No version for distro dashing. Known supported distros are highlighted in the buttons above.
No version for distro crystal. Known supported distros are highlighted in the buttons above.
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Package Summary

Tags No category tags.
Version 1.2.6
License TBD
Build type CATKIN
Use RECOMMENDED

Repository Summary

Checkout URI https://bitbucket.org/osrf/vrx/
VCS Type hg
VCS Version default
Last Updated 2019-10-15
Dev Status DEVELOPED
Released RELEASED

Package Description

This package contains Gazebo media, models and worlds for simulating water waves and dynamics for surface vessels. There are ROS launch scripts that may be used to launch a Gazebo session and load a world and models using `roslaunch`.

Additional Links

No additional links.

Maintainers

  • Rhys Mainwaring

Authors

  • Rhys Mainwaring
README
No README found. See repository README.
CHANGELOG

Changelog for package wave_gazebo

1.2.6 (2019-10-04)

1.2.5 (2019-09-19)

1.2.4 (2019-09-12)

1.2.3 (2019-09-12)

1.2.2 (2019-09-06)

1.2.1 (2019-09-05)

  • remove gazebo version check, scene blend
  • Reduce noise back down
  • Change to have distortion in both refl and refr
  • Add rttNoise parameter to scale distortion in refraction
  • Switch ratio->opacity naming
  • Add back ocean transparency
  • Change to realistic reflection and refraction ratio
  • Simplify by using bumpCoord
  • Working refraction
  • Fix build issues and document enableRtt
  • Simplify flipAcrossY in shader
  • Add flipAcrossY temp fix for camera sensors
  • Increase reflection for easier debugging, rm redundant code, writeContentsToFile
  • Fix model.xacro.erb to match without 2nd plugin and add offset
  • Attempt to merge
  • Namespace tweaks.
  • Move ocean_visual_below slightly to stop interference and wrong colors cutting in/out
  • Add back ocean_waves_below_visual, without Visual Plugin, working as expected
  • Define refl/refr amounts in model.xacro, then use visual plugin to set the parameters
  • Add envReflectRatio and shallowRefractRatio variables
  • Add comments, clean code, pass code check
  • Reduce reflection and refraction amounts to make more subtle effect
  • Integrate reflection with Gerstner waves, working well
  • Fixes for the new topic layout.
  • Show updated render picture
  • Use reflection color
  • Change plane->mesh, still shows correct reflection texture but projected onto the mesh wrong
  • Change mesh->plane and show pure reflection color on it, working well but need to switch back to mesh
  • Add reflection/refraction texture to shaders, but do not use yet
  • Merge
  • merged with master
  • Remove unneeded files
  • Add missing part of Fresnel
  • Remove fresnel and noise effects
  • Refactor C++ code and change shaders to match version 130
  • Copy over files from gazebo_plugin_setup
  • Add changes recommended by Ian
  • Move reflectMap to default params
  • Test hardcoding fragment shader to red, not working
  • Remove random text
  • Small fix (add void)
  • Remove version and add back reflectMap
  • Simplify shaders and texture, still has exception about reflectMap
  • Try to improve plane, no difference
  • Use shaders to show texture
  • Try to use shaders, but not working
  • Comment out shader and most of material (near empty material), in C++ get material and give it a texture, but will not run
  • Contributors: Carlos Aguero, Ian Chen <ichen@osrfoundation.org>, Rumman Waqar <rumman.waqar05@gmail.com>, Tyler Lum <tylergwlum@gmail.com>

1.2.0 (2019-08-19)

