-22)

0.5.10 (2015-04-21)

  • move lct_cache into function local memoryfor #92
  • Clean up range checking. Re: #92
  • Fixed chainToVector
  • release lock before possibly invoking user callbacks. Fixes #91
  • Contributors: Jackie Kay, Tully Foote

0.5.9 (2015-03-25)

  • fixing edge case where two no frame id lookups matched in getLatestCommonTime
  • Contributors: Tully Foote

0.5.8 (2015-03-17)

  • change from default argument to overload to avoid linking issue #84
  • remove useless Makefile files
  • Remove unused assignments in max/min functions
  • change _allFramesAsDot() -> _allFramesAsDot(double current_time)
  • Contributors: Jon Binney, Kei Okada, Tully Foote, Vincent Rabaud

0.5.7 (2014-12-23)

0.5.6 (2014-09-18)

0.5.5 (2014-06-23)

0.5.4 (2014-05-07)

0.5.3 (2014-02-21)

0.5.2 (2014-02-20)

0.5.1 (2014-02-14)

0.5.0 (2014-02-14)

0.4.10 (2013-12-26)

  • updated error message. fixes #38
  • tf2: add missing console bridge include directories (fix #48)
  • Fix const correctness of tf2::Vector3 rotate() method The method does not modify the class thus should be const. This has already been fixed in Bullet itself.
  • Contributors: Dirk Thomas, Timo Rohling, Tully Foote

0.4.9 (2013-11-06)

0.4.8 (2013-11-06)

  • moving python documentation to tf2_ros from tf2 to follow the code
  • removing legacy rospy dependency. implementation removed in 0.4.0 fixes #27

0.4.7 (2013-08-28)

  • switching to use allFramesAsStringNoLock inside of getLatestCommonTime and walkToParent and locking in public API _getLatestCommonTime instead re #23
  • Fixes a crash in tf's view_frames related to dot code generation in allFramesAsDot

0.4.6 (2013-08-28)

  • cleaner fix for #19
  • fix pointer initialization. Fixes #19
  • fixes #18 for hydro
  • package.xml: corrected typo in description

0.4.5 (2013-07-11)

0.4.4 (2013-07-09)

  • making repo use CATKIN_ENABLE_TESTING correctly and switching rostest to be a test_depend with that change.
  • tf2: Fixes a warning on OS X, but generally safer Replaces the use of pointers with shared_ptrs, this allows the polymorphism and makes it so that the compiler doesn't yell at us about calling delete on a class with a public non-virtual destructor.
  • tf2: Fixes compiler warnings on OS X This exploited a gcc specific extension and is not C++ standard compliant. There used to be a "fix" for OS X which no longer applies. I think it is ok to use this as an int instead of a double, but another way to fix it would be to use a define.
  • tf2: Fixes linkedit errors on OS X

0.4.3 (2013-07-05)

0.4.2 (2013-07-05)

  • adding getCacheLength() to parallel old tf API
  • removing legacy static const variable MAX_EXTRAPOLATION_DISTANCE copied from tf unnecessesarily

0.4.1 (2013-07-05)

  • adding old style callback notifications to BufferCore to enable backwards compatability of message filters
  • exposing dedicated thread logic in BufferCore and checking in Buffer
  • more methods to expose, and check for empty cache before getting latest timestamp
  • adding methods to enable backwards compatability for passing through to tf::Transformer

0.4.0 (2013-06-27)

  • splitting rospy dependency into tf2_py so tf2 is pure c++ library.
  • switching to console_bridge from rosconsole
  • moving convert methods back into tf2 because it does not have any ros dependencies beyond ros::Time which is already a dependency of tf2
  • Cleaning up unnecessary dependency on roscpp
  • Cleaning up packaging of tf2 including: removing unused nodehandle fixing overmatch on search and replace cleaning up a few dependencies and linking removing old backup of package.xml making diff minimally different from tf version of library
  • suppressing bullet LinearMath copy inside of tf2, so it will not collide, and should not be used externally.
  • Restoring test packages and bullet packages. reverting 3570e8c42f9b394ecbfd9db076b920b41300ad55 to get back more of the packages previously implemented reverting 04cf29d1b58c660fdc999ab83563a5d4b76ab331 to fix #7
  • fixing includes in unit tests
  • Make PythonLibs find_package python2 specific On systems with python 3 installed and default, find_package(PythonLibs) will find the python 3 paths and libraries. However, the c++ include structure seems to be different in python 3 and tf2 uses includes that are no longer present or deprecated. Until the includes are made to be python 3 compliant, we should specify that the version of python found must be python 2.

0.3.6 (2013-03-03)

0.3.5 (2013-02-15 14:46)

  • 0.3.4 -> 0.3.5

0.3.4 (2013-02-15 13:14)

  • 0.3.3 -> 0.3.4
  • moving LinearMath includes to include/tf2

0.3.3 (2013-02-15 11:30)

  • 0.3.2 -> 0.3.3
  • fixing include installation of tf2

0.3.2 (2013-02-15 00:42)

  • 0.3.1 -> 0.3.2
  • fixed missing include export & tf2_ros dependecy

0.3.1 (2013-02-14)

  • 0.3.0 -> 0.3.1
  • fixing PYTHON installation directory

0.3.0 (2013-02-13)

  • switching to version 0.3.0
  • adding setup.py to tf2 package
  • fixed tf2 exposing python functionality
  • removed line that was killing tf2_ros.so
  • fixing catkin message dependencies
  • removing packages with missing deps
  • adding missing package.xml
  • adding missing package.xml
  • adding missing package.xml
  • catkinizing geometry-experimental
  • removing bullet headers from use in header files
  • removing bullet headers from use in header files
  • merging my recent changes
  • setting child_frame_id overlooked in revision 6a0eec022be0 which fixed failing tests
  • allFramesAsString public and internal methods seperated. Public method is locked, private method is not
  • fixing another scoped lock
  • fixing one scoped lock
  • fixing test compilation
  • merge
  • Error message fix, ros-pkg5085
  • Check if target equals to source before validation
  • When target_frame == source_frame, just returns an identity transform.
  • adding addition ros header includes for strictness
  • Fixed optimized lookups with compound transforms
  • Fixed problem in tf2 optimized branch. Quaternion multiplication order was incorrect
  • fix compilation on 32-bit
  • Josh fix: Final inverse transform composition (missed multiplying the sourcd->top vector by the target->top inverse orientation). b44877d2b054
  • Josh change: fix first/last time case. 46bf33868e0d
  • fix transform accumulation to parent
  • fix parent lookup, now works on the real pr2's tree
  • move the message filter to tf2_ros
  • tf2::MessageFilter + tests. Still need to change it around to pass in a callback queue, since we're being triggered directly from the tf2 buffer
  • Don't add the request if the transform is already available. Add some new tests
  • working transformable callbacks with a simple (incomplete) test case
  • first pass at a transformable callback api, not tested yet
  • add interpolation cases
  • fix getLatestCommonTime -- no longer returns the latest of any of the times
  • Some more optimization -- allow findClosest to inline
  • another minor speedup
  • Minorly speed up canTransform by not requiring the full data lookup, and only looking up the parent
  • Add explicit operator= so that we can see the time in it on a profile graph. Also some minor cleanup
  • minor cleanup
  • add 3 more cases to the speed test
  • Remove use of btTransform at all from transform accumulation, since the conversion to/from is unnecessary, expensive, and can introduce floating point error
  • Don't use btTransform as an intermediate when accumulating transforms, as constructing them takes quite a bit of time
  • Completely remove lookupLists(). canTransform() now uses the same walking code as lookupTransform(). Also fixed a bug in the static transform publisher test
  • Genericise the walk-to-top-parent code in lookupTransform so that it will be able to be used by canTransform as well (minus the cost of actually computing the transform)
  • remove id lookup that wasn't doing anything
  • Some more optimization:
    • Reduce # of TransformStorage copies made in TimeCache::getData()
    • Remove use of lookupLists from getLatestCommonTime
  • lookupTransform() no longer uses lookupLists unless it's called with Time(0). Removes lots of object construction/destruction due to removal of pushing back on the lists
  • Remove CompactFrameID in favor of a typedef
  • these mode checks are no longer necessary
  • Fix crash when testing extrapolation on the forward transforms
  • Update cache unit tests to work with the changes TransformStorage. Also make sure that BT_USE_DOUBLE_PRECISION is set for tf2.
  • remove exposure of time_cache.h from buffer_core.h
  • Removed the mutex from TimeCache, as it's unnecessary (BufferCore needs to have its own mutex locked anyway), and this speeds things up by about 20% Also fixed a number of thread-safety problems
  • Optimize test_extrapolation a bit, 25% speedup of lookupTransform
  • use a hash map for looking up frame numbers, speeds up lookupTransform by ~8%
  • Cache vectors used for looking up transforms. Speeds up lookupTransform by another 10%
  • speed up lookupTransform by another 25%
  • speed up lookupTransform by another 2x. also reduces the memory footprint of the cache significantly
  • sped up lookupTransform by another 2x
  • First add of a simple speed test Sped up lookupTransform 2x
  • roscpp dependency explicit, instead of relying on implicit
  • static transform tested and working
  • tests passing and all throw catches removed too!
  • validating frame_ids up front for lookup exceptions
  • working with single base class vector
  • tests passing for static storage
  • making method private for clarity
  • static cache implementation and test
  • cleaning up API doc typos
  • sphinx docs for Buffer
  • new dox mainpage
  • update tf2 manifest
  • commenting out twist
  • Changed cache_time to cache_time to follow C++ style guide, also initialized it to actually get things to work
  • no more rand in cache tests
  • Changing tf2_py.cpp to use underscores instead of camelCase
  • removing all old converter functions from transform_datatypes.h
  • removing last references to transform_datatypes.h in tf2
  • transform conversions internalized
  • removing unused datatypes
  • copying bullet transform headers into tf2 and breaking bullet dependency
  • merge
  • removing dependency on tf
  • removing include of old tf from tf2
  • update doc
  • merge
  • kdl unittest passing
  • Spaces instead of tabs in YAML grrrr
  • Adding quotes for parent
  • canTransform advanced ported
  • Hopefully fixing YAML syntax
  • new version of view_frames in new tf2_tools package
  • testing new argument validation and catching bug
  • Python support for debugging
  • merge
  • adding validation of frame_ids in queries with warnings and exceptions where appropriate
  • Exposing ability to get frames as a string
  • A compiling version of YAML debugging interface for BufferCore
  • placeholder for tf debug
  • fixing tf:: to tf2:: ns issues and stripping slashes on set in tf2 for backwards compatiabily
  • Adding a python version of the BufferClient
  • moving test to new package
  • merging
  • working unit test for BufferCore::lookupTransform
  • removing unused method test and converting NO_PARENT test to new API
  • Adding some comments
  • Moving the python bindings for tf2 to the tf2 package from the tf2_py package
  • buffercore tests upgraded
  • porting tf_unittest while running incrmentally instead of block copy
  • BufferCore::clear ported forward
  • successfully changed lookupTransform advanced to new version
  • switching to new implementation of lookupTransform tests still passing
  • compiling lookupTransform new version
  • removing tf_prefix from BufferCore. BuferCore is independent of any frame_ids. tf_prefix should be implemented at the ROS API level.
  • initializing tf_prefix
  • adding missing initialization
  • suppressing warnings
  • more tests ported
  • removing tests for apis not ported forward
  • setTransform tests ported
  • old tests in new package passing due to backwards dependency. now for the fun, port all 1500 lines :-)
  • setTransform working in new framework as well as old
  • porting more methods
  • more compatability
  • bringing in helper functions for buffer_core from tf.h/cpp
  • rethrowing to new exceptions
  • converting Storage to geometry_msgs::TransformStamped
  • removing deprecated useage
  • cleaning up includes
  • moving all implementations into cpp file
  • switching test to new class from old one
  • Compiling version of the buffer client
  • moving listener to tf_cpp
  • removing listener, it should be in another package
  • most of listener
  • add cantransform implementation
  • removing deprecated API usage
  • initial import of listener header
  • move implementation into library
  • 2 tests of buffer
  • moving executables back into bin
  • compiling again with new design
  • rename tfcore to buffercore
  • almost compiling version of template code
  • compiling tf2_core simple test
  • add test to start compiling
  • copying in tf_unittest for tf_core testing template
  • prototype of tf2_core implemented using old tf.
  • first version of template functions
  • remove timeouts
  • properly naming tf2_core.h from tf_core.h
  • working cache test with tf2 lib
  • first unit test passing, not yet ported
  • tf_core api
  • tf2 v2
  • aborting port
  • moving across time cache tf and datatypes headers
  • copying exceptions from tf
  • switching to tf2 from tf_core

Wiki Tutorials

This package does not provide any links to tutorials in it's rosindex metadata. You can check on the ROS Wiki Tutorials page for the package.

Launch files

No launch files found

Messages

No message files found.

Services

No service files found

Plugins

No plugins found.

Recent questions tagged tf2 at Robotics Stack Exchange

Package Summary

Tags No category tags.
Version 0.9.1
License BSD
Build type AMENT_CMAKE
Use RECOMMENDED

Repository Summary

Checkout URI https://github.com/ros2/geometry2.git
VCS Type git
VCS Version bouncy
Last Updated 2018-12-06
Dev Status MAINTAINED
CI status No Continuous Integration
Released RELEASED
Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Package Description

tf2 is the second generation of the transform library, which lets the user keep track of multiple coordinate frames over time. tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.