  • Try to change material script to match the newly created texture, did not work
  • Rewrite code to match with rendertotexture tutorial
  • Hide minimap, water constant texture, try get plane to be reflection, shows reflection but wrong geometry
  • Add texture material to water
  • Remove enable/disable refl to fix render issue
  • Change to ogre user camera pos and orient, try but fail shaders
  • Scale plane and mesh to show it
  • Flip plane to be flat, need to next hide the original water
  • Test removing preset shader/texture to see if water will update, will not BIG CHANGES SOON
  • Create new texture unit
  • Change texture name, miniscreen and plane work but not water
  • Try to change ocean to show the texture, did not work yet
  • Change position and angle of camera
  • Add reflection texture empty
  • Remove textures
  • Move ocean visual plane upwards
  • Use gl_ModelViewProjectionMatrix to see colorful ocean
  • Work off ocean model, clean out visual plugin and use new simple material scripts
  • Merged default into topic_namespace_generation
  • fix catkin make install issues with meshes
  • Fix source paths and variable keywords
  • merged with default
  • removed sdf
  • Copy over Fresnel materials files
  • merge default
  • Merged default into Add-Option-To-Hide-Gazebo-Topics
  • Merged in xacro_for_oceanwaves (pull request #153) Modiying world definitions in wave_gazebo package to use xacro Approved-by: Carlos Ag

Wiki Tutorials

See ROS Wiki Tutorials for more details.

Source Tutorials

Not currently indexed.

Package Dependencies

System Dependencies

Name
ruby

Dependant Packages

Launch files

  • launch/ocean_world_buoys.launch
      • paused [default: false]
      • use_sim_time [default: true]
      • extra_gazebo_args [default: ]
      • gui [default: true]
      • recording [default: false]
      • debug [default: false]
      • verbose [default: false]
      • namespace [default: wamv]
      • x [default: 0]
      • y [default: 0]
      • z [default: 0.1]
      • P [default: 0]
      • R [default: 0]
      • Y [default: 0]
      • thrust_config [default: H]
      • camera_enabled [default: true]
      • gps_enabled [default: true]
      • imu_enabled [default: true]
      • lidar_enabled [default: true]
      • ground_truth_enabled [default: true]
      • urdf [default: $(find wamv_gazebo)/urdf/wamv_gazebo.urdf.xacro]
  • launch/ocean_world.launch
      • paused [default: false]
      • use_sim_time [default: true]
      • extra_gazebo_args [default: ]
      • gui [default: true]
      • recording [default: false]
      • debug [default: false]
      • verbose [default: false]
  • launch/wave_wamv.launch
      • paused [default: false]
      • use_sim_time [default: true]
      • gui [default: true]
      • verbose [default: false]
      • world [default: $(find wave_gazebo)/worlds/ocean_wamv.world]
      • x [default: 0]
      • y [default: 0]
      • z [default: 0.1]
      • P [default: 0]
      • R [default: 0]
      • Y [default: 0]
      • thrust_config [default: H]
      • camera_enabled [default: true]
      • gps_enabled [default: true]
      • imu_enabled [default: true]
      • lidar_enabled [default: true]
      • ground_truth_enabled [default: true]
      • urdf [default: $(find wamv_gazebo)/urdf/wamv_gazebo.urdf.xacro]
  • launch/ocean_demos.launch
      • paused [default: false]
      • use_sim_time [default: true]
      • extra_gazebo_args [default: ]
      • gui [default: true]
      • recording [default: false]
      • debug [default: false]
      • verbose [default: false]
      • namespace [default: wamv]
      • world [default: ocean_buoys.world]
      • x [default: 0]
      • y [default: 0]
      • z [default: 0.1]
      • P [default: 0]
      • R [default: 0]
      • Y [default: 0]
      • thrust_config [default: H]
      • camera_enabled [default: true]
      • gps_enabled [default: true]
      • imu_enabled [default: true]
      • lidar_enabled [default: true]
      • ground_truth_enabled [default: true]
      • urdf [default: $(find wamv_gazebo)/urdf/wamv_gazebo.urdf.xacro]

Messages

No message files found.

Services

No service files found

Plugins

No plugins found.