Additional Links

Maintainers

  • Tully Foote

Authors

  • Tully Foote
  • Eitan Marder-Eppstein
  • Wim Meeussen
README
No README found. No README in repository either.
CHANGELOG

Changelog for package tf2

0.5.15 (2017-01-24)

0.5.14 (2017-01-16)

  • fixes #194 check for quaternion normalization before inserting into storage (#196)
    • check for quaternion normalization before inserting into storage
    • Add test to check for transform failure on invalid quaternion input
  • updating getAngleShortestPath() (#187)
  • Move internal cache functions into a namespace Fixes https://github.com/ros/geometry2/issues/175
  • Link properly to convert.h
  • Landing page for tf2 describing the conversion interface
  • Fix comment on BufferCore::MAX_GRAPH_DEPTH.
  • Contributors: Jackie Kay, Phil Osteen, Tully Foote, alex, gavanderhoorn

0.5.13 (2016-03-04)

0.5.12 (2015-08-05)

  • add utilities to get yaw, pitch, roll and identity transform
  • provide more conversions between types The previous conversion always assumed that it was converting a non-message type to a non-message type. Now, one, both or none can be a message or a non-message.
  • Contributors: Vincent Rabaud

0.5.11 (2015-04-22)

0.5.10 (2015-04-21)

  • move lct_cache into function local memoryfor #92
  • Clean up range checking. Re: #92
  • Fixed chainToVector
  • release lock before possibly invoking user callbacks. Fixes #91
  • Contributors: Jackie Kay, Tully Foote

0.5.9 (2015-03-25)

  • fixing edge case where two no frame id lookups matched in getLatestCommonTime
  • Contributors: Tully Foote

0.5.8 (2015-03-17)

  • change from default argument to overload to avoid linking issue #84
  • remove useless Makefile files
  • Remove unused assignments in max/min functions
  • change _allFramesAsDot() -> _allFramesAsDot(double current_time)
  • Contributors: Jon Binney, Kei Okada, Tully Foote, Vincent Rabaud

0.5.7 (2014-12-23)

0.5.6 (2014-09-18)

0.5.5 (2014-06-23)

0.5.4 (2014-05-07)

0.5.3 (2014-02-21)

0.5.2 (2014-02-20)

0.5.1 (2014-02-14)

0.5.0 (2014-02-14)

0.4.10 (2013-12-26)

  • updated error message. fixes #38
  • tf2: add missing console bridge include directories (fix #48)
  • Fix const correctness of tf2::Vector3 rotate() method The method does not modify the class thus should be const. This has already been fixed in Bullet itself.
  • Contributors: Dirk Thomas, Timo Rohling, Tully Foote

0.4.9 (2013-11-06)

0.4.8 (2013-11-06)

  • moving python documentation to tf2_ros from tf2 to follow the code
  • removing legacy rospy dependency. implementation removed in 0.4.0 fixes #27

0.4.7 (2013-08-28)

  • switching to use allFramesAsStringNoLock inside of getLatestCommonTime and walkToParent and locking in public API _getLatestCommonTime instead re #23
  • Fixes a crash in tf's view_frames related to dot code generation in allFramesAsDot

0.4.6 (2013-08-28)

  • cleaner fix for #19
  • fix pointer initialization. Fixes #19
  • fixes #18 for hydro
  • package.xml: corrected typo in description

0.4.5 (2013-07-11)

0.4.4 (2013-07-09)

  • making repo use CATKIN_ENABLE_TESTING correctly and switching rostest to be a test_depend with that change.
  • tf2: Fixes a warning on OS X, but generally safer Replaces the use of pointers with shared_ptrs, this allows the polymorphism and makes it so that the compiler doesn't yell at us about calling delete on a class with a public non-virtual destructor.
  • tf2: Fixes compiler warnings on OS X This exploited a gcc specific extension and is not C++ standard compliant. There used to be a "fix" for OS X which no longer applies. I think it is ok to use this as an int instead of a double, but another way to fix it would be to use a define.
  • tf2: Fixes linkedit errors on OS X

0.4.3 (2013-07-05)

0.4.2 (2013-07-05)

  • adding getCacheLength() to parallel old tf API
  • removing legacy static const variable MAX_EXTRAPOLATION_DISTANCE copied from tf unnecessesarily

0.4.1 (2013-07-05)

  • adding old style callback notifications to BufferCore to enable backwards compatability of message filters
  • exposing dedicated thread logic in BufferCore and checking in Buffer
  • more methods to expose, and check for empty cache before getting latest timestamp
  • adding methods to enable backwards compatability for passing through to tf::Transformer

0.4.0 (2013-06-27)

  • splitting rospy dependency into tf2_py so tf2 is pure c++ library.
  • switching to console_bridge from rosconsole
  • moving convert methods back into tf2 because it does not have any ros dependencies beyond ros::Time which is already a dependency of tf2
  • Cleaning up unnecessary dependency on roscpp
  • Cleaning up packaging of tf2 including: removing unused nodehandle fixing overmatch on search and replace cleaning up a few dependencies and linking removing old backup of package.xml making diff minimally different from tf version of library
  • suppressing bullet LinearMath copy inside of tf2, so it will not collide, and should not be used externally.
  • Restoring test packages and bullet packages. reverting 3570e8c42f9b394ecbfd9db076b920b41300ad55 to get back more of the packages previously implemented reverting 04cf29d1b58c660fdc999ab83563a5d4b76ab331 to fix #7
  • fixing includes in unit tests
  • Make PythonLibs find_package python2 specific On systems with python 3 installed and default, find_package(PythonLibs) will find the python 3 paths and libraries. However, the c++ include structure seems to be different in python 3 and tf2 uses includes that are no longer present or deprecated. Until the includes are made to be python 3 compliant, we should specify that the version of python found must be python 2.

0.3.6 (2013-03-03)

0.3.5 (2013-02-15 14:46)

  • 0.3.4 -> 0.3.5

0.3.4 (2013-02-15 13:14)

  • 0.3.3 -> 0.3.4
  • moving LinearMath includes to include/tf2

0.3.3 (2013-02-15 11:30)

  • 0.3.2 -> 0.3.3
  • fixing include installation of tf2

0.3.2 (2013-02-15 00:42)

  • 0.3.1 -> 0.3.2
  • fixed missing include export & tf2_ros dependecy

0.3.1 (2013-02-14)

  • 0.3.0 -> 0.3.1
  • fixing PYTHON installation directory

0.3.0 (2013-02-13)

  • switching to version 0.3.0
  • adding setup.py to tf2 package
  • fixed tf2 exposing python functionality
  • removed line that was killing tf2_ros.so
  • fixing catkin message dependencies
  • removing packages with missing deps
  • adding missing package.xml
  • adding missing package.xml
  • adding missing package.xml
  • catkinizing geometry-experimental
  • removing bullet headers from use in header files
  • removing bullet headers from use in header files
  • merging my recent changes
  • setting child_frame_id overlooked in revision 6a0eec022be0 which fixed failing tests
  • allFramesAsString public and internal methods seperated. Public method is locked, private method is not
  • fixing another scoped lock
  • fixing one scoped lock
  • fixing test compilation
  • merge
  • Error message fix, ros-pkg5085
  • Check if target equals to source before validation
  • When target_frame == source_frame, just returns an identity transform.
  • adding addition ros header includes for strictness
  • Fixed optimized lookups with compound transforms
  • Fixed problem in tf2 optimized branch. Quaternion multiplication order was incorrect
  • fix compilation on 32-bit
  • Josh fix: Final inverse transform composition (missed multiplying the sourcd->top vector by the target->top inverse orientation). b44877d2b054
  • Josh change: fix first/last time case. 46bf33868e0d
  • fix transform accumulation to parent
  • fix parent lookup, now works on the real pr2's tree
  • move the message filter to tf2_ros
  • tf2::MessageFilter + tests. Still need to change it around to pass in a callback queue, since we're being triggered directly from the tf2 buffer
  • Don't add the request if the transform is already available. Add some new tests
  • working transformable callbacks with a simple (incomplete) test case
  • first pass at a transformable callback api, not tested yet
  • add interpolation cases
  • fix getLatestCommonTime -- no longer returns the latest of any of the times
  • Some more optimization -- allow findClosest to inline
  • another minor speedup
  • Minorly speed up canTransform by not requiring the full data lookup, and only looking up the parent
  • Add explicit operator= so that we can see the time in it on a profile graph. Also some minor cleanup
  • minor cleanup
  • add 3 more cases to the speed test
  • Remove use of btTransform at all from transform accumulation, since the conversion to/from is unnecessary, expensive, and can introduce floating point error
  • Don't use btTransform as an intermediate when accumulating transforms, as constructing them takes quite a bit of time
  • Completely remove lookupLists(). canTransform() now uses the same walking code as lookupTransform(). Also fixed a bug in the static transform publisher test
  • Genericise the walk-to-top-parent code in lookupTransform so that it will be able to be used by canTransform as well (minus the cost of actually computing the transform)
  • remove id lookup that wasn't doing anything
  • Some more optimization:
    • Reduce # of TransformStorage copies made in TimeCache::getData()
    • Remove use of lookupLists from getLatestCommonTime
  • lookupTransform() no longer uses lookupLists unless it's called with Time(0). Removes lots of object construction/destruction due to removal of pushing back on the lists
  • Remove CompactFrameID in favor of a typedef
  • these mode checks are no longer necessary
  • Fix crash when testing extrapolation on the forward transforms
  • Update cache unit tests to work with the changes TransformStorage. Also make sure that BT_USE_DOUBLE_PRECISION is set for tf2.
  • remove exposure of time_cache.h from buffer_core.h
  • Removed the mutex from TimeCache, as it's unnecessary (BufferCore needs to have its own mutex locked anyway), and this speeds things up by about 20% Also fixed a number of thread-safety problems
  • Optimize test_extrapolation a bit, 25% speedup of lookupTransform
  • use a hash map for looking up frame numbers, speeds up lookupTransform by ~8%
  • Cache vectors used for looking up transforms. Speeds up lookupTransform by another 10%
  • speed up lookupTransform by another 25%
  • speed up lookupTransform by another 2x. also reduces the memory footprint of the cache significantly
  • sped up lookupTransform by another 2x
  • First add of a simple speed test Sped up lookupTransform 2x
  • roscpp dependency explicit, instead of relying on implicit
  • static transform tested and working
  • tests passing and all throw catches removed too!
  • validating frame_ids up front for lookup exceptions
  • working with single base class vector
  • tests passing for static storage
  • making method private for clarity
  • static cache implementation and test
  • cleaning up API doc typos
  • sphinx docs for Buffer
  • new dox mainpage
  • update tf2 manifest
  • commenting out twist
  • Changed cache_time to cache_time to follow C++ style guide, also initialized it to actually get things to work
  • no more rand in cache tests
  • Changing tf2_py.cpp to use underscores instead of camelCase
  • removing all old converter functions from transform_datatypes.h
  • removing last references to transform_datatypes.h in tf2
  • transform conversions internalized
  • removing unused datatypes
  • copying bullet transform headers into tf2 and breaking bullet dependency
  • merge
  • removing dependency on tf
  • removing include of old tf from tf2
  • update doc
  • merge
  • kdl unittest passing
  • Spaces instead of tabs in YAML grrrr
  • Adding quotes for parent
  • canTransform advanced ported
  • Hopefully fixing YAML syntax
  • new version of view_frames in new tf2_tools package
  • testing new argument validation and catching bug
  • Python support for debugging
  • merge
  • adding validation of frame_ids in queries with warnings and exceptions where appropriate
  • Exposing ability to get frames as a string
  • A compiling version of YAML debugging interface for BufferCore
  • placeholder for tf debug
  • fixing tf:: to tf2:: ns issues and stripping slashes on set in tf2 for backwards compatiabily
  • Adding a python version of the BufferClient
  • moving test to new package
  • merging
  • working unit test for BufferCore::lookupTransform
  • removing unused method test and converting NO_PARENT test to new API
  • Adding some comments
  • Moving the python bindings for tf2 to the tf2 package from the tf2_py package
  • buffercore tests upgraded
  • porting tf_unittest while running incrmentally instead of block copy
  • BufferCore::clear ported forward
  • successfully changed lookupTransform advanced to new version
  • switching to new implementation of lookupTransform tests still passing
  • compiling lookupTransform new version
  • removing tf_prefix from BufferCore. BuferCore is independent of any frame_ids. tf_prefix should be implemented at the ROS API level.
  • initializing tf_prefix
  • adding missing initialization
  • suppressing warnings
  • more tests ported
  • removing tests for apis not ported forward
  • setTransform tests ported
  • old tests in new package passing due to backwards dependency. now for the fun, port all 1500 lines :-)
  • setTransform working in new framework as well as old
  • porting more methods
  • more compatability
  • bringing in helper functions for buffer_core from tf.h/cpp
  • rethrowing to new exceptions
  • converting Storage to geometry_msgs::TransformStamped
  • removing deprecated useage
  • cleaning up includes
  • moving all implementations into cpp file
  • switching test to new class from old one
  • Compiling version of the buffer client
  • moving listener to tf_cpp
  • removing listener, it should be in another package
  • most of listener
  • add cantransform implementation
  • removing deprecated API usage
  • initial import of listener header
  • move implementation into library
  • 2 tests of buffer
  • moving executables back into bin
  • compiling again with new design
  • rename tfcore to buffercore
  • almost compiling version of template code
  • compiling tf2_core simple test
  • add test to start compiling
  • copying in tf_unittest for tf_core testing template
  • prototype of tf2_core implemented using old tf.
  • first version of template functions
  • remove timeouts
  • properly naming tf2_core.h from tf_core.h
  • working cache test with tf2 lib
  • first unit test passing, not yet ported
  • tf_core api
  • tf2 v2
  • aborting port
  • moving across time cache tf and datatypes headers
  • copying exceptions from tf
  • switching to tf2 from tf_core

Wiki Tutorials

This package does not provide any links to tutorials in it's rosindex metadata. You can check on the ROS Wiki Tutorials page for the package.

Launch files

No launch files found

Messages

No message files found.

Services

No service files found

Plugins

No plugins found.

Recent questions tagged tf2 at Robotics Stack Exchange

Package Summary

Tags No category tags.
Version 0.10.1
License BSD
Build type AMENT_CMAKE
Use RECOMMENDED

Repository Summary

Checkout URI https://github.com/ros2/geometry2.git
VCS Type git
VCS Version crystal
Last Updated 2018-12-07
Dev Status MAINTAINED
CI status No Continuous Integration
Released RELEASED
Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Package Description

tf2 is the second generation of the transform library, which lets the user keep track of multiple coordinate frames over time. tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.

Additional Links

Maintainers

  • Tully Foote

Authors

  • Tully Foote
  • Eitan Marder-Eppstein
  • Wim Meeussen
README
No README found. No README in repository either.
CHANGELOG

Changelog for package tf2

0.10.1 (2018-12-06)

0.10.0 (2018-11-22)

  • Merge pull request #65 from bsinno/bugfix/fix_identity_transform_behaviour Fix bug in lookupTransform()
  • Fix lookupTransform() behaviour when transforming from a frame to itself
  • revert now unnecessary message initializations (#64)
  • use console_bridge_vendor (#63)
  • Contributors: Alessandro Bottero, Mikael Arguedas, Tully Foote

0.5.15 (2017-01-24)

0.5.14 (2017-01-16)

  • fixes #194 check for quaternion normalization before inserting into storage (#196)
    • check for quaternion normalization before inserting into storage
    • Add test to check for transform failure on invalid quaternion input
  • updating getAngleShortestPath() (#187)
  • Move internal cache functions into a namespace Fixes https://github.com/ros/geometry2/issues/175
  • Link properly to convert.h
  • Landing page for tf2 describing the conversion interface
  • Fix comment on BufferCore::MAX_GRAPH_DEPTH.
  • Contributors: Jackie Kay, Phil Osteen, Tully Foote, alex, gavanderhoorn

0.5.13 (2016-03-04)

0.5.12 (2015-08-05)

  • add utilities to get yaw, pitch, roll and identity transform
  • provide more conversions between types The previous conversion always assumed that it was converting a non-message type to a non-message type. Now, one, both or none can be a message or a non-message.
  • Contributors: Vincent Rabaud

0.5.11 (2015-04-22)

0.5.10 (2015-04-21)

  • move lct_cache into function local memoryfor #92
  • Clean up range checking. Re: #92
  • Fixed chainToVector
  • release lock before possibly invoking user callbacks. Fixes #91
  • Contributors: Jackie Kay, Tully Foote

0.5.9 (2015-03-25)

  • fixing edge case where two no frame id lookups matched in getLatestCommonTime
  • Contributors: Tully Foote

0.5.8 (2015-03-17)

  • change from default argument to overload to avoid linking issue #84
  • remove useless Makefile files
  • Remove unused assignments in max/min functions
  • change _allFramesAsDot() -> _allFramesAsDot(double current_time)
  • Contributors: Jon Binney, Kei Okada, Tully Foote, Vincent Rabaud

0.5.7 (2014-12-23)

0.5.6 (2014-09-18)

0.5.5 (2014-06-23)

0.5.4 (2014-05-07)

0.5.3 (2014-02-21)

0.5.2 (2014-02-20)

0.5.1 (2014-02-14)

0.5.0 (2014-02-14)

0.4.10 (2013-12-26)

  • updated error message. fixes #38
  • tf2: add missing console bridge include directories (fix #48)
  • Fix const correctness of tf2::Vector3 rotate() method The method does not modify the class thus should be const. This has already been fixed in Bullet itself.
  • Contributors: Dirk Thomas, Timo Rohling, Tully Foote

0.4.9 (2013-11-06)

0.4.8 (2013-11-06)

  • moving python documentation to tf2_ros from tf2 to follow the code
  • removing legacy rospy dependency. implementation removed in 0.4.0 fixes #27

0.4.7 (2013-08-28)

  • switching to use allFramesAsStringNoLock inside of getLatestCommonTime and walkToParent and locking in public API _getLatestCommonTime instead re #23
  • Fixes a crash in tf's view_frames related to dot code generation in allFramesAsDot

0.4.6 (2013-08-28)

  • cleaner fix for #19
  • fix pointer initialization. Fixes #19
  • fixes #18 for hydro
  • package.xml: corrected typo in description

0.4.5 (2013-07-11)

0.4.4 (2013-07-09)

  • making repo use CATKIN_ENABLE_TESTING correctly and switching rostest to be a test_depend with that change.
  • tf2: Fixes a warning on OS X, but generally safer Replaces the use of pointers with shared_ptrs, this allows the polymorphism and makes it so that the compiler doesn't yell at us about calling delete on a class with a public non-virtual destructor.
  • tf2: Fixes compiler warnings on OS X This exploited a gcc specific extension and is not C++ standard compliant. There used to be a "fix" for OS X which no longer applies. I think it is ok to use this as an int instead of a double, but another way to fix it would be to use a define.
  • tf2: Fixes linkedit errors on OS X

0.4.3 (2013-07-05)

0.4.2 (2013-07-05)

  • adding getCacheLength() to parallel old tf API
  • removing legacy static const variable MAX_EXTRAPOLATION_DISTANCE copied from tf unnecessesarily

0.4.1 (2013-07-05)

  • adding old style callback notifications to BufferCore to enable backwards compatability of message filters
  • exposing dedicated thread logic in BufferCore and checking in Buffer
  • more methods to expose, and check for empty cache before getting latest timestamp
  • adding methods to enable backwards compatability for passing through to tf::Transformer

0.4.0 (2013-06-27)

  • splitting rospy dependency into tf2_py so tf2 is pure c++ library.
  • switching to console_bridge from rosconsole
  • moving convert methods back into tf2 because it does not have any ros dependencies beyond ros::Time which is already a dependency of tf2
  • Cleaning up unnecessary dependency on roscpp
  • Cleaning up packaging of tf2 including: removing unused nodehandle fixing overmatch on search and replace cleaning up a few dependencies and linking removing old backup of package.xml making diff minimally different from tf version of library
  • suppressing bullet LinearMath copy inside of tf2, so it will not collide, and should not be used externally.
  • Restoring test packages and bullet packages. reverting 3570e8c42f9b394ecbfd9db076b920b41300ad55 to get back more of the packages previously implemented reverting 04cf29d1b58c660fdc999ab83563a5d4b76ab331 to fix #7
  • fixing includes in unit tests
  • Make PythonLibs find_package python2 specific On systems with python 3 installed and default, find_package(PythonLibs) will find the python 3 paths and libraries. However, the c++ include structure seems to be different in python 3 and tf2 uses includes that are no longer present or deprecated. Until the includes are made to be python 3 compliant, we should specify that the version of python found must be python 2.

0.3.6 (2013-03-03)

0.3.5 (2013-02-15 14:46)

  • 0.3.4 -> 0.3.5

0.3.4 (2013-02-15 13:14)

  • 0.3.3 -> 0.3.4
  • moving LinearMath includes to include/tf2

0.3.3 (2013-02-15 11:30)

  • 0.3.2 -> 0.3.3
  • fixing include installation of tf2

0.3.2 (2013-02-15 00:42)

  • 0.3.1 -> 0.3.2
  • fixed missing include export & tf2_ros dependecy

0.3.1 (2013-02-14)

  • 0.3.0 -> 0.3.1
  • fixing PYTHON installation directory

0.3.0 (2013-02-13)

  • switching to version 0.3.0
  • adding setup.py to tf2 package
  • fixed tf2 exposing python functionality
  • removed line that was killing tf2_ros.so
  • fixing catkin message dependencies
  • removing packages with missing deps
  • adding missing package.xml
  • adding missing package.xml
  • adding missing package.xml
  • catkinizing geometry-experimental
  • removing bullet headers from use in header files
  • removing bullet headers from use in header files
  • merging my recent changes
  • setting child_frame_id overlooked in revision 6a0eec022be0 which fixed failing tests
  • allFramesAsString public and internal methods seperated. Public method is locked, private method is not
  • fixing another scoped lock
  • fixing one scoped lock
  • fixing test compilation
  • merge
  • Error message fix, ros-pkg5085
  • Check if target equals to source before validation
  • When target_frame == source_frame, just returns an identity transform.
  • adding addition ros header includes for strictness
  • Fixed optimized lookups with compound transforms
  • Fixed problem in tf2 optimized branch. Quaternion multiplication order was incorrect
  • fix compilation on 32-bit
  • Josh fix: Final inverse transform composition (missed multiplying the sourcd->top vector by the target->top inverse orientation). b44877d2b054
  • Josh change: fix first/last time case. 46bf33868e0d
  • fix transform accumulation to parent
  • fix parent lookup, now works on the real pr2's tree
  • move the message filter to tf2_ros
  • tf2::MessageFilter + tests. Still need to change it around to pass in a callback queue, since we're being triggered directly from the tf2 buffer
  • Don't add the request if the transform is already available. Add some new tests
  • working transformable callbacks with a simple (incomplete) test case
  • first pass at a transformable callback api, not tested yet
  • add interpolation cases
  • fix getLatestCommonTime -- no longer returns the latest of any of the times
  • Some more optimization -- allow findClosest to inline
  • another minor speedup
  • Minorly speed up canTransform by not requiring the full data lookup, and only looking up the parent
  • Add explicit operator= so that we can see the time in it on a profile graph. Also some minor cleanup
  • minor cleanup
  • add 3 more cases to the speed test
  • Remove use of btTransform at all from transform accumulation, since the conversion to/from is unnecessary, expensive, and can introduce floating point error
  • Don't use btTransform as an intermediate when accumulating transforms, as constructing them takes quite a bit of time
  • Completely remove lookupLists(). canTransform() now uses the same walking code as lookupTransform(). Also fixed a bug in the static transform publisher test
  • Genericise the walk-to-top-parent code in lookupTransform so that it will be able to be used by canTransform as well (minus the cost of actually computing the transform)
  • remove id lookup that wasn't doing anything
  • Some more optimization:
    • Reduce # of TransformStorage copies made in TimeCache::getData()
    • Remove use of lookupLists from getLatestCommonTime
  • lookupTransform() no longer uses lookupLists unless it's called with Time(0). Removes lots of object construction/destruction due to removal of pushing back on the lists
  • Remove CompactFrameID in favor of a typedef
  • these mode checks are no longer necessary
  • Fix crash when testing extrapolation on the forward transforms
  • Update cache unit tests to work with the changes TransformStorage. Also make sure that BT_USE_DOUBLE_PRECISION is set for tf2.
  • remove exposure of time_cache.h from buffer_core.h
  • Removed the mutex from TimeCache, as it's unnecessary (BufferCore needs to have its own mutex locked anyway), and this speeds things up by about 20% Also fixed a number of thread-safety problems
  • Optimize test_extrapolation a bit, 25% speedup of lookupTransform
  • use a hash map for looking up frame numbers, speeds up lookupTransform by ~8%
  • Cache vectors used for looking up transforms. Speeds up lookupTransform by another 10%
  • speed up lookupTransform by another 25%
  • speed up lookupTransform by another 2x. also reduces the memory footprint of the cache significantly
  • sped up lookupTransform by another 2x
  • First add of a simple speed test Sped up lookupTransform 2x
  • roscpp dependency explicit, instead of relying on implicit
  • static transform tested and working
  • tests passing and all throw catches removed too!
  • validating frame_ids up front for lookup exceptions
  • working with single base class vector
  • tests passing for static storage
  • making method private for clarity
  • static cache implementation and test
  • cleaning up API doc typos
  • sphinx docs for Buffer
  • new dox mainpage
  • update tf2 manifest
  • commenting out twist
  • Changed cache_time to cache_time to follow C++ style guide, also initialized it to actually get things to work
  • no more rand in cache tests
  • Changing tf2_py.cpp to use underscores instead of camelCase
  • removing all old converter functions from transform_datatypes.h
  • removing last references to transform_datatypes.h in tf2
  • transform conversions internalized
  • removing unused datatypes
  • copying bullet transform headers into tf2 and breaking bullet dependency
  • merge
  • removing dependency on tf
  • removing include of old tf from tf2
  • update doc
  • merge
  • kdl unittest passing
  • Spaces instead of tabs in YAML grrrr
  • Adding quotes for parent
  • canTransform advanced ported
  • Hopefully fixing YAML syntax
  • new version of view_frames in new tf2_tools package
  • testing new argument validation and catching bug
  • Python support for debugging
  • merge
  • adding validation of frame_ids in queries with warnings and exceptions where appropriate
  • Exposing ability to get frames as a string
  • A compiling version of YAML debugging interface for BufferCore
  • placeholder for tf debug
  • fixing tf:: to tf2:: ns issues and stripping slashes on set in tf2 for backwards compatiabily
  • Adding a python version of the BufferClient
  • moving test to new package
  • merging
  • working unit test for BufferCore::lookupTransform
  • removing unused method test and converting NO_PARENT test to new API
  • Adding some comments
  • Moving the python bindings for tf2 to the tf2 package from the tf2_py package
  • buffercore tests upgraded
  • porting tf_unittest while running incrmentally instead of block copy
  • BufferCore::clear ported forward
  • successfully changed lookupTransform advanced to new version
  • switching to new implementation of lookupTransform tests still passing
  • compiling lookupTransform new version
  • removing tf_prefix from BufferCore. BuferCore is independent of any frame_ids. tf_prefix should be implemented at the ROS API level.
  • initializing tf_prefix
  • adding missing initialization
  • suppressing warnings
  • more tests ported
  • removing tests for apis not ported forward
  • setTransform tests ported
  • old tests in new package passing due to backwards dependency. now for the fun, port all 1500 lines :-)
  • setTransform working in new framework as well as old
  • porting more methods
  • more compatability
  • bringing in helper functions for buffer_core from tf.h/cpp
  • rethrowing to new exceptions
  • converting Storage to geometry_msgs::TransformStamped
  • removing deprecated useage
  • cleaning up includes
  • moving all implementations into cpp file
  • switching test to new class from old one
  • Compiling version of the buffer client
  • moving listener to tf_cpp
  • removing listener, it should be in another package
  • most of listener
  • add cantransform implementation
  • removing deprecated API usage
  • initial import of listener header
  • move implementation into library
  • 2 tests of buffer
  • moving executables back into bin
  • compiling again with new design
  • rename tfcore to buffercore
  • almost compiling version of template code
  • compiling tf2_core simple test
  • add test to start compiling
  • copying in tf_unittest for tf_core testing template
  • prototype of tf2_core implemented using old tf.
  • first version of template functions
  • remove timeouts
  • properly naming tf2_core.h from tf_core.h
  • working cache test with tf2 lib
  • first unit test passing, not yet ported
  • tf_core api
  • tf2 v2
  • aborting port
  • moving across time cache tf and datatypes headers
  • copying exceptions from tf
  • switching to tf2 from tf_core

Wiki Tutorials

This package does not provide any links to tutorials in it's rosindex metadata. You can check on the ROS Wiki Tutorials page for the package.