Recent questions tagged wave_gazebo at answers.ros.org

Package Summary

Tags No category tags.
Version 1.2.6
License TBD
Build type CATKIN
Use RECOMMENDED

Repository Summary

Checkout URI https://bitbucket.org/osrf/vrx/
VCS Type hg
VCS Version default
Last Updated 2019-10-15
Dev Status DEVELOPED
Released RELEASED

Package Description

This package contains Gazebo media, models and worlds for simulating water waves and dynamics for surface vessels. There are ROS launch scripts that may be used to launch a Gazebo session and load a world and models using `roslaunch`.

Additional Links

No additional links.

Maintainers

  • Rhys Mainwaring

Authors

  • Rhys Mainwaring
README
No README found. See repository README.
CHANGELOG

Changelog for package wave_gazebo

1.2.6 (2019-10-04)

1.2.5 (2019-09-19)

1.2.4 (2019-09-12)

1.2.3 (2019-09-12)

1.2.2 (2019-09-06)

1.2.1 (2019-09-05)

  • remove gazebo version check, scene blend
  • Reduce noise back down
  • Change to have distortion in both refl and refr
  • Add rttNoise parameter to scale distortion in refraction
  • Switch ratio->opacity naming
  • Add back ocean transparency
  • Change to realistic reflection and refraction ratio
  • Simplify by using bumpCoord
  • Working refraction
  • Fix build issues and document enableRtt
  • Simplify flipAcrossY in shader
  • Add flipAcrossY temp fix for camera sensors
  • Increase reflection for easier debugging, rm redundant code, writeContentsToFile
  • Fix model.xacro.erb to match without 2nd plugin and add offset
  • Attempt to merge
  • Namespace tweaks.
  • Move ocean_visual_below slightly to stop interference and wrong colors cutting in/out
  • Add back ocean_waves_below_visual, without Visual Plugin, working as expected
  • Define refl/refr amounts in model.xacro, then use visual plugin to set the parameters
  • Add envReflectRatio and shallowRefractRatio variables
  • Add comments, clean code, pass code check
  • Reduce reflection and refraction amounts to make more subtle effect
  • Integrate reflection with Gerstner waves, working well
  • Fixes for the new topic layout.
  • Show updated render picture
  • Use reflection color
  • Change plane->mesh, still shows correct reflection texture but projected onto the mesh wrong
  • Change mesh->plane and show pure reflection color on it, working well but need to switch back to mesh
  • Add reflection/refraction texture to shaders, but do not use yet
  • Merge
  • merged with master
  • Remove unneeded files
  • Add missing part of Fresnel
  • Remove fresnel and noise effects
  • Refactor C++ code and change shaders to match version 130
  • Copy over files from gazebo_plugin_setup
  • Add changes recommended by Ian
  • Move reflectMap to default params
  • Test hardcoding fragment shader to red, not working
  • Remove random text
  • Small fix (add void)
  • Remove version and add back reflectMap
  • Simplify shaders and texture, still has exception about reflectMap
  • Try to improve plane, no difference
  • Use shaders to show texture
  • Try to use shaders, but not working
  • Comment out shader and most of material (near empty material), in C++ get material and give it a texture, but will not run
  • Contributors: Carlos Aguero, Ian Chen <ichen@osrfoundation.org>, Rumman Waqar <rumman.waqar05@gmail.com>, Tyler Lum <tylergwlum@gmail.com>

1.2.0 (2019-08-19)