Launch files

No launch files found

Messages

No message files found.

Services

No service files found

Plugins

No plugins found.

Recent questions tagged tf2 at Robotics Stack Exchange

Package Summary

Tags No category tags.
Version 0.12.6
License BSD
Build type AMENT_CMAKE
Use RECOMMENDED

Repository Summary

Checkout URI https://github.com/ros2/geometry2.git
VCS Type git
VCS Version eloquent
Last Updated 2020-12-04
Dev Status MAINTAINED
CI status No Continuous Integration
Released RELEASED
Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Package Description

tf2 is the second generation of the transform library, which lets the user keep track of multiple coordinate frames over time. tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.

Additional Links

Maintainers

  • Chris Lalancette
  • Alejandro Hernandez Cordero

Authors

  • Tully Foote
  • Eitan Marder-Eppstein
  • Wim Meeussen
README
No README found. No README in repository either.
CHANGELOG

Changelog for package tf2

0.12.6 (2020-12-04)

  • Update maintainers of the ros2/geometry2 fork. (#328) (#331)
  • tf2 add windows cmath constants (#217) (#220)
  • Contributors: Alejandro Hernández Cordero

0.12.5 (2020-01-17)

0.12.4 (2019-11-19)

0.12.3 (2019-11-18)

  • Provide more available error messaging for nonexistent and invalid frames in canTransform (#187)
  • Contributors: Emerson Knapp

0.12.2 (2019-11-18)

  • Fix up -Wcast-qual warning (#193) (#197)
  • Contributors: Chris Lalancette

0.12.1 (2019-10-23)

  • Overwrite TimeCacheInterface type with a current input (#151)
  • [tf2] Use ament_target_dependencies where possible
  • Restore conversion via message traits (#167)
  • Contributors: Jacob Perron, Michael Carroll, Vinnam Kim

0.12.0 (2019-09-26)

  • Add pure virtual interface tf2::BufferCoreInterface
  • Guard against invalid iterator (#127)
  • Contributors: Jacob Perron

0.11.3 (2019-05-24)

0.11.2 (2019-05-20)

0.11.1 (2019-05-09)

0.11.0 (2019-04-14)

0.10.1 (2018-12-06)

0.10.0 (2018-11-22)

  • Merge pull request #65 from bsinno/bugfix/fix_identity_transform_behaviour Fix bug in lookupTransform()
  • Fix lookupTransform() behaviour when transforming from a frame to itself
  • revert now unnecessary message initializations (#64)
  • use console_bridge_vendor (#63)
  • Contributors: Alessandro Bottero, Mikael Arguedas, Tully Foote

0.5.15 (2017-01-24)

0.5.14 (2017-01-16)

  • fixes #194 check for quaternion normalization before inserting into storage (#196)
    • check for quaternion normalization before inserting into storage
    • Add test to check for transform failure on invalid quaternion input
  • updating getAngleShortestPath() (#187)
  • Move internal cache functions into a namespace Fixes https://github.com/ros/geometry2/issues/175
  • Link properly to convert.h
  • Landing page for tf2 describing the conversion interface
  • Fix comment on BufferCore::MAX_GRAPH_DEPTH.
  • Contributors: Jackie Kay, Phil Osteen, Tully Foote, alex, gavanderhoorn

0.5.13 (2016-03-04)

0.5.12 (2015-08-05)

  • add utilities to get yaw, pitch, roll and identity transform
  • provide more conversions between types The previous conversion always assumed that it was converting a non-message type to a non-message type. Now, one, both or none can be a message or a non-message.
  • Contributors: Vincent Rabaud

0.5.11 (2015-04-22)

0.5.10 (2015-04-21)

  • move lct_cache into function local memoryfor #92
  • Clean up range checking. Re: #92
  • Fixed chainToVector
  • release lock before possibly invoking user callbacks. Fixes #91
  • Contributors: Jackie Kay, Tully Foote

0.5.9 (2015-03-25)

  • fixing edge case where two no frame id lookups matched in getLatestCommonTime
  • Contributors: Tully Foote

0.5.8 (2015-03-17)

  • change from default argument to overload to avoid linking issue #84
  • remove useless Makefile files
  • Remove unused assignments in max/min functions
  • change _allFramesAsDot() -> _allFramesAsDot(double current_time)
  • Contributors: Jon Binney, Kei Okada, Tully Foote, Vincent Rabaud

0.5.7 (2014-12-23)

0.5.6 (2014-09-18)

0.5.5 (2014-06-23)

0.5.4 (2014-05-07)

0.5.3 (2014-02-21)

0.5.2 (2014-02-20)

0.5.1 (2014-02-14)

0.5.0 (2014-02-14)

0.4.10 (2013-12-26)

  • updated error message. fixes #38
  • tf2: add missing console bridge include directories (fix #48)
  • Fix const correctness of tf2::Vector3 rotate() method The method does not modify the class thus should be const. This has already been fixed in Bullet itself.
  • Contributors: Dirk Thomas, Timo Rohling, Tully Foote

0.4.9 (2013-11-06)

0.4.8 (2013-11-06)

  • moving python documentation to tf2_ros from tf2 to follow the code
  • removing legacy rospy dependency. implementation removed in 0.4.0 fixes #27

0.4.7 (2013-08-28)

  • switching to use allFramesAsStringNoLock inside of getLatestCommonTime and walkToParent and locking in public API _getLatestCommonTime instead re #23
  • Fixes a crash in tf's view_frames related to dot code generation in allFramesAsDot

0.4.6 (2013-08-28)

  • cleaner fix for #19
  • fix pointer initialization. Fixes #19
  • fixes #18 for hydro
  • package.xml: corrected typo in description

0.4.5 (2013-07-11)

0.4.4 (2013-07-09)

  • making repo use CATKIN_ENABLE_TESTING correctly and switching rostest to be a test_depend with that change.
  • tf2: Fixes a warning on OS X, but generally safer Replaces the use of pointers with shared_ptrs, this allows the polymorphism and makes it so that the compiler doesn't yell at us about calling delete on a class with a public non-virtual destructor.
  • tf2: Fixes compiler warnings on OS X This exploited a gcc specific extension and is not C++ standard compliant. There used to be a "fix" for OS X which no longer applies. I think it is ok to use this as an int instead of a double, but another way to fix it would be to use a define.
  • tf2: Fixes linkedit errors on OS X

0.4.3 (2013-07-05)

0.4.2 (2013-07-05)

  • adding getCacheLength() to parallel old tf API
  • removing legacy static const variable MAX_EXTRAPOLATION_DISTANCE copied from tf unnecessesarily

0.4.1 (2013-07-05)

  • adding old style callback notifications to BufferCore to enable backwards compatability of message filters
  • exposing dedicated thread logic in BufferCore and checking in Buffer
  • more methods to expose, and check for empty cache before getting latest timestamp
  • adding methods to enable backwards compatability for passing through to tf::Transformer

0.4.0 (2013-06-27)

  • splitting rospy dependency into tf2_py so tf2 is pure c++ library.
  • switching to console_bridge from rosconsole
  • moving convert methods back into tf2 because it does not have any ros dependencies beyond ros::Time which is already a dependency of tf2
  • Cleaning up unnecessary dependency on roscpp
  • Cleaning up packaging of tf2 including: removing unused nodehandle fixing overmatch on search and replace cleaning up a few dependencies and linking removing old backup of package.xml making diff minimally different from tf version of library
  • suppressing bullet LinearMath copy inside of tf2, so it will not collide, and should not be used externally.
  • Restoring test packages and bullet packages. reverting 3570e8c42f9b394ecbfd9db076b920b41300ad55 to get back more of the packages previously implemented reverting 04cf29d1b58c660fdc999ab83563a5d4b76ab331 to fix #7
  • fixing includes in unit tests
  • Make PythonLibs find_package python2 specific On systems with python 3 installed and default, find_package(PythonLibs) will find the python 3 paths and libraries. However, the c++ include structure seems to be different in python 3 and tf2 uses includes that are no longer present or deprecated. Until the includes are made to be python 3 compliant, we should specify that the version of python found must be python 2.

0.3.6 (2013-03-03)

0.3.5 (2013-02-15 14:46)

  • 0.3.4 -> 0.3.5

0.3.4 (2013-02-15 13:14)

  • 0.3.3 -> 0.3.4
  • moving LinearMath includes to include/tf2

0.3.3 (2013-02-15 11:30)

  • 0.3.2 -> 0.3.3
  • fixing include installation of tf2

0.3.2 (2013-02-15 00:42)

  • 0.3.1 -> 0.3.2
  • fixed missing include export & tf2_ros dependecy

0.3.1 (2013-02-14)

  • 0.3.0 -> 0.3.1
  • fixing PYTHON installation directory

0.3.0 (2013-02-13)

  • switching to version 0.3.0
  • adding setup.py to tf2 package
  • fixed tf2 exposing python functionality
  • removed line that was killing tf2_ros.so
  • fixing catkin message dependencies
  • removing packages with missing deps
  • adding missing package.xml
  • adding missing package.xml
  • adding missing package.xml
  • catkinizing geometry-experimental
  • removing bullet headers from use in header files
  • removing bullet headers from use in header files
  • merging my recent changes
  • setting child_frame_id overlooked in revision 6a0eec022be0 which fixed failing tests
  • allFramesAsString public and internal methods seperated. Public method is locked, private method is not
  • fixing another scoped lock
  • fixing one scoped lock
  • fixing test compilation
  • merge
  • Error message fix, ros-pkg5085
  • Check if target equals to source before validation
  • When target_frame == source_frame, just returns an identity transform.
  • adding addition ros header includes for strictness
  • Fixed optimized lookups with compound transforms
  • Fixed problem in tf2 optimized branch. Quaternion multiplication order was incorrect
  • fix compilation on 32-bit
  • Josh fix: Final inverse transform composition (missed multiplying the sourcd->top vector by the target->top inverse orientation). b44877d2b054
  • Josh change: fix first/last time case. 46bf33868e0d
  • fix transform accumulation to parent
  • fix parent lookup, now works on the real pr2's tree
  • move the message filter to tf2_ros
  • tf2::MessageFilter + tests. Still need to change it around to pass in a callback queue, since we're being triggered directly from the tf2 buffer
  • Don't add the request if the transform is already available. Add some new tests
  • working transformable callbacks with a simple (incomplete) test case
  • first pass at a transformable callback api, not tested yet
  • add interpolation cases
  • fix getLatestCommonTime -- no longer returns the latest of any of the times
  • Some more optimization -- allow findClosest to inline
  • another minor speedup
  • Minorly speed up canTransform by not requiring the full data lookup, and only looking up the parent
  • Add explicit operator= so that we can see the time in it on a profile graph. Also some minor cleanup
  • minor cleanup
  • add 3 more cases to the speed test
  • Remove use of btTransform at all from transform accumulation, since the conversion to/from is unnecessary, expensive, and can introduce floating point error
  • Don't use btTransform as an intermediate when accumulating transforms, as constructing them takes quite a bit of time
  • Completely remove lookupLists(). canTransform() now uses the same walking code as lookupTransform(). Also fixed a bug in the static transform publisher test
  • Genericise the walk-to-top-parent code in lookupTransform so that it will be able to be used by canTransform as well (minus the cost of actually computing the transform)
  • remove id lookup that wasn't doing anything
  • Some more optimization:
    • Reduce # of TransformStorage copies made in TimeCache::getData()
    • Remove use of lookupLists from getLatestCommonTime
  • lookupTransform() no longer uses lookupLists unless it's called with Time(0). Removes lots of object construction/destruction due to removal of pushing back on the lists
  • Remove CompactFrameID in favor of a typedef
  • these mode checks are no longer necessary
  • Fix crash when testing extrapolation on the forward transforms
  • Update cache unit tests to work with the changes TransformStorage. Also make sure that BT_USE_DOUBLE_PRECISION is set for tf2.
  • remove exposure of time_cache.h from buffer_core.h
  • Removed the mutex from TimeCache, as it's unnecessary (BufferCore needs to have its own mutex locked anyway), and this speeds things up by about 20% Also fixed a number of thread-safety problems
  • Optimize test_extrapolation a bit, 25% speedup of lookupTransform
  • use a hash map for looking up frame numbers, speeds up lookupTransform by ~8%
  • Cache vectors used for looking up transforms. Speeds up lookupTransform by another 10%
  • speed up lookupTransform by another 25%
  • speed up lookupTransform by another 2x. also reduces the memory footprint of the cache significantly
  • sped up lookupTransform by another 2x
  • First add of a simple speed test Sped up lookupTransform 2x
  • roscpp dependency explicit, instead of relying on implicit
  • static transform tested and working
  • tests passing and all throw catches removed too!
  • validating frame_ids up front for lookup exceptions
  • working with single base class vector
  • tests passing for static storage
  • making method private for clarity
  • static cache implementation and test
  • cleaning up API doc typos
  • sphinx docs for Buffer
  • new dox mainpage
  • update tf2 manifest
  • commenting out twist
  • Changed cache_time to cache_time to follow C++ style guide, also initialized it to actually get things to work
  • no more rand in cache tests
  • Changing tf2_py.cpp to use underscores instead of camelCase
  • removing all old converter functions from transform_datatypes.h
  • removing last references to transform_datatypes.h in tf2
  • transform conversions internalized
  • removing unused datatypes
  • copying bullet transform headers into tf2 and breaking bullet dependency
  • merge
  • removing dependency on tf
  • removing include of old tf from tf2
  • update doc
  • merge
  • kdl unittest passing
  • Spaces instead of tabs in YAML grrrr
  • Adding quotes for parent
  • canTransform advanced ported
  • Hopefully fixing YAML syntax
  • new version of view_frames in new tf2_tools package
  • testing new argument validation and catching bug
  • Python support for debugging
  • merge
  • adding validation of frame_ids in queries with warnings and exceptions where appropriate
  • Exposing ability to get frames as a string
  • A compiling version of YAML debugging interface for BufferCore
  • placeholder for tf debug
  • fixing tf:: to tf2:: ns issues and stripping slashes on set in tf2 for backwards compatiabily
  • Adding a python version of the BufferClient
  • moving test to new package
  • merging
  • working unit test for BufferCore::lookupTransform
  • removing unused method test and converting NO_PARENT test to new API
  • Adding some comments
  • Moving the python bindings for tf2 to the tf2 package from the tf2_py package
  • buffercore tests upgraded
  • porting tf_unittest while running incrmentally instead of block copy
  • BufferCore::clear ported forward
  • successfully changed lookupTransform advanced to new version
  • switching to new implementation of lookupTransform tests still passing
  • compiling lookupTransform new version
  • removing tf_prefix from BufferCore. BuferCore is independent of any frame_ids. tf_prefix should be implemented at the ROS API level.
  • initializing tf_prefix
  • adding missing initialization
  • suppressing warnings
  • more tests ported
  • removing tests for apis not ported forward
  • setTransform tests ported
  • old tests in new package passing due to backwards dependency. now for the fun, port all 1500 lines :-)
  • setTransform working in new framework as well as old
  • porting more methods
  • more compatability
  • bringing in helper functions for buffer_core from tf.h/cpp
  • rethrowing to new exceptions
  • converting Storage to geometry_msgs::TransformStamped
  • removing deprecated useage
  • cleaning up includes
  • moving all implementations into cpp file
  • switching test to new class from old one
  • Compiling version of the buffer client
  • moving listener to tf_cpp
  • removing listener, it should be in another package
  • most of listener
  • add cantransform implementation
  • removing deprecated API usage
  • initial import of listener header
  • move implementation into library
  • 2 tests of buffer
  • moving executables back into bin
  • compiling again with new design
  • rename tfcore to buffercore
  • almost compiling version of template code
  • compiling tf2_core simple test
  • add test to start compiling
  • copying in tf_unittest for tf_core testing template
  • prototype of tf2_core implemented using old tf.
  • first version of template functions
  • remove timeouts
  • properly naming tf2_core.h from tf_core.h
  • working cache test with tf2 lib
  • first unit test passing, not yet ported
  • tf_core api
  • tf2 v2
  • aborting port
  • moving across time cache tf and datatypes headers
  • copying exceptions from tf
  • switching to tf2 from tf_core