  • Try to change material script to match the newly created texture, did not work
  • Rewrite code to match with rendertotexture tutorial
  • Hide minimap, water constant texture, try get plane to be reflection, shows reflection but wrong geometry
  • Add texture material to water
  • Remove enable/disable refl to fix render issue
  • Change to ogre user camera pos and orient, try but fail shaders
  • Scale plane and mesh to show it
  • Flip plane to be flat, need to next hide the original water
  • Test removing preset shader/texture to see if water will update, will not BIG CHANGES SOON
  • Create new texture unit
  • Change texture name, miniscreen and plane work but not water
  • Try to change ocean to show the texture, did not work yet
  • Change position and angle of camera
  • Add reflection texture empty
  • Remove textures
  • Move ocean visual plane upwards
  • Use gl_ModelViewProjectionMatrix to see colorful ocean
  • Work off ocean model, clean out visual plugin and use new simple material scripts
  • Merged default into topic_namespace_generation
  • fix catkin make install issues with meshes
  • Fix source paths and variable keywords
  • merged with default
  • removed sdf
  • Copy over Fresnel materials files
  • merge default
  • Merged default into Add-Option-To-Hide-Gazebo-Topics
  • Merged in xacro_for_oceanwaves (pull request #153) Modiying world definitions in wave_gazebo package to use xacro Approved-by: Carlos Ag

Wiki Tutorials

See ROS Wiki Tutorials for more details.

Source Tutorials

Not currently indexed.

Package Dependencies

System Dependencies

Name
ruby

Dependant Packages

Launch files

  • launch/ocean_world_buoys.launch
      • paused [default: false]
      • use_sim_time [default: true]
      • extra_gazebo_args [default: ]
      • gui [default: true]
      • recording [default: false]
      • debug [default: false]
      • verbose [default: false]
      • namespace [default: wamv]
      • x [default: 0]
      • y [default: 0]
      • z [default: 0.1]
      • P [default: 0]
      • R [default: 0]
      • Y [default: 0]
      • thrust_config [default: H]
      • camera_enabled [default: true]
      • gps_enabled [default: true]
      • imu_enabled [default: true]
      • lidar_enabled [default: true]
      • ground_truth_enabled [default: true]
      • urdf [default: $(find wamv_gazebo)/urdf/wamv_gazebo.urdf.xacro]
  • launch/ocean_world.launch
      • paused [default: false]
      • use_sim_time [default: true]
      • extra_gazebo_args [default: ]
      • gui [default: true]
      • recording [default: false]
      • debug [default: false]
      • verbose [default: false]
  • launch/wave_wamv.launch
      • paused [default: false]
      • use_sim_time [default: true]
      • gui [default: true]
      • verbose [default: false]
      • world [default: $(find wave_gazebo)/worlds/ocean_wamv.world]
      • x [default: 0]
      • y [default: 0]
      • z [default: 0.1]
      • P [default: 0]
      • R [default: 0]
      • Y [default: 0]
      • thrust_config [default: H]
      • camera_enabled [default: true]
      • gps_enabled [default: true]
      • imu_enabled [default: true]
      • lidar_enabled [default: true]
      • ground_truth_enabled [default: true]
      • urdf [default: $(find wamv_gazebo)/urdf/wamv_gazebo.urdf.xacro]
  • launch/ocean_demos.launch
      • paused [default: false]
      • use_sim_time [default: true]
      • extra_gazebo_args [default: ]
      • gui [default: true]
      • recording [default: false]
      • debug [default: false]
      • verbose [default: false]
      • namespace [default: wamv]
      • world [default: ocean_buoys.world]
      • x [default: 0]
      • y [default: 0]
      • z [default: 0.1]
      • P [default: 0]
      • R [default: 0]
      • Y [default: 0]
      • thrust_config [default: H]
      • camera_enabled [default: true]
      • gps_enabled [default: true]
      • imu_enabled [default: true]
      • lidar_enabled [default: true]
      • ground_truth_enabled [default: true]
      • urdf [default: $(find wamv_gazebo)/urdf/wamv_gazebo.urdf.xacro]

Messages

No message files found.

Services

No service files found

Plugins

No plugins found.

Recent questions tagged wave_gazebo at answers.ros.org

No version for distro ardent. Known supported distros are highlighted in the buttons above.
No version for distro lunar. Known supported distros are highlighted in the buttons above.
No version for distro jade. Known supported distros are highlighted in the buttons above.
No version for distro indigo. Known supported distros are highlighted in the buttons above.
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