Wiki Tutorials

This package does not provide any links to tutorials in it's rosindex metadata. You can check on the ROS Wiki Tutorials page for the package.

Launch files

No launch files found

Messages

No message files found.

Services

No service files found

Plugins

No plugins found.

Recent questions tagged tf2 at Robotics Stack Exchange

Package Summary

Tags No category tags.
Version 0.11.6
License BSD
Build type AMENT_CMAKE
Use RECOMMENDED

Repository Summary

Checkout URI https://github.com/ros2/geometry2.git
VCS Type git
VCS Version dashing
Last Updated 2019-12-10
Dev Status MAINTAINED
CI status No Continuous Integration
Released RELEASED
Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Package Description

tf2 is the second generation of the transform library, which lets the user keep track of multiple coordinate frames over time. tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.

Additional Links

Maintainers

  • Tully Foote

Authors

  • Tully Foote
  • Eitan Marder-Eppstein
  • Wim Meeussen
README
No README found. No README in repository either.
CHANGELOG

Changelog for package tf2

0.11.6 (2019-12-10)

  • Fix up -Wcast-qual warning (#193)
  • Contributors: Yu, Yan

0.11.5 (2019-09-06)

0.11.4 (2019-07-31)

0.11.3 (2019-05-24)

0.11.2 (2019-05-20)

0.11.1 (2019-05-09)

0.11.0 (2019-04-14)

0.10.1 (2018-12-06)

0.10.0 (2018-11-22)

  • Merge pull request #65 from bsinno/bugfix/fix_identity_transform_behaviour Fix bug in lookupTransform()
  • Fix lookupTransform() behaviour when transforming from a frame to itself
  • revert now unnecessary message initializations (#64)
  • use console_bridge_vendor (#63)
  • Contributors: Alessandro Bottero, Mikael Arguedas, Tully Foote

0.5.15 (2017-01-24)

0.5.14 (2017-01-16)

  • fixes #194 check for quaternion normalization before inserting into storage (#196)
    • check for quaternion normalization before inserting into storage
    • Add test to check for transform failure on invalid quaternion input
  • updating getAngleShortestPath() (#187)
  • Move internal cache functions into a namespace Fixes https://github.com/ros/geometry2/issues/175
  • Link properly to convert.h
  • Landing page for tf2 describing the conversion interface
  • Fix comment on BufferCore::MAX_GRAPH_DEPTH.
  • Contributors: Jackie Kay, Phil Osteen, Tully Foote, alex, gavanderhoorn

0.5.13 (2016-03-04)

0.5.12 (2015-08-05)

  • add utilities to get yaw, pitch, roll and identity transform
  • provide more conversions between types The previous conversion always assumed that it was converting a non-message type to a non-message type. Now, one, both or none can be a message or a non-message.
  • Contributors: Vincent Rabaud

0.5.11 (2015-04-22)

0.5.10 (2015-04-21)

  • move lct_cache into function local memoryfor #92
  • Clean up range checking. Re: #92
  • Fixed chainToVector
  • release lock before possibly invoking user callbacks. Fixes #91
  • Contributors: Jackie Kay, Tully Foote

0.5.9 (2015-03-25)

  • fixing edge case where two no frame id lookups matched in getLatestCommonTime
  • Contributors: Tully Foote

0.5.8 (2015-03-17)

  • change from default argument to overload to avoid linking issue #84
  • remove useless Makefile files
  • Remove unused assignments in max/min functions
  • change _allFramesAsDot() -> _allFramesAsDot(double current_time)
  • Contributors: Jon Binney, Kei Okada, Tully Foote, Vincent Rabaud

0.5.7 (2014-12-23)

0.5.6 (2014-09-18)

0.5.5 (2014-06-23)

0.5.4 (2014-05-07)

0.5.3 (2014-02-21)

0.5.2 (2014-02-20)

0.5.1 (2014-02-14)

0.5.0 (2014-02-14)

0.4.10 (2013-12-26)

  • updated error message. fixes #38
  • tf2: add missing console bridge include directories (fix #48)
  • Fix const correctness of tf2::Vector3 rotate() method The method does not modify the class thus should be const. This has already been fixed in Bullet itself.
  • Contributors: Dirk Thomas, Timo Rohling, Tully Foote

0.4.9 (2013-11-06)

0.4.8 (2013-11-06)

  • moving python documentation to tf2_ros from tf2 to follow the code
  • removing legacy rospy dependency. implementation removed in 0.4.0 fixes #27

0.4.7 (2013-08-28)

  • switching to use allFramesAsStringNoLock inside of getLatestCommonTime and walkToParent and locking in public API _getLatestCommonTime instead re #23
  • Fixes a crash in tf's view_frames related to dot code generation in allFramesAsDot

0.4.6 (2013-08-28)

  • cleaner fix for #19
  • fix pointer initialization. Fixes #19
  • fixes #18 for hydro
  • package.xml: corrected typo in description

0.4.5 (2013-07-11)

0.4.4 (2013-07-09)

  • making repo use CATKIN_ENABLE_TESTING correctly and switching rostest to be a test_depend with that change.
  • tf2: Fixes a warning on OS X, but generally safer Replaces the use of pointers with shared_ptrs, this allows the polymorphism and makes it so that the compiler doesn't yell at us about calling delete on a class with a public non-virtual destructor.
  • tf2: Fixes compiler warnings on OS X This exploited a gcc specific extension and is not C++ standard compliant. There used to be a "fix" for OS X which no longer applies. I think it is ok to use this as an int instead of a double, but another way to fix it would be to use a define.
  • tf2: Fixes linkedit errors on OS X

0.4.3 (2013-07-05)

0.4.2 (2013-07-05)

  • adding getCacheLength() to parallel old tf API
  • removing legacy static const variable MAX_EXTRAPOLATION_DISTANCE copied from tf unnecessesarily

0.4.1 (2013-07-05)

  • adding old style callback notifications to BufferCore to enable backwards compatability of message filters
  • exposing dedicated thread logic in BufferCore and checking in Buffer
  • more methods to expose, and check for empty cache before getting latest timestamp
  • adding methods to enable backwards compatability for passing through to tf::Transformer

0.4.0 (2013-06-27)

  • splitting rospy dependency into tf2_py so tf2 is pure c++ library.
  • switching to console_bridge from rosconsole
  • moving convert methods back into tf2 because it does not have any ros dependencies beyond ros::Time which is already a dependency of tf2
  • Cleaning up unnecessary dependency on roscpp
  • Cleaning up packaging of tf2 including: removing unused nodehandle fixing overmatch on search and replace cleaning up a few dependencies and linking removing old backup of package.xml making diff minimally different from tf version of library
  • suppressing bullet LinearMath copy inside of tf2, so it will not collide, and should not be used externally.
  • Restoring test packages and bullet packages. reverting 3570e8c42f9b394ecbfd9db076b920b41300ad55 to get back more of the packages previously implemented reverting 04cf29d1b58c660fdc999ab83563a5d4b76ab331 to fix #7
  • fixing includes in unit tests
  • Make PythonLibs find_package python2 specific On systems with python 3 installed and default, find_package(PythonLibs) will find the python 3 paths and libraries. However, the c++ include structure seems to be different in python 3 and tf2 uses includes that are no longer present or deprecated. Until the includes are made to be python 3 compliant, we should specify that the version of python found must be python 2.

0.3.6 (2013-03-03)

0.3.5 (2013-02-15 14:46)

  • 0.3.4 -> 0.3.5

0.3.4 (2013-02-15 13:14)

  • 0.3.3 -> 0.3.4
  • moving LinearMath includes to include/tf2

0.3.3 (2013-02-15 11:30)

  • 0.3.2 -> 0.3.3
  • fixing include installation of tf2

0.3.2 (2013-02-15 00:42)

  • 0.3.1 -> 0.3.2
  • fixed missing include export & tf2_ros dependecy

0.3.1 (2013-02-14)

  • 0.3.0 -> 0.3.1
  • fixing PYTHON installation directory

0.3.0 (2013-02-13)

  • switching to version 0.3.0
  • adding setup.py to tf2 package
  • fixed tf2 exposing python functionality
  • removed line that was killing tf2_ros.so
  • fixing catkin message dependencies
  • removing packages with missing deps
  • adding missing package.xml
  • adding missing package.xml
  • adding missing package.xml
  • catkinizing geometry-experimental
  • removing bullet headers from use in header files
  • removing bullet headers from use in header files
  • merging my recent changes
  • setting child_frame_id overlooked in revision 6a0eec022be0 which fixed failing tests
  • allFramesAsString public and internal methods seperated. Public method is locked, private method is not
  • fixing another scoped lock
  • fixing one scoped lock
  • fixing test compilation
  • merge
  • Error message fix, ros-pkg5085
  • Check if target equals to source before validation
  • When target_frame == source_frame, just returns an identity transform.
  • adding addition ros header includes for strictness
  • Fixed optimized lookups with compound transforms
  • Fixed problem in tf2 optimized branch. Quaternion multiplication order was incorrect
  • fix compilation on 32-bit
  • Josh fix: Final inverse transform composition (missed multiplying the sourcd->top vector by the target->top inverse orientation). b44877d2b054
  • Josh change: fix first/last time case. 46bf33868e0d
  • fix transform accumulation to parent
  • fix parent lookup, now works on the real pr2's tree
  • move the message filter to tf2_ros
  • tf2::MessageFilter + tests. Still need to change it around to pass in a callback queue, since we're being triggered directly from the tf2 buffer
  • Don't add the request if the transform is already available. Add some new tests
  • working transformable callbacks with a simple (incomplete) test case
  • first pass at a transformable callback api, not tested yet
  • add interpolation cases
  • fix getLatestCommonTime -- no longer returns the latest of any of the times
  • Some more optimization -- allow findClosest to inline
  • another minor speedup
  • Minorly speed up canTransform by not requiring the full data lookup, and only looking up the parent
  • Add explicit operator= so that we can see the time in it on a profile graph. Also some minor cleanup
  • minor cleanup
  • add 3 more cases to the speed test
  • Remove use of btTransform at all from transform accumulation, since the conversion to/from is unnecessary, expensive, and can introduce floating point error
  • Don't use btTransform as an intermediate when accumulating transforms, as constructing them takes quite a bit of time
  • Completely remove lookupLists(). canTransform() now uses the same walking code as lookupTransform(). Also fixed a bug in the static transform publisher test
  • Genericise the walk-to-top-parent code in lookupTransform so that it will be able to be used by canTransform as well (minus the cost of actually computing the transform)
  • remove id lookup that wasn't doing anything
  • Some more optimization:
    • Reduce # of TransformStorage copies made in TimeCache::getData()
    • Remove use of lookupLists from getLatestCommonTime
  • lookupTransform() no longer uses lookupLists unless it's called with Time(0). Removes lots of object construction/destruction due to removal of pushing back on the lists
  • Remove CompactFrameID in favor of a typedef
  • these mode checks are no longer necessary
  • Fix crash when testing extrapolation on the forward transforms
  • Update cache unit tests to work with the changes TransformStorage. Also make sure that BT_USE_DOUBLE_PRECISION is set for tf2.
  • remove exposure of time_cache.h from buffer_core.h
  • Removed the mutex from TimeCache, as it's unnecessary (BufferCore needs to have its own mutex locked anyway), and this speeds things up by about 20% Also fixed a number of thread-safety problems
  • Optimize test_extrapolation a bit, 25% speedup of lookupTransform
  • use a hash map for looking up frame numbers, speeds up lookupTransform by ~8%
  • Cache vectors used for looking up transforms. Speeds up lookupTransform by another 10%
  • speed up lookupTransform by another 25%
  • speed up lookupTransform by another 2x. also reduces the memory footprint of the cache significantly
  • sped up lookupTransform by another 2x
  • First add of a simple speed test Sped up lookupTransform 2x
  • roscpp dependency explicit, instead of relying on implicit
  • static transform tested and working
  • tests passing and all throw catches removed too!
  • validating frame_ids up front for lookup exceptions
  • working with single base class vector
  • tests passing for static storage
  • making method private for clarity
  • static cache implementation and test
  • cleaning up API doc typos
  • sphinx docs for Buffer
  • new dox mainpage
  • update tf2 manifest
  • commenting out twist
  • Changed cache_time to cache_time to follow C++ style guide, also initialized it to actually get things to work
  • no more rand in cache tests
  • Changing tf2_py.cpp to use underscores instead of camelCase
  • removing all old converter functions from transform_datatypes.h
  • removing last references to transform_datatypes.h in tf2
  • transform conversions internalized
  • removing unused datatypes
  • copying bullet transform headers into tf2 and breaking bullet dependency
  • merge
  • removing dependency on tf
  • removing include of old tf from tf2
  • update doc
  • merge
  • kdl unittest passing
  • Spaces instead of tabs in YAML grrrr
  • Adding quotes for parent
  • canTransform advanced ported
  • Hopefully fixing YAML syntax
  • new version of view_frames in new tf2_tools package
  • testing new argument validation and catching bug
  • Python support for debugging
  • merge
  • adding validation of frame_ids in queries with warnings and exceptions where appropriate
  • Exposing ability to get frames as a string
  • A compiling version of YAML debugging interface for BufferCore
  • placeholder for tf debug
  • fixing tf:: to tf2:: ns issues and stripping slashes on set in tf2 for backwards compatiabily
  • Adding a python version of the BufferClient
  • moving test to new package
  • merging
  • working unit test for BufferCore::lookupTransform
  • removing unused method test and converting NO_PARENT test to new API
  • Adding some comments
  • Moving the python bindings for tf2 to the tf2 package from the tf2_py package
  • buffercore tests upgraded
  • porting tf_unittest while running incrmentally instead of block copy
  • BufferCore::clear ported forward
  • successfully changed lookupTransform advanced to new version
  • switching to new implementation of lookupTransform tests still passing
  • compiling lookupTransform new version
  • removing tf_prefix from BufferCore. BuferCore is independent of any frame_ids. tf_prefix should be implemented at the ROS API level.
  • initializing tf_prefix
  • adding missing initialization
  • suppressing warnings
  • more tests ported
  • removing tests for apis not ported forward
  • setTransform tests ported
  • old tests in new package passing due to backwards dependency. now for the fun, port all 1500 lines :-)
  • setTransform working in new framework as well as old
  • porting more methods
  • more compatability
  • bringing in helper functions for buffer_core from tf.h/cpp
  • rethrowing to new exceptions
  • converting Storage to geometry_msgs::TransformStamped
  • removing deprecated useage
  • cleaning up includes
  • moving all implementations into cpp file
  • switching test to new class from old one
  • Compiling version of the buffer client
  • moving listener to tf_cpp
  • removing listener, it should be in another package
  • most of listener
  • add cantransform implementation
  • removing deprecated API usage
  • initial import of listener header
  • move implementation into library
  • 2 tests of buffer
  • moving executables back into bin
  • compiling again with new design
  • rename tfcore to buffercore
  • almost compiling version of template code
  • compiling tf2_core simple test
  • add test to start compiling
  • copying in tf_unittest for tf_core testing template
  • prototype of tf2_core implemented using old tf.
  • first version of template functions
  • remove timeouts
  • properly naming tf2_core.h from tf_core.h
  • working cache test with tf2 lib
  • first unit test passing, not yet ported
  • tf_core api
  • tf2 v2
  • aborting port
  • moving across time cache tf and datatypes headers
  • copying exceptions from tf
  • switching to tf2 from tf_core

Wiki Tutorials

This package does not provide any links to tutorials in it's rosindex metadata. You can check on the ROS Wiki Tutorials page for the package.

Launch files

No launch files found

Messages

No message files found.

Services

No service files found

Plugins

No plugins found.

Recent questions tagged tf2 at Robotics Stack Exchange

Package Summary

Tags No category tags.
Version 0.17.5
License BSD
Build type AMENT_CMAKE
Use RECOMMENDED

Repository Summary

Checkout URI https://github.com/ros2/geometry2.git
VCS Type git
VCS Version galactic
Last Updated 2022-12-03
Dev Status MAINTAINED
CI status No Continuous Integration
Released RELEASED
Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Package Description

tf2 is the second generation of the transform library, which lets the user keep track of multiple coordinate frames over time. tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.

Additional Links

Maintainers

  • Chris Lalancette
  • Alejandro Hernandez Cordero

Authors

  • Tully Foote
  • Eitan Marder-Eppstein
  • Wim Meeussen
README
No README found. No README in repository either.
CHANGELOG

Changelog for package tf2

0.17.5 (2022-12-02)

  • Include required header Scalar.h (#563)
  • Contributors: Shane Loretz

0.17.4 (2022-06-30)

0.17.3 (2022-04-28)

  • Workaround with pragma push and pop for NO_ERROR collison (#456) (#458)
  • Contributors: Abrar Rahman Protyasha

0.17.2 (2021-05-10)

0.17.1 (2021-04-06)

  • Change index.ros.org -> docs.ros.org. (#394)
  • Contributors: Chris Lalancette

0.17.0 (2021-03-19)

0.16.0 (2021-01-25)

0.15.1 (2020-12-08)

0.15.0 (2020-11-02)

  • Update maintainers of the ros2/geometry2 fork. (#328)
  • Contributors: Chris Lalancette

0.14.1 (2020-09-21)

  • Active usual compiler warnings in tf2 (#322)
  • Cleanups in buffer_core.cpp. (#301)
  • Add PoseWithCovarianceStamped transform support (#312)
  • Contributors: Chris Lalancette, Ivan Santiago Paunovic, Joshua Whitley

0.14.0 (2020-08-14)

  • Fix a TOCTTOU race in tf2. (#307)
  • Fixed memory leak in Buffer::waitForTransform (#281)
  • Add common linters to tf2. (#258)
  • Contributors: Alejandro Hernández Cordero, Chris Lalancette, Martin Ganeff

0.13.4 (2020-06-03)

  • Add missing virtual destructors (#272)
  • Contributors: Ivan Santiago Paunovic

0.13.3 (2020-05-26)

0.13.2 (2020-05-18)

  • Modify error message to not match the pattern for Jenkins MSBuild errors (#265)
  • Contributors: Dirk Thomas

0.13.1 (2020-05-08)

  • export modern CMake interface target (#263)
  • Contributors: Dirk Thomas

0.13.0 (2020-04-30)

  • Added doxyfiles and sphinx Makefiles (#257)
  • Fix displayTimePoint truncation error (#253)
  • rename rosidl_generator_cpp namespace to rosidl_runtime_cpp (#248)
  • Use the new rcutils_strerror function. (#239)
  • Remove unnecessary semicolons. (#235)
  • Export all tf2 dependencies. (#238)
  • Fix a deprecated copy warning by implementing the assignment operator (#201)
  • tf2 add windows cmath constants (#217)
  • Contributors: Alejandro Hernández Cordero, Chris Lalancette, Dirk Thomas, Hunter L. Allen, Michel Hidalgo, brawner

0.12.4 (2019-11-19)

0.12.3 (2019-11-18)

  • Provide more available error messaging for nonexistent and invalid frames in canTransform (ros2 #187)
  • Contributors: Emerson Knapp

0.12.2 (2019-11-18)

  • Fix up -Wcast-qual warning (#193) (#197)
  • Contributors: Chris Lalancette

0.12.1 (2019-10-23)

  • Overwrite TimeCacheInterface type with a current input (#151)
  • [tf2] Use ament_target_dependencies where possible
  • Restore conversion via message traits (#167)
  • Contributors: Jacob Perron, Michael Carroll, Vinnam Kim

0.12.0 (2019-09-26)

  • Add pure virtual interface tf2::BufferCoreInterface
  • Guard against invalid iterator (#127)
  • Contributors: Jacob Perron

0.11.3 (2019-05-24)

0.11.2 (2019-05-20)

0.11.1 (2019-05-09)

0.11.0 (2019-04-14)

0.10.1 (2018-12-06)

0.10.0 (2018-11-22)

  • Merge pull request #65 from bsinno/bugfix/fix_identity_transform_behaviour Fix bug in lookupTransform()
  • Fix lookupTransform() behaviour when transforming from a frame to itself
  • revert now unnecessary message initializations (#64)
  • use console_bridge_vendor (#63)
  • Contributors: Alessandro Bottero, Mikael Arguedas, Tully Foote

0.5.15 (2017-01-24)

0.5.14 (2017-01-16)

  • fixes #194 check for quaternion normalization before inserting into storage (#196)
    • check for quaternion normalization before inserting into storage
    • Add test to check for transform failure on invalid quaternion input
  • updating getAngleShortestPath() (#187)
  • Move internal cache functions into a namespace Fixes https://github.com/ros/geometry2/issues/175
  • Link properly to convert.h
  • Landing page for tf2 describing the conversion interface
  • Fix comment on BufferCore::MAX_GRAPH_DEPTH.
  • Contributors: Jackie Kay, Phil Osteen, Tully Foote, alex, gavanderhoorn

0.5.13 (2016-03-04)

0.5.12 (2015-08-05)

  • add utilities to get yaw, pitch, roll and identity transform
  • provide more conversions between types The previous conversion always assumed that it was converting a non-message type to a non-message type. Now, one, both or none can be a message or a non-message.
  • Contributors: Vincent Rabaud

0.5.11 (2015-04-22)

0.5.10 (2015-04-21)

  • move lct_cache into function local memoryfor #92
  • Clean up range checking. Re: #92
  • Fixed chainToVector
  • release lock before possibly invoking user callbacks. Fixes #91
  • Contributors: Jackie Kay, Tully Foote

0.5.9 (2015-03-25)

  • fixing edge case where two no frame id lookups matched in getLatestCommonTime
  • Contributors: Tully Foote

0.5.8 (2015-03-17)

  • change from default argument to overload to avoid linking issue #84
  • remove useless Makefile files
  • Remove unused assignments in max/min functions
  • change _allFramesAsDot() -> _allFramesAsDot(double current_time)
  • Contributors: Jon Binney, Kei Okada, Tully Foote, Vincent Rabaud

0.5.7 (2014-12-23)

0.5.6 (2014-09-18)

0.5.5 (2014-06-23)

0.5.4 (2014-05-07)

0.5.3 (2014-02-21)

0.5.2 (2014-02-20)

0.5.1 (2014-02-14)

0.5.0 (2014-02-14)

0.4.10 (2013-12-26)

  • updated error message. fixes #38
  • tf2: add missing console bridge include directories (fix #48)
  • Fix const correctness of tf2::Vector3 rotate() method The method does not modify the class thus should be const. This has already been fixed in Bullet itself.
  • Contributors: Dirk Thomas, Timo Rohling, Tully Foote

0.4.9 (2013-11-06)

0.4.8 (2013-11-06)

  • moving python documentation to tf2_ros from tf2 to follow the code
  • removing legacy rospy dependency. implementation removed in 0.4.0 fixes #27

0.4.7 (2013-08-28)

  • switching to use allFramesAsStringNoLock inside of getLatestCommonTime and walkToParent and locking in public API _getLatestCommonTime instead re #23
  • Fixes a crash in tf's view_frames related to dot code generation in allFramesAsDot

0.4.6 (2013-08-28)

  • cleaner fix for #19
  • fix pointer initialization. Fixes #19
  • fixes #18 for hydro
  • package.xml: corrected typo in description

0.4.5 (2013-07-11)

0.4.4 (2013-07-09)

  • making repo use CATKIN_ENABLE_TESTING correctly and switching rostest to be a test_depend with that change.
  • tf2: Fixes a warning on OS X, but generally safer Replaces the use of pointers with shared_ptrs, this allows the polymorphism and makes it so that the compiler doesn't yell at us about calling delete on a class with a public non-virtual destructor.
  • tf2: Fixes compiler warnings on OS X This exploited a gcc specific extension and is not C++ standard compliant. There used to be a "fix" for OS X which no longer applies. I think it is ok to use this as an int instead of a double, but another way to fix it would be to use a define.
  • tf2: Fixes linkedit errors on OS X

0.4.3 (2013-07-05)

0.4.2 (2013-07-05)

  • adding getCacheLength() to parallel old tf API
  • removing legacy static const variable MAX_EXTRAPOLATION_DISTANCE copied from tf unnecessesarily

0.4.1 (2013-07-05)

  • adding old style callback notifications to BufferCore to enable backwards compatability of message filters
  • exposing dedicated thread logic in BufferCore and checking in Buffer
  • more methods to expose, and check for empty cache before getting latest timestamp
  • adding methods to enable backwards compatability for passing through to tf::Transformer

0.4.0 (2013-06-27)

  • splitting rospy dependency into tf2_py so tf2 is pure c++ library.
  • switching to console_bridge from rosconsole
  • moving convert methods back into tf2 because it does not have any ros dependencies beyond ros::Time which is already a dependency of tf2
  • Cleaning up unnecessary dependency on roscpp
  • Cleaning up packaging of tf2 including: removing unused nodehandle fixing overmatch on search and replace cleaning up a few dependencies and linking removing old backup of package.xml making diff minimally different from tf version of library
  • suppressing bullet LinearMath copy inside of tf2, so it will not collide, and should not be used externally.
  • Restoring test packages and bullet packages. reverting 3570e8c42f9b394ecbfd9db076b920b41300ad55 to get back more of the packages previously implemented reverting 04cf29d1b58c660fdc999ab83563a5d4b76ab331 to fix #7
  • fixing includes in unit tests
  • Make PythonLibs find_package python2 specific On systems with python 3 installed and default, find_package(PythonLibs) will find the python 3 paths and libraries. However, the c++ include structure seems to be different in python 3 and tf2 uses includes that are no longer present or deprecated. Until the includes are made to be python 3 compliant, we should specify that the version of python found must be python 2.

0.3.6 (2013-03-03)

0.3.5 (2013-02-15 14:46)

  • 0.3.4 -> 0.3.5

0.3.4 (2013-02-15 13:14)

  • 0.3.3 -> 0.3.4
  • moving LinearMath includes to include/tf2

0.3.3 (2013-02-15 11:30)

  • 0.3.2 -> 0.3.3
  • fixing include installation of tf2

0.3.2 (2013-02-15 00:42)

  • 0.3.1 -> 0.3.2
  • fixed missing include export & tf2_ros dependecy

0.3.1 (2013-02-14)

  • 0.3.0 -> 0.3.1
  • fixing PYTHON installation directory

0.3.0 (2013-02-13)

  • switching to version 0.3.0
  • adding setup.py to tf2 package
  • fixed tf2 exposing python functionality
  • removed line that was killing tf2_ros.so
  • fixing catkin message dependencies
  • removing packages with missing deps
  • adding missing package.xml
  • adding missing package.xml
  • adding missing package.xml
  • catkinizing geometry-experimental
  • removing bullet headers from use in header files
  • removing bullet headers from use in header files
  • merging my recent changes
  • setting child_frame_id overlooked in revision 6a0eec022be0 which fixed failing tests
  • allFramesAsString public and internal methods seperated. Public method is locked, private method is not
  • fixing another scoped lock
  • fixing one scoped lock
  • fixing test compilation
  • merge
  • Error message fix, ros-pkg5085
  • Check if target equals to source before validation
  • When target_frame == source_frame, just returns an identity transform.
  • adding addition ros header includes for strictness
  • Fixed optimized lookups with compound transforms
  • Fixed problem in tf2 optimized branch. Quaternion multiplication order was incorrect
  • fix compilation on 32-bit
  • Josh fix: Final inverse transform composition (missed multiplying the sourcd->top vector by the target->top inverse orientation). b44877d2b054
  • Josh change: fix first/last time case. 46bf33868e0d
  • fix transform accumulation to parent
  • fix parent lookup, now works on the real pr2's tree
  • move the message filter to tf2_ros
  • tf2::MessageFilter + tests. Still need to change it around to pass in a callback queue, since we're being triggered directly from the tf2 buffer
  • Don't add the request if the transform is already available. Add some new tests
  • working transformable callbacks with a simple (incomplete) test case
  • first pass at a transformable callback api, not tested yet
  • add interpolation cases
  • fix getLatestCommonTime -- no longer returns the latest of any of the times
  • Some more optimization -- allow findClosest to inline
  • another minor speedup
  • Minorly speed up canTransform by not requiring the full data lookup, and only looking up the parent
  • Add explicit operator= so that we can see the time in it on a profile graph. Also some minor cleanup
  • minor cleanup
  • add 3 more cases to the speed test
  • Remove use of btTransform at all from transform accumulation, since the conversion to/from is unnecessary, expensive, and can introduce floating point error
  • Don't use btTransform as an intermediate when accumulating transforms, as constructing them takes quite a bit of time
  • Completely remove lookupLists(). canTransform() now uses the same walking code as lookupTransform(). Also fixed a bug in the static transform publisher test
  • Genericise the walk-to-top-parent code in lookupTransform so that it will be able to be used by canTransform as well (minus the cost of actually computing the transform)
  • remove id lookup that wasn't doing anything
  • Some more optimization:
    • Reduce # of TransformStorage copies made in TimeCache::getData()
    • Remove use of lookupLists from getLatestCommonTime
  • lookupTransform() no longer uses lookupLists unless it's called with Time(0). Removes lots of object construction/destruction due to removal of pushing back on the lists
  • Remove CompactFrameID in favor of a typedef
  • these mode checks are no longer necessary
  • Fix crash when testing extrapolation on the forward transforms
  • Update cache unit tests to work with the changes TransformStorage. Also make sure that BT_USE_DOUBLE_PRECISION is set for tf2.
  • remove exposure of time_cache.h from buffer_core.h
  • Removed the mutex from TimeCache, as it's unnecessary (BufferCore needs to have its own mutex locked anyway), and this speeds things up by about 20% Also fixed a number of thread-safety problems
  • Optimize test_extrapolation a bit, 25% speedup of lookupTransform
  • use a hash map for looking up frame numbers, speeds up lookupTransform by ~8%
  • Cache vectors used for looking up transforms. Speeds up lookupTransform by another 10%
  • speed up lookupTransform by another 25%
  • speed up lookupTransform by another 2x. also reduces the memory footprint of the cache significantly
  • sped up lookupTransform by another 2x
  • First add of a simple speed test Sped up lookupTransform 2x
  • roscpp dependency explicit, instead of relying on implicit
  • static transform tested and working
  • tests passing and all throw catches removed too!
  • validating frame_ids up front for lookup exceptions
  • working with single base class vector
  • tests passing for static storage
  • making method private for clarity
  • static cache implementation and test
  • cleaning up API doc typos
  • sphinx docs for Buffer
  • new dox mainpage
  • update tf2 manifest
  • commenting out twist
  • Changed cache_time to cache_time to follow C++ style guide, also initialized it to actually get things to work
  • no more rand in cache tests
  • Changing tf2_py.cpp to use underscores instead of camelCase
  • removing all old converter functions from transform_datatypes.h
  • removing last references to transform_datatypes.h in tf2
  • transform conversions internalized
  • removing unused datatypes
  • copying bullet transform headers into tf2 and breaking bullet dependency
  • merge
  • removing dependency on tf
  • removing include of old tf from tf2
  • update doc
  • merge
  • kdl unittest passing
  • Spaces instead of tabs in YAML grrrr
  • Adding quotes for parent
  • canTransform advanced ported
  • Hopefully fixing YAML syntax
  • new version of view_frames in new tf2_tools package
  • testing new argument validation and catching bug
  • Python support for debugging
  • merge
  • adding validation of frame_ids in queries with warnings and exceptions where appropriate
  • Exposing ability to get frames as a string
  • A compiling version of YAML debugging interface for BufferCore
  • placeholder for tf debug
  • fixing tf:: to tf2:: ns issues and stripping slashes on set in tf2 for backwards compatiabily
  • Adding a python version of the BufferClient
  • moving test to new package
  • merging
  • working unit test for BufferCore::lookupTransform
  • removing unused method test and converting NO_PARENT test to new API
  • Adding some comments
  • Moving the python bindings for tf2 to the tf2 package from the tf2_py package
  • buffercore tests upgraded
  • porting tf_unittest while running incrmentally instead of block copy
  • BufferCore::clear ported forward
  • successfully changed lookupTransform advanced to new version
  • switching to new implementation of lookupTransform tests still passing
  • compiling lookupTransform new version
  • removing tf_prefix from BufferCore. BuferCore is independent of any frame_ids. tf_prefix should be implemented at the ROS API level.
  • initializing tf_prefix
  • adding missing initialization
  • suppressing warnings
  • more tests ported
  • removing tests for apis not ported forward
  • setTransform tests ported
  • old tests in new package passing due to backwards dependency. now for the fun, port all 1500 lines :-)
  • setTransform working in new framework as well as old
  • porting more methods
  • more compatability
  • bringing in helper functions for buffer_core from tf.h/cpp
  • rethrowing to new exceptions
  • converting Storage to geometry_msgs::TransformStamped
  • removing deprecated useage
  • cleaning up includes
  • moving all implementations into cpp file
  • switching test to new class from old one
  • Compiling version of the buffer client
  • moving listener to tf_cpp
  • removing listener, it should be in another package
  • most of listener
  • add cantransform implementation
  • removing deprecated API usage
  • initial import of listener header
  • move implementation into library
  • 2 tests of buffer
  • moving executables back into bin
  • compiling again with new design
  • rename tfcore to buffercore
  • almost compiling version of template code
  • compiling tf2_core simple test
  • add test to start compiling
  • copying in tf_unittest for tf_core testing template
  • prototype of tf2_core implemented using old tf.
  • first version of template functions
  • remove timeouts
  • properly naming tf2_core.h from tf_core.h
  • working cache test with tf2 lib
  • first unit test passing, not yet ported
  • tf_core api
  • tf2 v2
  • aborting port
  • moving across time cache tf and datatypes headers
  • copying exceptions from tf
  • switching to tf2 from tf_core

Wiki Tutorials

This package does not provide any links to tutorials in it's rosindex metadata. You can check on the ROS Wiki Tutorials page for the package.

Launch files

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Messages

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Services

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Plugins

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Recent questions tagged tf2 at Robotics Stack Exchange

Package Summary

Tags No category tags.
Version 0.13.14
License BSD
Build type AMENT_CMAKE
Use RECOMMENDED

Repository Summary

Checkout URI https://github.com/ros2/geometry2.git
VCS Type git
VCS Version foxy
Last Updated 2023-03-16
Dev Status MAINTAINED
CI status No Continuous Integration
Released RELEASED
Tags No category tags.
Contributing Help Wanted (0)
Good First Issues (0)
Pull Requests to Review (0)

Package Description

tf2 is the second generation of the transform library, which lets the user keep track of multiple coordinate frames over time. tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.

Additional Links

Maintainers

  • Chris Lalancette
  • Alejandro Hernandez Cordero

Authors

  • Tully Foote
  • Eitan Marder-Eppstein
  • Wim Meeussen
README
No README found. No README in repository either.
CHANGELOG

Changelog for package tf2

0.13.14 (2023-03-16)

  • Include required header Scalar.h (#559) (#564)
  • Contributors: mergify[bot], Shane Loretz

0.13.13 (2022-01-31)

0.13.12 (2021-10-05)

  • Workaround with pragma push and pop for NO_ERROR collison (#456)
  • Contributors: Lior Lustgarten

0.13.11 (2021-08-31)

  • Fix a TOCTTOU race in tf2 (#307) (#449)
  • Contributors: Chris Lalancette, Louise Poubel

0.13.10 (2021-04-14)

0.13.9 (2020-12-09)

0.13.8 (2020-12-08)

0.13.7 (2020-11-18)

  • [Foxy backport] Fixed memory leak in Buffer::waitForTransform (#281) (#330)
  • Contributors: Matthijs den Toom

0.13.6 (2020-10-28)

  • [Foxy backport] Add PoseWithCovarianceStamped transform support (#336)
  • Update maintainers of the ros2/geometry2 fork. (#328) (#332)
  • Contributors: Alejandro Hernández Cordero, Nikolai Morin

0.13.5 (2020-08-05)

0.13.4 (2020-06-03)

  • Add missing virtual destructors (#272)
  • Contributors: Ivan Santiago Paunovic

0.13.3 (2020-05-26)

0.13.2 (2020-05-18)

  • Modify error message to not match the pattern for Jenkins MSBuild errors (#265)
  • Contributors: Dirk Thomas

0.13.1 (2020-05-08)

  • export modern CMake interface target (#263)
  • Contributors: Dirk Thomas

0.13.0 (2020-04-30)

  • Added doxyfiles and sphinx Makefiles (#257)
  • Fix displayTimePoint truncation error (#253)
  • rename rosidl_generator_cpp namespace to rosidl_runtime_cpp (#248)
  • Use the new rcutils_strerror function. (#239)
  • Remove unnecessary semicolons. (#235)
  • Export all tf2 dependencies. (#238)
  • Fix a deprecated copy warning by implementing the assignment operator (#201)
  • tf2 add windows cmath constants (#217)
  • Contributors: Alejandro Hernández Cordero, Chris Lalancette, Dirk Thomas, Hunter L. Allen, Michel Hidalgo, brawner

0.12.4 (2019-11-19)

0.12.3 (2019-11-18)

  • Provide more available error messaging for nonexistent and invalid frames in canTransform (#187)
  • Contributors: Emerson Knapp

0.12.2 (2019-11-18)

  • Fix up -Wcast-qual warning (#193) (#197)
  • Contributors: Chris Lalancette

0.12.1 (2019-10-23)

  • Overwrite TimeCacheInterface type with a current input (#151)
  • [tf2] Use ament_target_dependencies where possible
  • Restore conversion via message traits (#167)
  • Contributors: Jacob Perron, Michael Carroll, Vinnam Kim

0.12.0 (2019-09-26)

  • Add pure virtual interface tf2::BufferCoreInterface
  • Guard against invalid iterator (#127)
  • Contributors: Jacob Perron

0.11.3 (2019-05-24)

0.11.2 (2019-05-20)

0.11.1 (2019-05-09)

0.11.0 (2019-04-14)

0.10.1 (2018-12-06)

0.10.0 (2018-11-22)

  • Merge pull request #65 from bsinno/bugfix/fix_identity_transform_behaviour Fix bug in lookupTransform()
  • Fix lookupTransform() behaviour when transforming from a frame to itself
  • revert now unnecessary message initializations (#64)
  • use console_bridge_vendor (#63)
  • Contributors: Alessandro Bottero, Mikael Arguedas, Tully Foote

0.5.15 (2017-01-24)

0.5.14 (2017-01-16)

  • fixes #194 check for quaternion normalization before inserting into storage (#196)
    • check for quaternion normalization before inserting into storage
    • Add test to check for transform failure on invalid quaternion input
  • updating getAngleShortestPath() (#187)
  • Move internal cache functions into a namespace Fixes https://github.com/ros/geometry2/issues/175
  • Link properly to convert.h
  • Landing page for tf2 describing the conversion interface
  • Fix comment on BufferCore::MAX_GRAPH_DEPTH.
  • Contributors: Jackie Kay, Phil Osteen, Tully Foote, alex, gavanderhoorn

0.5.13 (2016-03-04)

0.5.12 (2015-08-05)

  • add utilities to get yaw, pitch, roll and identity transform
  • provide more conversions between types The previous conversion always assumed that it was converting a non-message type to a non-message type. Now, one, both or none can be a message or a non-message.
  • Contributors: Vincent Rabaud

0.5.11 (2015-04-22)

0.5.10 (2015-04-21)

  • move lct_cache into function local memoryfor #92
  • Clean up range checking. Re: #92
  • Fixed chainToVector
  • release lock before possibly invoking user callbacks. Fixes #91
  • Contributors: Jackie Kay, Tully Foote

0.5.9 (2015-03-25)

  • fixing edge case where two no frame id lookups matched in getLatestCommonTime
  • Contributors: Tully Foote

0.5.8 (2015-03-17)

  • change from default argument to overload to avoid linking issue #84
  • remove useless Makefile files
  • Remove unused assignments in max/min functions
  • change _allFramesAsDot() -> _allFramesAsDot(double current_time)
  • Contributors: Jon Binney, Kei Okada, Tully Foote, Vincent Rabaud

0.5.7 (2014-12-23)

0.5.6 (2014-09-18)

0.5.5 (2014-06-23)

0.5.4 (2014-05-07)

0.5.3 (2014-02-21)

0.5.2 (2014-02-20)

0.5.1 (2014-02-14)

0.5.0 (2014-02-14)

0.4.10 (2013-12-26)

  • updated error message. fixes #38
  • tf2: add missing console bridge include directories (fix #48)
  • Fix const correctness of tf2::Vector3 rotate() method The method does not modify the class thus should be const. This has already been fixed in Bullet itself.
  • Contributors: Dirk Thomas, Timo Rohling, Tully Foote

0.4.9 (2013-11-06)

0.4.8 (2013-11-06)

  • moving python documentation to tf2_ros from tf2 to follow the code
  • removing legacy rospy dependency. implementation removed in 0.4.0 fixes #27

0.4.7 (2013-08-28)

  • switching to use allFramesAsStringNoLock inside of getLatestCommonTime and walkToParent and locking in public API _getLatestCommonTime instead re #23
  • Fixes a crash in tf's view_frames related to dot code generation in allFramesAsDot

0.4.6 (2013-08-28)

  • cleaner fix for #19
  • fix pointer initialization. Fixes #19
  • fixes #18 for hydro
  • package.xml: corrected typo in description

0.4.5 (2013-07-11)

0.4.4 (2013-07-09)

  • making repo use CATKIN_ENABLE_TESTING correctly and switching rostest to be a test_depend with that change.
  • tf2: Fixes a warning on OS X, but generally safer Replaces the use of pointers with shared_ptrs, this allows the polymorphism and makes it so that the compiler doesn't yell at us about calling delete on a class with a public non-virtual destructor.
  • tf2: Fixes compiler warnings on OS X This exploited a gcc specific extension and is not C++ standard compliant. There used to be a "fix" for OS X which no longer applies. I think it is ok to use this as an int instead of a double, but another way to fix it would be to use a define.
  • tf2: Fixes linkedit errors on OS X

0.4.3 (2013-07-05)

0.4.2 (2013-07-05)

  • adding getCacheLength() to parallel old tf API
  • removing legacy static const variable MAX_EXTRAPOLATION_DISTANCE copied from tf unnecessesarily

0.4.1 (2013-07-05)

  • adding old style callback notifications to BufferCore to enable backwards compatability of message filters
  • exposing dedicated thread logic in BufferCore and checking in Buffer
  • more methods to expose, and check for empty cache before getting latest timestamp
  • adding methods to enable backwards compatability for passing through to tf::Transformer

0.4.0 (2013-06-27)

  • splitting rospy dependency into tf2_py so tf2 is pure c++ library.
  • switching to console_bridge from rosconsole
  • moving convert methods back into tf2 because it does not have any ros dependencies beyond ros::Time which is already a dependency of tf2
  • Cleaning up unnecessary dependency on roscpp
  • Cleaning up packaging of tf2 including: removing unused nodehandle fixing overmatch on search and replace cleaning up a few dependencies and linking removing old backup of package.xml making diff minimally different from tf version of library
  • suppressing bullet LinearMath copy inside of tf2, so it will not collide, and should not be used externally.
  • Restoring test packages and bullet packages. reverting 3570e8c42f9b394ecbfd9db076b920b41300ad55 to get back more of the packages previously implemented reverting 04cf29d1b58c660fdc999ab83563a5d4b76ab331 to fix #7
  • fixing includes in unit tests
  • Make PythonLibs find_package python2 specific On systems with python 3 installed and default, find_package(PythonLibs) will find the python 3 paths and libraries. However, the c++ include structure seems to be different in python 3 and tf2 uses includes that are no longer present or deprecated. Until the includes are made to be python 3 compliant, we should specify that the version of python found must be python 2.

0.3.6 (2013-03-03)

0.3.5 (2013-02-15 14:46)

  • 0.3.4 -> 0.3.5

0.3.4 (2013-02-15 13:14)

  • 0.3.3 -> 0.3.4
  • moving LinearMath includes to include/tf2

0.3.3 (2013-02-15 11:30)

  • 0.3.2 -> 0.3.3
  • fixing include installation of tf2

0.3.2 (2013-02-15 00:42)

  • 0.3.1 -> 0.3.2
  • fixed missing include export & tf2_ros dependecy

0.3.1 (2013-02-14)

  • 0.3.0 -> 0.3.1
  • fixing PYTHON installation directory

0.3.0 (2013-02-13)

  • switching to version 0.3.0
  • adding setup.py to tf2 package
  • fixed tf2 exposing python functionality
  • removed line that was killing tf2_ros.so
  • fixing catkin message dependencies
  • removing packages with missing deps
  • adding missing package.xml
  • adding missing package.xml
  • adding missing package.xml
  • catkinizing geometry-experimental
  • removing bullet headers from use in header files
  • removing bullet headers from use in header files
  • merging my recent changes
  • setting child_frame_id overlooked in revision 6a0eec022be0 which fixed failing tests
  • allFramesAsString public and internal methods seperated. Public method is locked, private method is not
  • fixing another scoped lock
  • fixing one scoped lock
  • fixing test compilation
  • merge
  • Error message fix, ros-pkg5085
  • Check if target equals to source before validation
  • When target_frame == source_frame, just returns an identity transform.
  • adding addition ros header includes for strictness
  • Fixed optimized lookups with compound transforms
  • Fixed problem in tf2 optimized branch. Quaternion multiplication order was incorrect
  • fix compilation on 32-bit
  • Josh fix: Final inverse transform composition (missed multiplying the sourcd->top vector by the target->top inverse orientation). b44877d2b054
  • Josh change: fix first/last time case. 46bf33868e0d
  • fix transform accumulation to parent
  • fix parent lookup, now works on the real pr2's tree
  • move the message filter to tf2_ros
  • tf2::MessageFilter + tests. Still need to change it around to pass in a callback queue, since we're being triggered directly from the tf2 buffer
  • Don't add the request if the transform is already available. Add some new tests
  • working transformable callbacks with a simple (incomplete) test case
  • first pass at a transformable callback api, not tested yet
  • add interpolation cases
  • fix getLatestCommonTime -- no longer returns the latest of any of the times
  • Some more optimization -- allow findClosest to inline
  • another minor speedup
  • Minorly speed up canTransform by not requiring the full data lookup, and only looking up the parent
  • Add explicit operator= so that we can see the time in it on a profile graph. Also some minor cleanup
  • minor cleanup
  • add 3 more cases to the speed test
  • Remove use of btTransform at all from transform accumulation, since the conversion to/from is unnecessary, expensive, and can introduce floating point error
  • Don't use btTransform as an intermediate when accumulating transforms, as constructing them takes quite a bit of time
  • Completely remove lookupLists(). canTransform() now uses the same walking code as lookupTransform(). Also fixed a bug in the static transform publisher test
  • Genericise the walk-to-top-parent code in lookupTransform so that it will be able to be used by canTransform as well (minus the cost of actually computing the transform)
  • remove id lookup that wasn't doing anything
  • Some more optimization:
    • Reduce # of TransformStorage copies made in TimeCache::getData()
    • Remove use of lookupLists from getLatestCommonTime
  • lookupTransform() no longer uses lookupLists unless it's called with Time(0). Removes lots of object construction/destruction due to removal of pushing back on the lists
  • Remove CompactFrameID in favor of a typedef
  • these mode checks are no longer necessary
  • Fix crash when testing extrapolation on the forward transforms
  • Update cache unit tests to work with the changes TransformStorage. Also make sure that BT_USE_DOUBLE_PRECISION is set for tf2.
  • remove exposure of time_cache.h from buffer_core.h
  • Removed the mutex from TimeCache, as it's unnecessary (BufferCore needs to have its own mutex locked anyway), and this speeds things up by about 20% Also fixed a number of thread-safety problems
  • Optimize test_extrapolation a bit, 25% speedup of lookupTransform
  • use a hash map for looking up frame numbers, speeds up lookupTransform by ~8%
  • Cache vectors used for looking up transforms. Speeds up lookupTransform by another 10%
  • speed up lookupTransform by another 25%
  • speed up lookupTransform by another 2x. also reduces the memory footprint of the cache significantly
  • sped up lookupTransform by another 2x
  • First add of a simple speed test Sped up lookupTransform 2x
  • roscpp dependency explicit, instead of relying on implicit
  • static transform tested and working
  • tests passing and all throw catches removed too!
  • validating frame_ids up front for lookup exceptions
  • working with single base class vector
  • tests passing for static storage
  • making method private for clarity
  • static cache implementation and test
  • cleaning up API doc typos
  • sphinx docs for Buffer
  • new dox mainpage
  • update tf2 manifest
  • commenting out twist
  • Changed cache_time to cache_time to follow C++ style guide, also initialized it to actually get things to work
  • no more rand in cache tests
  • Changing tf2_py.cpp to use underscores instead of camelCase
  • removing all old converter functions from transform_datatypes.h
  • removing last references to transform_datatypes.h in tf2
  • transform conversions internalized
  • removing unused datatypes
  • copying bullet transform headers into tf2 and breaking bullet dependency
  • merge
  • removing dependency on tf
  • removing include of old tf from tf2
  • update doc
  • merge
  • kdl unittest passing
  • Spaces instead of tabs in YAML grrrr
  • Adding quotes for parent
  • canTransform advanced ported
  • Hopefully fixing YAML syntax
  • new version of view_frames in new tf2_tools package
  • testing new argument validation and catching bug
  • Python support for debugging
  • merge
  • adding validation of frame_ids in queries with warnings and exceptions where appropriate
  • Exposing ability to get frames as a string
  • A compiling version of YAML debugging interface for BufferCore
  • placeholder for tf debug
  • fixing tf:: to tf2:: ns issues and stripping slashes on set in tf2 for backwards compatiabily
  • Adding a python version of the BufferClient
  • moving test to new package
  • merging
  • working unit test for BufferCore::lookupTransform
  • removing unused method test and converting NO_PARENT test to new API
  • Adding some comments
  • Moving the python bindings for tf2 to the tf2 package from the tf2_py package
  • buffercore tests upgraded
  • porting tf_unittest while running incrmentally instead of block copy
  • BufferCore::clear ported forward
  • successfully changed lookupTransform advanced to new version
  • switching to new implementation of lookupTransform tests still passing
  • compiling lookupTransform new version
  • removing tf_prefix from BufferCore. BuferCore is independent of any frame_ids. tf_prefix should be implemented at the ROS API level.
  • initializing tf_prefix
  • adding missing initialization
  • suppressing warnings
  • more tests ported
  • removing tests for apis not ported forward
  • setTransform tests ported
  • old tests in new package passing due to backwards dependency. now for the fun, port all 1500 lines :-)
  • setTransform working in new framework as well as old
  • porting more methods
  • more compatability
  • bringing in helper functions for buffer_core from tf.h/cpp
  • rethrowing to new exceptions
  • converting Storage to geometry_msgs::TransformStamped
  • removing deprecated useage
  • cleaning up includes
  • moving all implementations into cpp file
  • switching test to new class from old one
  • Compiling version of the buffer client
  • moving listener to tf_cpp
  • removing listener, it should be in another package
  • most of listener
  • add cantransform implementation
  • removing deprecated API usage
  • initial import of listener header
  • move implementation into library
  • 2 tests of buffer
  • moving executables back into bin
  • compiling again with new design
  • rename tfcore to buffercore
  • almost compiling version of template code
  • compiling tf2_core simple test
  • add test to start compiling
  • copying in tf_unittest for tf_core testing template
  • prototype of tf2_core implemented using old tf.
  • first version of template functions
  • remove timeouts
  • properly naming tf2_core.h from tf_core.h
  • working cache test with tf2 lib
  • first unit test passing, not yet ported
  • tf_core api
  • tf2 v2
  • aborting port
  • moving across time cache tf and datatypes headers
  • copying exceptions from tf
  • switching to tf2 from tf_core

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